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ActionScript: The Definitive Guide is for web developers and web authors who want to go beyond simple Flash animations to create enhanced Flash-driven sites. The book covers fundamental programming concepts; components, syntax, and usage; and how to use common applications. It includes a concise and detailed reference section that makes all ActionScript globals, properties, and objects easy to find and understand. This combination of ActionScript fundamentals, applications, and handy quick reference will have readers scripting like pros. Text giving ActionScript programmers a refresher course, with a solid theoretical foundation. Offers experienced programmers practice leveraging JavaScript knowledge against Flash-specific concepts, with meticulous coverage of documented and undocumented concepts that go beyond theory. Critical topics like arrays, movie clips, and object-oriented programming are covered well at the detail level.
Increase the speed and download time of your applications by taking advantage of the powerful features of ActionScript, Macromedia Flash MX's native programming language. This comprehensive reference explains the enhanced UI components, new object-oriented features of ActionScript, and much more. For anyone wanting to integrate sophisticated interactive elements into their Flash applications, and take Web application development to the next level, this is an exceptional resource. Topics discussed include: Introducing Macromedia Flash MX ActionScript, Fundamentals of ActionScript, ActionScript Objects, and ActionScript User Interface Components; Increase the speed and download time of your Flash animations; Integrate interactive elements; Experiment with motion graphics; Understand basic actions, operators, functions, properties, and constants; Optimize your code with new ActionScript coding standards; Dynamically configure Flash MX UI components.
Updated to cover Flash MX, the newest version of Macromedia Flash, ActionScript for Flash MX: The Definitive Guide, Second Edition is the one book no serious Flash developer should be without. ActionScript is Macromedia's programming language for Flash MX, the popular authoring tool for creating rich internet applications and animations for the Web. With Macromedia's new focus on application development, ActionScript now includes a direct drawing API, loading of external MP3 and JPG files, improved sound control, an extensive set of text formatting tools, complete support for component development using movie clip subclasses, local data storage, accessibility features, and much more. And ActionScript for Flash MX: The Definitive Guide is the most complete, up-to-date reference available for the latest version of this language. ActionScript for Flash MX: The Definitive Guide is structured so non-programmers can learn how to use ActionScript.
Macromedia Flash is the hottest tool on the Web because its quick loading and motion rich files dovetail perfectly with the Internet's mission: to provide visual information over which the viewer has navigational control. Capitalize on Flash motion by tweening animated sequence, then add sophisticated behaviors with ActionScript, the native programming language of Flash. Import, edit, and synchronize sound, and work with all types of graphic files, including bitmap. Optimize your movies, then publish to the Web and to alternative formats. From simple animations you can create in minutes, to morphing text and highly animated movies, this resourceful guide will help you get the most from this awesome motion graphics application. The book covers the basic concepts behind Flash: learning the work environment; drawing; creating animations; using motion guides, masks, symbols, imported graphics, and sound; publishing movies; and using ActionScript.
Build Your First Website with Flash MX, no previous experience required! Never built a website before or bored with the limitations of HTML? If so, then this book is for you! We'll show you how to create an interactive website with all the features you could want (animation, video, sound and more) and you'll discover that building a website with Flash is both easy and fun! Practical, step-by-step instructions guide you directly through the process of achieving your goal. We won't bore you with pages of theory that you'll never use, or examples that aren't relevant to the main task. From creating your first animations to getting your finished site on the web, you'll get concrete results and a real sense of achievement at every stage. Whatever your current knowledge, you'll finish the book with a fully functional Flash website and all the skills to build your own site! Everything you need to Build Your First Website with Flash is included.
Flash software can enable you to create pulsing musical tracks, sound effects, gorgeous animations, and innovative interfaces for Web sites. With the saturation of the Internet into today's culture, it is critical to have an eye-catching site to attract more hits. Create Flash 5 Movies In a Weekend is a learning tool that will show you how to do everything from downloading and installing Flash 5 trial software to creating interactive movies. The accompanying CD is filled with examples used in each of the book's sessions, as well as clip art that you will learn to animate. Because of the step-by-step nature of instruction, this book will be a useful guide to novice Web developers. The book focuses on Windows Macromedia Flash as well as Macintosh Macromedia Flash. The book contains structured lessons for learning how to build Flash web sites with flash movies, in the space of one weekend!
