Below you will find 14 categories and 78 links related to Flash Web Site Resources.
The 4x4 Project invited four leading web artists and designers to work together on the theme of Time and Stasis. Each artist was commissioned to create a new Flash movie, to explain the how and the why, and finally to swap files and remix each other's works. The four authors: Jeremy Tai Abbett (suture), Arron Bleasdale (reforms), Karen Ingram (krening) and Francine Spiegel (tenderoni) are well known and respected for their groundbreaking web sites. All four authors are expert in combining Flash and Photoshop to create stunning effects, but there any similarity ends. Theory: personal accounts of the creative process, manifestos, diaries, mental sketchbooks, and associated ephemera. Time and Stasis: access to the finished original Flash movies online, and stunning artwork from the pieces presented in the book. Process: detailed, firsthand, technical descriptions of the creation of each piece, along with original source files on the web site.
ActionScript: The Definitive Guide is for web developers and web authors who want to go beyond simple Flash animations to create enhanced Flash-driven sites. The book covers fundamental programming concepts; components, syntax, and usage; and how to use common applications. It includes a concise and detailed reference section that makes all ActionScript globals, properties, and objects easy to find and understand. This combination of ActionScript fundamentals, applications, and handy quick reference will have readers scripting like pros. Text giving ActionScript programmers a refresher course, with a solid theoretical foundation. Offers experienced programmers practice leveraging JavaScript knowledge against Flash-specific concepts, with meticulous coverage of documented and undocumented concepts that go beyond theory. Critical topics like arrays, movie clips, and object-oriented programming are covered well at the detail level.
Offers intermediate Flash 5 users the ways to recognize when scripting is needed and ways to use scripting to make their hard-wired Web sites more dynamic and accessible. Progresses from basic information to more complex applications such as functions, arrays, Smart Clips, and interfacing with external data. The first section, which can be read without running Flash, covers the basics of programming (scripting) in Flash (and, to some degree, programming in general). The second includes tutorials built around many commonly needed tasks (e.g., creating a horizontal slider and creating JavaScript cookies). This book definitely does not shy away from advanced topics, but it isn't an exhaustive reference to every detail in the ActionScript language either. That's not what this book is about. It's about giving you the skills so that you can apply any idea you have to Flash. Phillip Kerman is an independent programmer and teacher specializing in Flash.
Build Your First Website with Flash MX, no previous experience required! Never built a website before or bored with the limitations of HTML? If so, then this book is for you! We'll show you how to create an interactive website with all the features you could want (animation, video, sound and more) and you'll discover that building a website with Flash is both easy and fun! Practical, step-by-step instructions guide you directly through the process of achieving your goal. We won't bore you with pages of theory that you'll never use, or examples that aren't relevant to the main task. From creating your first animations to getting your finished site on the web, you'll get concrete results and a real sense of achievement at every stage. Whatever your current knowledge, you'll finish the book with a fully functional Flash website and all the skills to build your own site! Everything you need to Build Your First Website with Flash is included.
Flash software can enable you to create pulsing musical tracks, sound effects, gorgeous animations, and innovative interfaces for Web sites. With the saturation of the Internet into today's culture, it is critical to have an eye-catching site to attract more hits. Create Flash 5 Movies In a Weekend is a learning tool that will show you how to do everything from downloading and installing Flash 5 trial software to creating interactive movies. The accompanying CD is filled with examples used in each of the book's sessions, as well as clip art that you will learn to animate. Because of the step-by-step nature of instruction, this book will be a useful guide to novice Web developers. The book focuses on Windows Macromedia Flash as well as Macintosh Macromedia Flash. The book contains structured lessons for learning how to build Flash web sites with flash movies, in the space of one weekend!
The multi-user web from simple chat-rooms and auction spaces, all the way to realtime multi-user games and virtual reality environments is the principal growth field in web-design. This book is a sophisticated compendium of techniques exploring the exciting new arena of the multi-user web interface. Sites have already created a multi-user interface where designers can interact with other designers as well as the virtual world surrounding them creating a true online community. A collection of professional designers provide tutorials on how to construct multi-user environments. This book assumes you know how Director and Flash work (expect no hand-holding with the basics). Exploring areas such as how XML works with Flash can be integrated into design, Multi-User Web Studio will show you the sophisticated techniques used by professionals currently creating the most exciting multi-user interfaces. With flash you can create really slick looking sites.
