| Nvidia OpenGL Configuration mini-HOWTO | ||
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I believe that is about it! At this point you should have a fully functioning OpenGL system for running and developing OpenGL apps.
You can try building the demos in /usr/src/Mesa-4.0.1/{demos,xdemos} by using the Makefile.X11 as Makefile and running " make targets " or " make teapot " etc. They should build and link with the hardware accelerated libGL and run very fast! Qt has a OpenGL example in $QTDIR/examples/gear , that you should be able to run as simply as " make;./gear ".
Just about any standard GL/GLX/GLU/glut app should run fine, such as WolfGL, GLQuake, glqwcl.glx (GLQuakeWorld), quake2 , and of course ... quake3 !!!
HAVE FUN!
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| Install Java 3D (optional) | GNU Free Documentation License |