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The Big Faceless Java PDF library is a Java class library for creating and editing Acrobat PDF documents on-the-fly. The classes are small, fast, easy to use and integrate into your projects, and are completely written in Java. The Extended Edition also includes advanced features such as digital signatures and form fields. Can be run easily from EJB's, Servlets or JSP's on Windows, Unix or any other system running Java. Includes: PDF Encryption, for password-protected documents; Embed JPEG, PNG, GIF, TIFF or java.awt.Image images and more.
JPDFNotes is a Java bean that integrates into your application to display PDF documents and forms and allow your users to annotate the documents and fill the forms. After editing documents, the library can save them to a local file or the host application can override the save function to save the file to any location locally or on a network. jPDFNotes is built on top of Qoppa's proprietary PDF technology so your users do not have to install Acrobat Reader or any other third party software or drivers. jPDFNotes is 100 percent Java so it is completely platform independent and so can run on Windows, Linux, Unix, Mac OSX and any other platform that supports the Java runtime environment. Features: Read and display PDF files on any platform that supports Java; Print PDF files; Easy navigation with thumbnail, bookmark and annotation views; Fill and save PDF forms (acroforms); Annotation toolbar to let your users insert notes.
Introduction to Cryptography with Java Applets covers the mathematical basis of cryptography and cryptanalysis, like linear diophantine equations, linear congruences, systems of linear congruences, quadratic congruences, and exponential congruences. The chapters present theorems and proofs, and many mathematical examples. Cryptography with Java Applets also covers programming ciphers, and cryptanalytic attacks on ciphers. In addition, many other types of cryptographic applications, like digest functions, shadows, database encryption, message signing, establishing keys, large integer arithmetic, pseudo-random bit generation, and authentication. The author has developed various Java crypto classes to perform these functions, and many programming exercises are assigned to the reader. The reader should be someone with a basic working knowledge of Java, but having no knowledge of number theory or cryptography.
This lab manual is appropriate for any Introduction to Programming course that uses the Java programming language. Its hands on exercises are intended to help students improve their understanding of the fundamental structures in Java. The order of the topics in this manual reflects an objects-first approach with the goal of helping students understand the object-oriented paradigm. This manual is divided into three parts. The first part presents the core of the Java language. These six sessions provide experience with core features and principles of the Java programming language. They provide enough breadth and depth for readers to learn more of Java on their own or in later courses. The second part of the manual helps students explore issues pertaining to algorithms. Recursion is considered here, as well important searching algorithms. Finally, methods of algorithm analysis are examined and graphics, inheritance, and object design.
A textbook for a one semester freshman programming course. Liang (Purdue University) begins with basic concepts of programming, then focuses on object-oriented programming, and culminates in the development of GUI applications and applets with multimedia and networking. The book is similar to Introduction to Java programming, 2nd edition, but introduces Visual J++ throughout the book rather than in two chapters. The CD-ROM contains Visual J++ 6 student edition with the Swing library, and source code. Features comprehensive coverage providing principles of programming including control structures, methods, object-oriented programming, and the core features of Java. Hands-on representative examples give detailed step-by-step instruction for building a project including the source code, a sample run, and an example review. Brief overviews, objective lists, and easy-to-follow style of examples provide the reader with the elements to learn Java.
The new edition contains an expansion of the object-oriented programming chapters, a new chapter on Java collections framework, and now employs UML graphical notation. Liang (computer science, Armstrong Atlantic State U.) has designed the book for either two semester freshman programming courses or a one semester course for experienced programmers learning a second language. The chapters include representative examples for each concept, with source code, sample run, and an example review. This text covers all the material required on the Level 1 Java certification exam. A step-by-step approach first lays a sound foundation on programming elements, control statements, and methods; then introduces object-oriented programming; moves on to graphics programming; and concludes with advanced features that enable readers to develop comprehensive programs. Other topics include arrays, inheritance, and Swing graphics programming.
This book covers the major topics in Java programming, including programming structures, methods, objects, classes, inheritance, graphics programming, applets, exception handling, internationalization, multithreading, multimedia, I/Q, and networking. Based completely on Java 2, the graphics' examples are built using Swing components, tested using Java 2 on Windows and on Sun Solaris using no depreciated API. The source code for all examples can be found on the companion CD-ROM, which also contains JBuilder 3 University Edition. The overall objective of this book is to teach the reader how to use many levels of abstraction to solve problems, both small and large. Teaches programming concepts and techniques as well as the Java language. Provides modern graphics programming using Swing components. Includes good representative examples that can run in stand-alone applications or applets and coverage of new JBuilder 3 features.