Flash 5 Designer's Pack - Save on our most popular Flash books by buying them for one low price! This pack includes Flash 5 Visual Insight, Flash ActionScript f/x and Design, and Flash 5 Cartoons and Games f/x and Design, giving a visual reference of Flash 5 features, covering interactive functionality with ActionScript, and producing complex techniques such as cartoon animations and games. Includes two CD-ROMs with more than 50 Flash movies, demos of Macromedia products, SmartSound, and Magpie Pro, plus Flash-based games. Sherry London (Cherry Hill, NJ) is the author of numerous books on computer graphics applications. Dan London is a Web designer who creates both HTML and Flash-based sites. William B. Sanders (Bloomfield, CT) has written over 30 books in computer technology and programs with 20 focusing on computer programming and scripting. Bill Turner has been working in Flash since it was FutureSplash by FutureWave (1995).
Flash 5 f/x and Design helps Web Designers create aesthetically pleasing, interactive web sites. Animation, tweening, using the timeline, coordinating sounds, shape, color, scenes, movement, and sequences, as well as scripting actions and interfaces are covered. Readers gain an understanding of Flash's underlying conceptual framework for creating movies. This book includes a CD-ROM with Flash files, sample photos, and professionally created drawings which readers can incorporate into their movies. Flash 5 f/x and Design helps Web Designers create aesthetically pleasing, interactive web sites. Readers gain an understanding of Flash's underlying conceptual framework for creating movies. Topics include flash drawing tools, motion paths, edit shapes and motion tweens, and compress sound files. Bill Sanders is an experienced script and program developer in various languages and platforms including HyperCard script, Lingo, JavaScript, and ActionScript.
Flash 5 For Dummies provides a light-hearted but thorough reference for anyone who wants to understand this bestselling tool quickly and in plain English. The authors cover each topic simply but in enough detail to make it useful. You will be able to quickly find any topic they need and get back to work without delay. The book is in the order you would use the program to create Web animation, also progressing from simple to complex. Beginners will be able to read the book from start to finish while intermediate users can look up only the sections they want. Flash has a high cross-platform profile. Luckily, one of the authors (Gurdy) is a Mac freak; the other (Ellen) is a PC stalwart. With this book discover how to animate your web pages, create cool web buttons, create or import graphics, design your entire web site using flash, optimize your animations for quick loading, make text spin, disappear, and more.
Flash, which started as a program to create and animate vector art, has developed into a tool to create graphics on the web which incorporate animation, sound, and color. Exercises take Flash beginners through the basics of creating graphic elements, transforming them into animation, then adding ActionScript and sounds to make the animation into an interactive movie. The final section teaches the Flash Publish feature to create the HTML that will put the movie onto the web. A guide to getting a quick start with Macromedia Flash 5 for Windows and Macintosh, with an easy reference-like format that lets the reader look up what they want to learn and get straight to work. Topics include simple graphics, complex graphics on one layer, complex graphics on multiple layers, using object libraries, and on through using different kinds of animation (motion tweening vs. shape tweening) and the animation of whole scenes.
Jump in immediately and get your hands dirty with Flash 5 Hands On Training. The book's project based exercises, modeled on acclaimed teacher Lynda Weinman's unique brand of instruction, are the ideal way for busy professionals to learn this cutting-edge Web technology. The book emphasizes the practical: You'll master core Flash principles using classroom tested techniques and hard won tips that you can apply to real life projects. Flash 5 Hands-On Training gives you a complete learning experience, combining the best of book based and classroom instruction. You get the flexibility of following the book's clear, step-by-step exercises at your own pace, plus a CD full of sample files and QuickTime movies demonstrating key techniques. Topics include Flash techniques of drawing, animation, shape and motion tweening, bitmaps, text, movie clips, buttons, sound, and publishing. Learn to create your own professional interactive and animated Web sites.
A primer for multimedia developers, offering a guide through every main stage of Flash 5 production: managing large projects, importing images, audio, and video, creating artwork in Flash 5, using the Flash tools, preloading and trimming film size, adding interactivity, writing easy, effective scripts, and creating entire Flash 5 games and computer animation. Here are the crucial issues you face at every stage of Flash production and the solutions and examples you can rely on from the book: Manage large projects; Import images, video, audio, MP3s; Create artwork in Flash; Use the Timeline, Symbol Libraries, and other Flash tools; Add interactivity; Preload and trim file size; Write easy, powerful ActionScripts; Create full-fledged Flash games, and more. John Policano is a freelance graphic designer specializing in Flash and Web design. He recently designed the Web presence for SmithKline Beecham's Oxy campaign, which was covered in Adweek IQ.
