Flash Web Resources

Below you will find 21 categories and 173 links related to Flash Web Resources.

Categories:

Links:

Flash : Books

10 Minute Guide to Flash 5

Visit 10 Minute Guide to Flash 5

Because most people don't have the luxury of sitting down uninterrupted for hours at a time to learn Flash, the 10 Minute Guide to Macromedia Flash 5 focuses on the most often used features, covering them in lessons designed to take 10 minutes or less to complete. Ten minutes is all you need to learn how to Create and edit graphics; Import graphics; Use text; Use layers; Attach actions and sounds. Some topics included in the chapters of the book include exploring the flash environment; drawingin images in flash, filling objects with color; selecting and manipulating objects; grouping and manipulating objects; the flash stage; learning to use flash layers; adding text to a movie; making symbols; organizing with libraries; frame by frame animation; making interactive buttons; assigning action to buttons; animating with keyframes; flowing animation; adding sound; handling download differences; loading movies; importing to flash; and going online.

  • Cost: $10.49
  • Pages: 192
  • Edition: 1st edition
  • ISBN: 0789726734

4x4 Photoshop and Flash

Visit 4x4 Photoshop and Flash

The 4x4 Project invited four leading web artists and designers to work together on the theme of Time and Stasis. Each artist was commissioned to create a new Flash movie, to explain the how and the why, and finally to swap files and remix each other's works. The four authors: Jeremy Tai Abbett (suture), Arron Bleasdale (reforms), Karen Ingram (krening) and Francine Spiegel (tenderoni) are well known and respected for their groundbreaking web sites. All four authors are expert in combining Flash and Photoshop to create stunning effects, but there any similarity ends. Theory: personal accounts of the creative process, manifestos, diaries, mental sketchbooks, and associated ephemera. Time and Stasis: access to the finished original Flash movies online, and stunning artwork from the pieces presented in the book. Process: detailed, firsthand, technical descriptions of the creation of each piece, along with original source files on the web site.

  • Cost: $34.99
  • Pages: 272
  • Edition: 1st edition
  • ISBN: 1903450489

ActionScript : The Definitive Guide

Visit ActionScript : The Definitive Guide

ActionScript: The Definitive Guide is for web developers and web authors who want to go beyond simple Flash animations to create enhanced Flash-driven sites. The book covers fundamental programming concepts; components, syntax, and usage; and how to use common applications. It includes a concise and detailed reference section that makes all ActionScript globals, properties, and objects easy to find and understand. This combination of ActionScript fundamentals, applications, and handy quick reference will have readers scripting like pros. Text giving ActionScript programmers a refresher course, with a solid theoretical foundation. Offers experienced programmers practice leveraging JavaScript knowledge against Flash-specific concepts, with meticulous coverage of documented and undocumented concepts that go beyond theory. Critical topics like arrays, movie clips, and object-oriented programming are covered well at the detail level.

  • Cost: $39.95
  • Pages: 672
  • Edition: paperback
  • ISBN: 1565928520

ActionScript Complete Reference

Visit ActionScript Complete Reference

Increase the speed and download time of your applications by taking advantage of the powerful features of ActionScript, Macromedia Flash MX's native programming language. This comprehensive reference explains the enhanced UI components, new object-oriented features of ActionScript, and much more. For anyone wanting to integrate sophisticated interactive elements into their Flash applications, and take Web application development to the next level, this is an exceptional resource. Topics discussed include: Introducing Macromedia Flash MX ActionScript, Fundamentals of ActionScript, ActionScript Objects, and ActionScript User Interface Components; Increase the speed and download time of your Flash animations; Integrate interactive elements; Experiment with motion graphics; Understand basic actions, operators, functions, properties, and constants; Optimize your code with new ActionScript coding standards; Dynamically configure Flash MX UI components.

  • Cost: $34.99
  • Pages: 655
  • Edition: paperback
  • ISBN: 0072226439

ActionScript for Flash MX

Visit ActionScript for Flash MX

Updated to cover Flash MX, the newest version of Macromedia Flash, ActionScript for Flash MX: The Definitive Guide, Second Edition is the one book no serious Flash developer should be without. ActionScript is Macromedia's programming language for Flash MX, the popular authoring tool for creating rich internet applications and animations for the Web. With Macromedia's new focus on application development, ActionScript now includes a direct drawing API, loading of external MP3 and JPG files, improved sound control, an extensive set of text formatting tools, complete support for component development using movie clip subclasses, local data storage, accessibility features, and much more. And ActionScript for Flash MX: The Definitive Guide is the most complete, up-to-date reference available for the latest version of this language. ActionScript for Flash MX: The Definitive Guide is structured so non-programmers can learn how to use ActionScript.