A companion to the Sybex study guide for Java 2, this volume reinforces the reader's knowledge and helps when preparing for the Java 2 programmer's exam. Provides sample questions, defines key terms and concepts, and reviews all of the fundamentals needed to pass the exam. Java 2 Exam Notes is the fastest and most effective way to make sure you're ready to pass the Java 2 Programmer's Exam. The unique, innovative Exam Note approach helps you gain and retain the knowledge you need, objective by objective: Critical Information sections provide detailed analyses of the key issues for each exam objective; Key Terms and Concepts sections define the words and concepts vital to passing the exam; Topics include: Flow control, exception handling, garabage collection, java language fundamentals, java.awt package, java.lang package, java.util package, java.io package, threads, overloading, overriding, runtime type, object orientation, and operators.
Helps programming professionals gain knowledge that directly applies to the Sun Microsystems exam for Java. Covers all the curriculum objectives established by Sun Education that are needed to successfully pass the Java exam. Serves as an essential resource to the C++ programmer who wants to learn Java quickly; it builds on the reader's knowledge of C++ by spending less time on programming fundamentals and more time on topics that are unique or difficult in Java. Topics covered: The Java certification process, Java data types, installing the JDK, flow control, exceptions, arrays, class design, patterns, garbage collection, thread programming, AWT and JFC/Swing basics, layout managers, event handling, AWT and Java 2D graphics APIs, I/O, SmartCards, and servlet fundamentals. Written for the new or experienced Java developer seeking Sun programmer certification, Java 2 Exam Prep provides a review of the Java programming language.
Written by a best-selling author, this concise, accessible introduction covers key language features as well as uses a conversational style to teach programmers problem solving and programming techniques with Java. Readers are introduced to object-oriented programming and important computer science concepts such as testing and debugging techniques, program style, inheritance, and exception handling. It includes thorough coverage of the Swing libraries and event driven programming. Thorough early coverage of objects is included, with an emphasis on applications over applets. Java: An Introduction to Computer Science and Programming starts from the beginning and teaches traditional, more basic techniques, such as algorithm design. The author includes a highly flexible format that allows instructors and readers to adapt coverage of topics to their preferred order. Covers Java2, Sun's latest version of the Java language.
The Sun Certified Java Developer Exam with J2SE 1.4 is a two-pronged in approach, highlighting the new features offered by the release of J2SE 1.4 and providing practical instruction for mastering these new features by working through a project with requirements and structure similar to the project found in the Sun Certified Java Developer (SCJD) examination. Assuming a certain level of Java skill, the authors bypass the introductory information provided in many of today's Java books, instead starting with a discussion of the SCJD examination and the generalities surrounding the required programming assignment. After a preliminary overview of the SCJD project requirements, readers are introduced to a sample project that will be developed throughout the entire book, with each project component developed alongside the relevant new J2SE 1.4 feature. Book teaches how Java concepts can be applied toward successfully passing the SCJD exam.
This book covers all of the Java language, its standard libraries, and utilities from an object-oriented perspective. Special emphasis is put on using a step-by-step methodology for problem solving, and a diagrammatic notation forms the basis for subsequent algorithmic development.In terms of programming, it covers object-orientation, software design, structured programming, graphical user interfacing, data representation, animation, and networking. From the start, solutions are presented via a special graphics package so the reader can appreciate the physical significance of the underlying mathematics. Non-computer scientists who need to learn the Java programming language to apply in an engineering and/or scientific environment. Introduces programming through examples of problems that engineers and scientists may encounter. Features object-oriented programming with Java from the start, over sixty worked examples with complete Java programs.
Discusses the use of Servlets 2.3 and JavaServer Pages 1.2 (JSP) in the middle tier of a medium-sized web application, and the use of Enterprise JavaBeans 2.0 (EJB) for large enterprise applications. Several chapters also explain how to incorporate JavaScript as the client-side programming language. The CD-ROM contains File Upload and Download beans, the Jboss application server, and project files. Java for the Web with Servlets, JSP, and EJB is an excellent resource for intermediate to advanced level Java developers looking to greatly enhance their web application skills. Every facet of Java web development is tacked by the author in a very pragmatic way, first by introducing real-world business scenarios and then providing detailed solutions to these issues explaining what technologies should be applied and why. The author gets the reader up and running immediately, without wasting their time on theory.