ActionScript is Javascript for motion-web designers using Flash. The pressure on web designers using Flash has been seriously stepped up. If you want to compete in state-of-the-art interactive web design, you had better learn ActionScript. Topics covered include the value of object-oriented techniques in programming and design, and total control of the appearance and effects of interfaces. This book covers everything you need to know about the theory and practice of great interactive design with Flash: the principles of good interactive design, navigating through motion, ActionScript syntax and fundamentals, advanced features of the visual studio, combining ActionScript with Javascript, ASP, CGI scripts, servlets, JSP and PHP, building database driven sites with ActionScript and SQL, file optimisation, scalability and more. Aimed at professionals, this text explores the use of ActionScript and Flash in innovative ways.
Flash 5 Designer's Pack - Save on our most popular Flash books by buying them for one low price! This pack includes Flash 5 Visual Insight, Flash ActionScript f/x and Design, and Flash 5 Cartoons and Games f/x and Design, giving a visual reference of Flash 5 features, covering interactive functionality with ActionScript, and producing complex techniques such as cartoon animations and games. Includes two CD-ROMs with more than 50 Flash movies, demos of Macromedia products, SmartSound, and Magpie Pro, plus Flash-based games. Sherry London (Cherry Hill, NJ) is the author of numerous books on computer graphics applications. Dan London is a Web designer who creates both HTML and Flash-based sites. William B. Sanders (Bloomfield, CT) has written over 30 books in computer technology and programs with 20 focusing on computer programming and scripting. Bill Turner has been working in Flash since it was FutureSplash by FutureWave (1995).
Flash 5 f/x and Design helps Web Designers create aesthetically pleasing, interactive web sites. Animation, tweening, using the timeline, coordinating sounds, shape, color, scenes, movement, and sequences, as well as scripting actions and interfaces are covered. Readers gain an understanding of Flash's underlying conceptual framework for creating movies. This book includes a CD-ROM with Flash files, sample photos, and professionally created drawings which readers can incorporate into their movies. Flash 5 f/x and Design helps Web Designers create aesthetically pleasing, interactive web sites. Readers gain an understanding of Flash's underlying conceptual framework for creating movies. Topics include flash drawing tools, motion paths, edit shapes and motion tweens, and compress sound files. Bill Sanders is an experienced script and program developer in various languages and platforms including HyperCard script, Lingo, JavaScript, and ActionScript.
Flash 5 For Dummies provides a light-hearted but thorough reference for anyone who wants to understand this bestselling tool quickly and in plain English. The authors cover each topic simply but in enough detail to make it useful. You will be able to quickly find any topic they need and get back to work without delay. The book is in the order you would use the program to create Web animation, also progressing from simple to complex. Beginners will be able to read the book from start to finish while intermediate users can look up only the sections they want. Flash has a high cross-platform profile. Luckily, one of the authors (Gurdy) is a Mac freak; the other (Ellen) is a PC stalwart. With this book discover how to animate your web pages, create cool web buttons, create or import graphics, design your entire web site using flash, optimize your animations for quick loading, make text spin, disappear, and more.
Jump in immediately and get your hands dirty with Flash 5 Hands On Training. The book's project based exercises, modeled on acclaimed teacher Lynda Weinman's unique brand of instruction, are the ideal way for busy professionals to learn this cutting-edge Web technology. The book emphasizes the practical: You'll master core Flash principles using classroom tested techniques and hard won tips that you can apply to real life projects. Flash 5 Hands-On Training gives you a complete learning experience, combining the best of book based and classroom instruction. You get the flexibility of following the book's clear, step-by-step exercises at your own pace, plus a CD full of sample files and QuickTime movies demonstrating key techniques. Topics include Flash techniques of drawing, animation, shape and motion tweening, bitmaps, text, movie clips, buttons, sound, and publishing. Learn to create your own professional interactive and animated Web sites.
Flash 5 For Dummies Quick Reference will walk you through each step to create dynamic Web animation quickly. This book will guide you through the steps to using the drawing tools in Flash and your finished project will look as if a professional developer built the page. The easy-to-use lay-flat comb binding book allows you to view the steps needed to create a unique site hands-free and concentrate on the creativity of your page. A quick reference for using Flash 5 software, showing how to harness the power of its animation capabilities. Quick information on working with libraries, timelines, panels, drawing tools, and creating layers, buttons, movies, and instances. Written in a humorous style for a dash of fun. Plastic-comb binding. The quick reference is concise, "get it done", information, helpful alphabetical organization, convenient lay-flat binding, icons and other navigational aids, and much much more.