  • Cost: $38.47
  • Pages: 1104
  • Edition: 2nd edition
  • ISBN: 059600396X

ActionScript Pocket Reference

Visit ActionScript Pocket Reference

The ActionScript for Flash MX Pocket Reference provides a complete summary of ActionScript, Flash MX's object-oriented programming language, covering the core objects' and classes' methods and properties. Also covered are ActionScript's global properties, global functions, operators, statements, keywords, and directives. This compact book also includes an excellent summary of ActionScript syntax and best practices, covering datatypes, variables, loops, conditionals, identifiers, event handling, and object-oriented programming in short order. For programmers coming from other languages, it offers a quick orientation to the most common Flash elements and operations including Movie Clips, loading and drawing graphics, text manipulation, data transfers, and XML parsing. This concise and easy-to-use reference is the portable companion to the Flash coder's essential resource, ActionScript for Flash MX: The Definitive Guide by Colin Moock.

  • Cost: $10.36
  • Pages: 160
  • Edition: paperback
  • ISBN: 0596005148

ActionScript Reference

Visit ActionScript Reference

The most comprehensive and in depth reference resource for Flash MX ActionScript. A collection of rich, practical tutorials on using ActionScript effectively in Flash movie design. If you're serious about Flash design, and if you want to push your ideas to the very limits of possibility in Flash MX, then this book and CD are your indispensible companions. The book and CD package combines two vital elements: The most comprehensive and in-depth reference resource for Flash MX ActionScript; and A collection of rich, practical tutorials on using ActionScript effectively in Flash movie design. We've packed in 20 chapters of tutorials, 100s of detailed reference entries, and 100s of example FLAs and SWFs. The CD reproduces and expands the book's Complete ActionScript Dictionary, providing a comprehensive and portable reference tool. The book contains the complete reference and illustrated guide to ActionScript, 400 FLAs, and many other Flash resources.

  • Cost: $34.99
  • Pages: 1088
  • Edition: Book and CD-ROM edition
  • ISBN: 1903450586

ActionScripting in Flash

Visit ActionScripting in Flash

Offers intermediate Flash 5 users the ways to recognize when scripting is needed and ways to use scripting to make their hard-wired Web sites more dynamic and accessible. Progresses from basic information to more complex applications such as functions, arrays, Smart Clips, and interfacing with external data. The first section, which can be read without running Flash, covers the basics of programming (scripting) in Flash (and, to some degree, programming in general). The second includes tutorials built around many commonly needed tasks (e.g., creating a horizontal slider and creating JavaScript cookies). This book definitely does not shy away from advanced topics, but it isn't an exhaustive reference to every detail in the ActionScript language either. That's not what this book is about. It's about giving you the skills so that you can apply any idea you have to Flash. Phillip Kerman is an independent programmer and teacher specializing in Flash.

  • Cost: $27.99
  • Pages: 648
  • Edition: 1st edition
  • ISBN: 0672320789

ActionScripting in Flash MX

Visit ActionScripting in Flash MX

Tap into the full power of Flash MX by learning how and when to employ ActionScripting. ActionScripting in Flash MX is structured into 2 parts. In the Foundation section readers learn general programming theory and how it applies to Flash. Then the book progresses through more complex Flash ActionScripting applications, including functions, arrays, objects, components, and interfacing with external data. Short tasks and real-world analogies demonstrate specific concepts. In the Workshop section, the reader actually builds practical applications that range in complexity from beginner to advanced. At the end of the Workshop section, the reader will actually debug broken scripts. This book covers the gamut from novice to expert, but it shows real strength in getting basic Flash users into some serious programming. Kerman starts off assuming knowledge of fundamental tools and animation, and moves right into building familiarity with ActionScript.

  • Cost: $27.99
  • Pages: 720
  • Edition: 1st edition
  • ISBN: 0735712956

Advanced Flash 5

Visit Advanced Flash 5

Advanced Flash 5: Introduction to ActionScripting with Josh Ulm and Garo Green is an instructional CD-ROM presenting the radically new object-oriented scripting mode introduced by Macromedia Flash 5. This CD-ROM offers completely new and original exercises developed specifically to teach the fundamentals of object-oriented programming inside of Flash. While traditional scripting methods are still accessible in Flash 5, adopting object-oriented methods will significantly change the way you develop Flash movies. Object-oriented programming will produce movies that are smaller, faster, more powerful and extensible. This CD-ROM breaks ActionScripting down into easy-to-understand fundamental concepts, so Flash developers can harness the power and complexity of Flash without relying on complicated single-use "tricks." The exercise files that are included allow you to learn at your own pace. Approximately 6 hours.

  • Cost: $149.95
  • Edition: 1st edition
  • ISBN: 1930727100

Advanced Flash Training Course

Visit Advanced Flash Training Course

Discover how to use ActionScript to build Flash movies and sites with unprecedented interactivity and power! Master ActionScript programming and other advanced Flash techniques by watching 30 digital desktop videos that provide over five hours of step-by-step instruction. No more boring textbooks: leading Flash developer Dan Livingston will show you what you need to know. You'll watch line-by-line analyses of ActionScript code examples and movies that show exactly what the code does. Covers expert-level Flash 5 techniques! Scripting advanced effects; integrating multiple timelines, movie clips, and animations; using Smart Clips, and more! You'll watch line-by-line analyses of ActionScript code examples -- and movies that show exactly what the code does. ActionScript has never been this visual, or this easy. Integrate XML structured data into Flash applications. Learn effects such as Script elasticity, inertia, and other amazing effects.