This book introduces readers to Java 1.3, covering all of the language, its standard libraries and utilities, and the prospects it offers for the future. In terms of programming, it covers object-orientation, software design, structured programming, graphical user interfacing, and networking, and finishes with an introduction to algorithms and data structures. The third edition includes many enhancements to its approach, including: the use of a UML-like notation with regard to class diagrams; an improved and simplified introduction to object-oriented concepts (Ch. 2); input/output is expressed through a GUI interface using the Display class (a technique Bishop used in her other book Java Gently for Engineers and Scientists); an introduction to the graphical elements of Swing via a cell phone simulator (Ch. 14); and more in the way of pedagogy and reference material. This book is intended for novice programmers who need to learn the Java language.
Java is an object oriented language that is extremely popular with programmers and Web developers. This beginner level book teaches readers the fundamental programming concepts they need to grasp in order to learn any computer language. The unique approach covers the versatility and extensibility of Java using game creation as a teaching tool. The author starts with the basics of Java, assuming that the reader is truly a beginner with no programming experience. This non-intimidating guide to Java will be a welcome addition to the library of any aspiring programmer. Joseph P. Russell is a development programmer for Meditech, a major medical information systems software and service company, developing software for their client/server financial products. He is a graduate of Rhode Island College where he majored in computer science. If you want a great book on beginning Java, that doesn't assume you are a dummy, this is an excellent choice.
If you're a distributed Java or Enterprises javaBeans programmer, then you've undoubtedly heard of Java's Remote Method Invocation (RMI). Java programmers use RMI to write efficient, fault-tolerant Java applications. Java RMI contains a wealth of experience in designing and implementing Java's Remote Method Invocation. If you're a novice reader, you will quickly be brought up to speed on why RMI is such a powerful yet easy to use tool for distributed programming, while experts can gain valuable experience for constructing their own enterprise and distributed systems. With Java RMI, you'll learn tips and tricks for making your RMI code excel. The book also provides strategies for working with serialization, threading, the RMI registry, sockets and socket factories, activation, dynamic class downloading, HTTP tunneling, distributed garbage collection, JNDI, and CORBA. In short, a treasure trove of valuable RMI knowledge packed into one book.
Learn Microsoft Visual J++ Now introduces Windows based programmers and less experienced developers to the latest version of Visual J++ and how to get the most out of it. Readers learn how to create an application and see what's going on in the process. Other topics include an overview of Java and Microsoft's implementation of Java; working with classes, objects, and forms; creating, enhancing, and animating applets; Java packages; and multimedia in WinDirect, console applications, and creating new components. Appendixes provide quick reference to Java syntax, event-driven programming, and database access. Begins with discussions of Windows applications and the basics of the Java language, then explains Java applets embedded in Web pages, and creating and using reusable components in Java. The accompanying CD includes a time-limited version of Microsoft Visual J++ (90 days from install) and sample files.
BlueJ is a Java development environment that runs on top of the Sun Microsystems Java Development Kit making use of the standard compiler and virtual machine. It allows readers to create objects of any class and interact with their methods. For the first time, the traditionally difficult concepts of objects and classes are brought alive in an easily manipulable visual form. This truly "objects first" approach within the customized BlueJ environment will revolutionize the way programming is learned. The book includes a copy of BlueJ. Takes a project driven approach to problem solving, the book is structured along the lines of fundamental development tasks providing readers with clear coverage of the principles of object-oriented programming. Programmers and non programmers who want to learn Java with a state of the art approach and user-friendly programming environment.
Sun Microsystems' Sun Certified Programmer exam (Sun CJPE) allows programmers to validate their valuable Java programming skills and provides the IT industry wth a standard to use when recruiting professional. A Programmer's Guide to Java Certification prepares readers for the CJPE by teaching them sound Java programming skills and covering the core language and all the major APIs. Requiring minimal Java experience, this guide is the surest way to accomplish the exam. In addition, it is a primer providing coverage of additional topics that every Java programmer should master to be proficient in this field. The preparation guide for the Sun Java 2 platform exam (SCPJ2) teaches experienced programmers Java programming skills, the core language, and all the major APIs. Topics include using threads, building GUI with AWT and Swing components, rendering graphics, implementing applets, handling I/O streams, and generating documentation using Javadoc.