A boost to the advanced level in programming with Flash 5. Offers readers who know the basics a broader and deeper knowledge of site design principles, Flash 5 content creation and enhancement, and other applications. Also offers the perspective of Flash 5 as a Web application front end. Topics covered in clude site design principles; Content creation including working with Smart Clips, combining Flash and external 3-D applications, cartoon animation, using video in Flash, sound, transparency, masking and text, buttons, and menus; ActionScript principles and creating with ActionScript, including simple and 3-D visual effects and simple and object-oriented games; Combining interactive Flash movies that draw data from outside sources, including using XML; Efficiently integrating Flash into a Web site, creatnig a preloader, and optimizing for search engines. With this book you will get a deeper understanding of Flash and ActionScript.
Within the professional Web design community, nothing is as important as attracting visitors and keeping them informed, happy, and ready to visit again. Flash is a key player in this equation, with the capacity to either transform your Web site into an engaging one, rich with motion and life, or mire it in overwhelming design and navigational difficulties. By exploring the relationship between the designer and usability expert, Award-winning Flash designer Kevin Airgid and widely respected information architect Stephanie Reindel present a solid program for conceiving, designing, testing, and succeeding with Flash design. Flash 99% Good: A Guide to Macromedia Flash Usability shows you definitively how integrate eye-popping visuals with friendly, easy-to-follow navigation. Discover expert approaches to typograhy, graphics, and animation; Achieve optimal results with the right mix of design and usability; and understand your target audience.
This great guide uses the visual approach to cover features of ActionScript. Take in all the information in two-page spreads, so there is no flipping back and forth between topics. This book was created for the professional, advanced level visual learner. Flash ActionScript: Your visual blueprint for creating Flash-enhanced Web sites covers how ActionScript works with Flash, actions, objects, properties and functions, operators and variables, Flash movies, and program debugging. Welcome to the only guidebook series that takes a visual approach to professional-level computer topics. Open the book and you'll discover step-by-step screen shots that demonstrate over 130 key Flash ActionScript techniques, including: Assigning ActionScript to a frame; Testing a movie; Concatenating strings; Using logical operators; Creating arrays; Setting volume and panning; Creating a scrollable text box; Working with multiple movies; Creating smart clips and more.
This book will be the only game specific book for Macromedia Flash and ActionScript. Each chapter will study and deconstruct a new type of flash game or gadget, such as hunt and click games, catch and avoid games, or action and adventure games. The book will waste no time on illustration or animation directions but will focus solely on building games in Flash, including coding, the primary skill that most aspiring Flash game designers lack. A text teaching the use of Macromedial Flash 5 ActionScript through the creation of games. Features tutorials using brain teasers, word puzzles, and classic arcade games. The text's companion Web site contains all of the tools needed to create games: movies, source code, samples, and other helpful tools. Rosenzweig, who has written several books on Macromedia Director, here provides a detailed guide to using Macromedia Flash to create games. Flash basics are reviewed with a focus on those aspects.
Flash and XML shows designers and developers how to integrate these powerful technologies and create dynamic web sites by interfacing ActionScript with XML. Empower your Flash projects with dynamic content, backend databases, server-based applications, peer-to-peer, and more. Flash and XML is a tutorial that brings you up to speed on both technologies, offering clear and concise explanations. In addition, this book presents a number of important web technologies, including PHP, MySQL, and sockets. It shows how to work with these technologies to create n-tier, interactive systems that access the full resources of the Internet. Sample projects (trivia game, XML browser, simple chat) showcase the capabilities of Flash and XML together and demonstrate important concepts, approaches, and techniques. Topics include DTD specification, http request and response, SQL sytax, packet sniffers, cookies, XML sockets and streaming data, and server scripting.
You want to make an animated film. You've got the idea. You've got Macromedia Flash. What's the best way to script your cartoon, how do you start animating with Flash, what do you really need to know in order to get your ideas out there, and make you famous? Who better to ask than two talented professionals, who've not only worked for Disney, but also run the hugely successful cult website funnyazhell? Kevin Peaty and Glenn Kirkpatrick draw on their many years of studio experience and their knowledge of Flash to show you the best way to create great Flash cartoons that look as good as traditional animated films. This book follows the professional process, taking a creative idea from storyboard stage, through layout to publishing, via a detailed look at animation techniques, that will give you the kind of insight normally only gained from years spent in the industry. Use this book to create your own animated Flash masterpiece.
This book begins by giving you ActionScripting fundamentals with Juxt's earned wisdom as a top design house. Best practices and proper workflow guide the ambitious developer's efforts and refocuses you away from bad habits and inefficient practices. Then, you are walked through the deconstruction of Juxt's actual web designs, allowing you to walk in the footsteps of top designers and actually learn how the experts do it. Inspirational profiles on other leading designers including extensive interviews with Hillman Curtis, Joshua Davis, Brendan Dawes, Fred Sharples, Glenn Thomas and more follow each chapter, adding more depth, insight, and inspirational energy to your reading experience. This book will teach you how to approach the technical aspect of building Flash Web sites with ActionScript. There is simply no other resource of hard edged ActionScripting techniques for ambitious developers wrapped in the context of proper workflow and design.