Flash 5 For Dummies Quick Reference will walk you through each step to create dynamic Web animation quickly. This book will guide you through the steps to using the drawing tools in Flash and your finished project will look as if a professional developer built the page. The easy-to-use lay-flat comb binding book allows you to view the steps needed to create a unique site hands-free and concentrate on the creativity of your page. A quick reference for using Flash 5 software, showing how to harness the power of its animation capabilities. Quick information on working with libraries, timelines, panels, drawing tools, and creating layers, buttons, movies, and instances. Written in a humorous style for a dash of fun. Plastic-comb binding. The quick reference is concise, "get it done", information, helpful alphabetical organization, convenient lay-flat binding, icons and other navigational aids, and much much more.
A boost to the advanced level in programming with Flash 5. Offers readers who know the basics a broader and deeper knowledge of site design principles, Flash 5 content creation and enhancement, and other applications. Also offers the perspective of Flash 5 as a Web application front end. Topics covered in clude site design principles; Content creation including working with Smart Clips, combining Flash and external 3-D applications, cartoon animation, using video in Flash, sound, transparency, masking and text, buttons, and menus; ActionScript principles and creating with ActionScript, including simple and 3-D visual effects and simple and object-oriented games; Combining interactive Flash movies that draw data from outside sources, including using XML; Efficiently integrating Flash into a Web site, creatnig a preloader, and optimizing for search engines. With this book you will get a deeper understanding of Flash and ActionScript.
Flash 5 Visual Insight provides an illustrative, simple approach to this leading web development program. The format grabs the readers' attention with screenshots and caption-like text teaching the applicable and useful fundamental elements of this program, such as tools and their options. Then, building on that base to guide readers through creating their own movie! A beginner to intermediate level guide to working with Flash 5 graphics software. Shows how to create a number of effects in Flash, using step-by-step, hands-on examples. Offers coverage of animation using key frames, designing Web pages, constructing static and animated buttons, and controlling animation using Actions. Each project deals with how to use Flash to solve common real-life Web-design situations, such as creating custom Web pages, working with layers, creating buttons, and making drop-down menus.
Within the professional Web design community, nothing is as important as attracting visitors and keeping them informed, happy, and ready to visit again. Flash is a key player in this equation, with the capacity to either transform your Web site into an engaging one, rich with motion and life, or mire it in overwhelming design and navigational difficulties. By exploring the relationship between the designer and usability expert, Award-winning Flash designer Kevin Airgid and widely respected information architect Stephanie Reindel present a solid program for conceiving, designing, testing, and succeeding with Flash design. Flash 99% Good: A Guide to Macromedia Flash Usability shows you definitively how integrate eye-popping visuals with friendly, easy-to-follow navigation. Discover expert approaches to typograhy, graphics, and animation; Achieve optimal results with the right mix of design and usability; and understand your target audience.
This book will be the only game specific book for Macromedia Flash and ActionScript. Each chapter will study and deconstruct a new type of flash game or gadget, such as hunt and click games, catch and avoid games, or action and adventure games. The book will waste no time on illustration or animation directions but will focus solely on building games in Flash, including coding, the primary skill that most aspiring Flash game designers lack. A text teaching the use of Macromedial Flash 5 ActionScript through the creation of games. Features tutorials using brain teasers, word puzzles, and classic arcade games. The text's companion Web site contains all of the tools needed to create games: movies, source code, samples, and other helpful tools. Rosenzweig, who has written several books on Macromedia Director, here provides a detailed guide to using Macromedia Flash to create games. Flash basics are reviewed with a focus on those aspects.
You want to make an animated film. You've got the idea. You've got Macromedia Flash. What's the best way to script your cartoon, how do you start animating with Flash, what do you really need to know in order to get your ideas out there, and make you famous? Who better to ask than two talented professionals, who've not only worked for Disney, but also run the hugely successful cult website funnyazhell? Kevin Peaty and Glenn Kirkpatrick draw on their many years of studio experience and their knowledge of Flash to show you the best way to create great Flash cartoons that look as good as traditional animated films. This book follows the professional process, taking a creative idea from storyboard stage, through layout to publishing, via a detailed look at animation techniques, that will give you the kind of insight normally only gained from years spent in the industry. Use this book to create your own animated Flash masterpiece.
In this volume, veteran journalist and author Katherine Ulrich covers it all, from the basics of vector animation to sophisticated interaction and transition effects, in the clear, concise prose readers have come to expect from this popular series. Beginners will want to devour the volume from cover to cover, while more experienced Flash users will be able to easily find just what they need, including complete coverage of all of the program's new features: a revamped interface, enhanced integration with Macromedia ColdFusion, dual authoring modes for designers and developers, and more. Loaded with tips and visual aids to reinforce the text, Macromedia Flash MX for Windows and Macintosh: Visual QuickStart Guide will be your constant companion as you use Flash MX to take your Web pages to the next level. This Flash MX Visual QuickStart Guide is just what web designers and programmers need to make the most out of Flash MX.