Pure JFC is a substantial and focused reference for sophisticated Java programmers. This book begins with an accelerated introduction to JFC so that experienced Java programmers can quickly understand the new concepts and begin developing their own JFC applications. Pure JFC also contains hundreds of programming techniques, complete with well-commented code examples that readers can immediately use in their own Java programs. Cadenhead's Teach Yourself Java 2 in 24 Hours is a definite beginner's book, a self-tutorial in 24 one-hour chapters. The guides on networking, Threads (the ability of Java to multitask by allowing for multiple processes and actions at the same time), and Swing (a powerful Java interface package for visual design) are for advanced Java programmers but will fit well within most libraries. The book begins with a guide to what's new in Swing, including its new interface components and pluggable look and feel.
Wireless applications are driving the future of information exchange (just listen to those cell phones ringing). Sun Microsystems created Java 2 Micro Edition (J2ME ) to work in an environment where there is limited processing power and user interface capabilities. This book covers J2ME's basics and walks the reader through a series of development projects. Informative as well as instructional, it is highly recommended. Sams Teach Yourself Wireless Java with J2ME in 21 Days begins by establishing the basic parameters of J2ME development and its uses in building wireless applications. The tutorial chapters introduce both text and graphical application development for typical wireless devices. Finally, the book presents the major types of applications that the wireless developer will build-information management, communications, games, etc. The book also introduces the basic concepts of networking wireless devices through Java.
Sams Teach Yourself Java in 24 Hours is a step-by-step tutorial that teaches someone with no previous programming experience how to create simple Java programs and applets. It starts out at a lower level than Sams Teach Yourself Java in 21 Days, and takes things at a slower pace, focusing on key programming concepts and essential Java basics. Although the basic structure of the book, and many of its examples, will remain the same in this new edition, the author will make use of dozens of reader comments to make improvements to explanatory text and example programs. This new edition of the book maintains and improves upon all these qualities, while updating, revising, and reorganizing the material to cover the latest developments in Java and to expand the book's coverage of core Java programming topics. Revised and updated edition of the leading Java tutorial for beginners with no previous programming experience.
Add interactivity and animation to your Web site and turn static plain vanilla pages into fun, exciting multimedia presentations! This book teaches the basic concepts of object-oriented programming with Java with numerous examples and tutorials to provide hands-on practice creating Java applets. Provides a solid foundation for moving on to more sophisticated Java programming. This book is a detailed guide to developing applications with the Java language. The CD includes the source code for all the examples used in the book, additional examples of Java applets, and Java browsers for all supported platforms. Introducing the first, best, and most detailed guide to developing applications with the hot new Java language from Sun Microsystems. Provides detailed coverage of the hottest new technology on the World Wide Web. Shows readers how to develop applications using the Java language. Includes coverage of browsing Java applications with Netscape.
In just 21 days, you'll have all the skills you need to get up and running efficiently. With this complete tutorial, you'll master the basics and then move on to the more advanced features and concepts of Java and JBuilder. Master all of the new and advanced features that JBuilder 2.x offers. Learn how to effectively use the latest tools and features of JBuilder, by following practical, real-world examples. Get expert tips from a leading authority on implementing JBuilder in the corporate environment. This book is designed for the way you learn. Go chapter by chapter through the warranted, step-by-step lessons, or just choose those lessons that interest you the most. A tutorial in the format of the other bestselling "Teach Yourself" books, this title presents information on JBuilder 2 and teaches readers how to use it to develop programs. Since JBuilder's programming language is Java, the book teaches how to program within the Java environment.
Readers will learn how to use Visual J++, Microsoft's Windows version of Java, to design and create Java applets for the World Wide Web. Visual J++ includes many new features to Java including visual resource editing tools, source code control, syntax coloring, visual project management, and integrated bills. All of those tools are covered in detail giving readers the information they need to write professional Java applets for the Web. Includes information on the Java class libraries and how to use them to create specific applet effects. A detailed guide to developing applications with the new Java-compatible technologies from Microsoft. Java allows programmers to embed applications within Web pages, while Jakarta broadens the support of the language on the Web. This guide teaches people about the Java language and how to use it to create interesting applets to enhance their Web applications. CD-ROM includes all the source code from the book.