Dynamic content is one of the big futures of Flash. Flash will become the web standard way of giving users compelling sound and vision experiences when they visit data rich e-commerce, entertainment, and information sites. The book concentrates on the Window's OS, although other server options are covered. Dynamic content frees web designers from the constraints of static pages, and Flash dynamic content adds life and visual excitement to the dynamic interface. The combination of Flash and dynamic content is the web equivalent of the shift from black and white silent movies to full-color talkies. Guide to data driven, dynamically generated Flash applications for Web design which are functional and showy. Dynamic content generation tools covered will include Flash Action Scripting, Macromedia Generator, Flash Turbine, Swift Generator, and ASP. This book assumes that the reader already knows the fundamentals of creating Flash movies.
Flash 5: Graphics, Animation & Interactivity, 2E with Flash, fully updated to the latest release, demonstrates how you can create a web site with maximum effect and a limited file size. Macromedia Flash is explained in a straightforward, easy to understand manner and includes examples of the most common Flash functions. In addition to complete coverage of vector animation commonly associated with Flash, ad banners, buttons, and animated corporate logos are also addressed. Learn how to integrate sound with animation, create vector images with transparency, and create quick loading animated sequences to play while the rest of the web content downloads. This book is the perfect learning tool and desk reference for anyone involved with web design. Features include information on how Flash interacts with other web-based programs; Complete coverage of creation of interactive elements such as buttons, interfaces, ad banners, animations, and sound.
Macromedia Flash MX is the world's hottest Web development tool, with more than 500 million users and one million designer/developers. Covers essential information for Flash developers who are developing games, marketing materials, training materials, and more. Shows how to create 3D Flash applications using Flash's built-in tools, plug-ins, Swift 3D, Plazma 3D, Discrete 3D, and other leading products that export to the Flash format. CD-ROM includes scores of examples from the book, plus tryouts of Flash and leading Flash 3D applications. Supercharge your Flash sites with flash marketing campaigns, flash games, and training material with stunning 3D objects and animations. Ignite flash business and e-commerce Web sites with Flash power. If you are serious about using Flash with 3D graphics, Flash MX 3D Graphics Bible is something every Flash Designer and Flash programmer should pick up.
Macromedia Flash MX ActionScripting: Advanced Training From the Source teaches readers ActionScript using a hands-on, project-based approach. This book will be different in several ways. Instead of just explaining how scripting works, explains scripting by translating real-life activities into scripts, so that users can begin to see the association of how programming and scripting is something they instinctively already know how to do. Readers will be shown many methodologies and techniques for building nearly thirty real-life Flash ActionScript projects, including sample games, wireless applications, Web sites, and more, enabling them to work faster and more efficiently. The companion CD-ROM contains all project files and images necessary for each project in the book. Readers will be shown many methodologies and techniques for building nearly thirty real-life Flash ActionScript projects, including sample games, wireless applications, and more.
Explaining the uses of Flash MX for web development, this guide provides instructions for producing animation, graphics, and interfaces. Chapters introduce Flash web production, describe the Flash environment, and discuss animation, media files, interactivity, distribution, ActionScript, troubleshooting, and the use of Flash with other applications. A companion CD-ROM contains additional tutorials, ActionsScript components, FLA files, and related shareware. Whether youre a Web development newcomer or a Flash 5 veteran, this book shows you step by step how to make the most of Flash MX and take any Web site to the next level. Packed with examples and illustrations including 16 pages in full color, as well as expert tutorials from Flash pros, it delivers everything from a "Flash in a Flash" Quick Start to brand new coverage of embedded video, accessibility options, components, font applications, ColdFusion, and Pocket PC movies.
Written by a Macromedia Flash expert and illustrated throughout in full color, this Complete Course shows you how to master the full range of Flash tools and techniques while working on a single project. Twelve sessions and more than 80 step-by-step tutorials, accompanied by vivid color images and screen shots, walk you through the creation of a beautiful, fully functional Flash Web site, from start to finish. After completing the course, you'll have an impressive portfolio piece and a thorough understanding of Flash fundamentals. The book teaches you how to edit and refine sound with Flash MX Sound Editor; Use the bandwidth profiler to analyze bandwidth consumption; and Create realistic animation. Exercises build gradually so that by the end of the book, readers will have created a Flash-based Web site that contains several Web pages. CD-ROM contains all raw files needed to reconstruct the project, plus "iteration" files for each session.