Flash 5: Graphics, Animation & Interactivity, 2E with Flash, fully updated to the latest release, demonstrates how you can create a web site with maximum effect and a limited file size. Macromedia Flash is explained in a straightforward, easy to understand manner and includes examples of the most common Flash functions. In addition to complete coverage of vector animation commonly associated with Flash, ad banners, buttons, and animated corporate logos are also addressed. Learn how to integrate sound with animation, create vector images with transparency, and create quick loading animated sequences to play while the rest of the web content downloads. This book is the perfect learning tool and desk reference for anyone involved with web design. Features include information on how Flash interacts with other web-based programs; Complete coverage of creation of interactive elements such as buttons, interfaces, ad banners, animations, and sound.
How to Use Macromedia Flash MX and ActionScript is the simplest and most visual way to learn to create compelling Web animation. More than 100 two-page full-color spreads illustrate and clearly explain each Flash task step by step, from entry-level, beginning concepts to advanced techniques for experienced designers. The book includes expanded coverage of ActionScript so that readers can make greater use of Flash's capabilities. Flash can be a somewhat intimidating program for the beginning user, but How to Use Macromedia Flash MX and ActionScript, with its visual, step-by-step approach, makes it simple to learn the basic techniques involved in using Flash. Denise Tyler is no stranger to graphics, animation, and multimedia-related software. During many years of working as a freelance graphics artist and animator, she attained wide and varied experience with many graphic, animation, and Web-related software programs, including Flash.
Macromedia Flash MX is the world's hottest Web development tool, with more than 500 million users and one million designer/developers. Covers essential information for Flash developers who are developing games, marketing materials, training materials, and more. Shows how to create 3D Flash applications using Flash's built-in tools, plug-ins, Swift 3D, Plazma 3D, Discrete 3D, and other leading products that export to the Flash format. CD-ROM includes scores of examples from the book, plus tryouts of Flash and leading Flash 3D applications. Supercharge your Flash sites with flash marketing campaigns, flash games, and training material with stunning 3D objects and animations. Ignite flash business and e-commerce Web sites with Flash power. If you are serious about using Flash with 3D graphics, Flash MX 3D Graphics Bible is something every Flash Designer and Flash programmer should pick up.
Explaining the uses of Flash MX for web development, this guide provides instructions for producing animation, graphics, and interfaces. Chapters introduce Flash web production, describe the Flash environment, and discuss animation, media files, interactivity, distribution, ActionScript, troubleshooting, and the use of Flash with other applications. A companion CD-ROM contains additional tutorials, ActionsScript components, FLA files, and related shareware. Whether youre a Web development newcomer or a Flash 5 veteran, this book shows you step by step how to make the most of Flash MX and take any Web site to the next level. Packed with examples and illustrations including 16 pages in full color, as well as expert tutorials from Flash pros, it delivers everything from a "Flash in a Flash" Quick Start to brand new coverage of embedded video, accessibility options, components, font applications, ColdFusion, and Pocket PC movies.
Written by a Macromedia Flash expert and illustrated throughout in full color, this Complete Course shows you how to master the full range of Flash tools and techniques while working on a single project. Twelve sessions and more than 80 step-by-step tutorials, accompanied by vivid color images and screen shots, walk you through the creation of a beautiful, fully functional Flash Web site, from start to finish. After completing the course, you'll have an impressive portfolio piece and a thorough understanding of Flash fundamentals. The book teaches you how to edit and refine sound with Flash MX Sound Editor; Use the bandwidth profiler to analyze bandwidth consumption; and Create realistic animation. Exercises build gradually so that by the end of the book, readers will have created a Flash-based Web site that contains several Web pages. CD-ROM contains all raw files needed to reconstruct the project, plus "iteration" files for each session.
Get comprehensive coverage of the all new features and expanded functionality of the latest version of Flash. This authoritative guide can show you how to use Flash with confidence to create stunning and compact navigation interfaces, plus long-form animation, and other effects on the Web. For users at every level, this soup-to-nuts resource is essential reading. Whether it's in showcasing graphics or text, animation or movies, sound or interactivity, Flash is among a small handful of elite applications that have fueled the spectacular emergence of the Web. Macromedia Flash MX: The Complete Reference contains seven distinct sections and nearly 30 chapters devoted to delivering information on every aspect of this powerful tool. From graphics and animation, to interactivity, to the ActionScript language, learn to use all aspects of Flash and see for yourself why Flash is among the most successful and popular Web applications.