  • Cost: $48.99
  • Pages: 216
  • Edition: CD-ROM edition
  • ISBN: 0130670286

Advanced Macromedia Flash MX

Visit Advanced Macromedia Flash MX

Make the most of Flash MX and ActionScript, as you build advanced Web applications, e-commerce front ends, and games hands-on, one step at a time! Through dozens of professional quality examples, authors Dan Livingston and Carlos Justiniano illuminate the breakthrough features of Macromedia Flash MX, from components to digital video to XML, and beyond. Create effective user forms with Flash MX Components; Embed MPG, AVI, and QuickTime directly in your Flash movies; Make the most of ActionScript's latest enhancements; Deliver a richer user experience with dynamically downloadabled JPGs and sounds; Integrate Flash with XML; Build state of the art Web and e-commerce applications; Construct a complete Flash game, start to finish; Learn about expanded object and event handler models; Leverage Flash MX components, digital video, and other powerful new features; Build complete Web apps, e-commerce front-ends, and games step by step and much more.

  • Cost: $27.99
  • Pages: 640
  • Edition: 2nd edition
  • ISBN: 0130384607

Beginner Macromedia Flash MX

Visit Beginner Macromedia Flash MX

Macromedia Flash is the hottest tool on the Web because its quick loading and motion rich files dovetail perfectly with the Internet's mission: to provide visual information over which the viewer has navigational control. Capitalize on Flash motion by tweening animated sequence, then add sophisticated behaviors with ActionScript, the native programming language of Flash. Import, edit, and synchronize sound, and work with all types of graphic files, including bitmap. Optimize your movies, then publish to the Web and to alternative formats. From simple animations you can create in minutes, to morphing text and highly animated movies, this resourceful guide will help you get the most from this awesome motion graphics application. The book covers the basic concepts behind Flash: learning the work environment; drawing; creating animations; using motion guides, masks, symbols, imported graphics, and sound; publishing movies; and using ActionScript.

  • Cost: $20.99
  • Pages: 402
  • Edition: paperback
  • ISBN: 0072222662

Build with Flash MX

Visit Build with Flash MX

Build Your First Website with Flash MX, no previous experience required! Never built a website before or bored with the limitations of HTML? If so, then this book is for you! We'll show you how to create an interactive website with all the features you could want (animation, video, sound and more) and you'll discover that building a website with Flash is both easy and fun! Practical, step-by-step instructions guide you directly through the process of achieving your goal. We won't bore you with pages of theory that you'll never use, or examples that aren't relevant to the main task. From creating your first animations to getting your finished site on the web, you'll get concrete results and a real sense of achievement at every stage. Whatever your current knowledge, you'll finish the book with a fully functional Flash website and all the skills to build your own site! Everything you need to Build Your First Website with Flash is included.

  • Cost: $17.49
  • Pages: 250
  • Edition: Book and CD-ROM edition
  • ISBN: 1904344127

Byte-Size Flash MX

Visit Byte-Size Flash MX

Have you ever poured all your creativity into a Flash movie, but found your friends grumbling at the download size? Have you tried to use just one tiny picture in your movie, and seen the file size go through the roof? Is it possible to do anything remotely effective in a small file? More than you could possibly imagine! This collection shows you just exactly what can be done with tiny Flash files, using some of the hottest Flash designers around. These authors pull designs out of the top drawer and show you exactly how you can go about creating great SWFs with the smallest amount of download pain. We will look at: creating incredible generative designs, so small you can use them for wallpaper; producing 3D animations that roll in at under 5k in size; creating sound toys in the smallest possible file space; de-mystifying the use of JPEGs and photographs while keeping your Flash movies small; and keep your delivery times down to nanoseconds!

  • Cost: $20.99
  • Pages: 352
  • Edition: 1st edition
  • ISBN: 1904344097

Complete Flash MX Remoting

Visit Complete Flash MX Remoting

The only book completely devoted to this exciting new technology that enables Flash to utilize resources on the server side. Flash Remoting MX allows developers to turn Macromedia Flash movies into serious Web applications like message boards, e-commerce applications, and e-mail clients. Packed with hands-on instructions and fully-functioning Flash Remoting MX applications to help readers build their own applications quickly and easily. Written by an expert Flash developer whose clients include Warner Brothers, Sony, and Disney. Topics include ActionScript fundamentals, Flash Remoting ActionScript Basics, Using Databases and Record Sets, Understanding Flash Remoting for ColdFusion, Interacting with ColdFusion components, Creating Server-side ActionScript, Understanding Flash Remoting with J2EE, Accessing Servlets and JSPs, Interacting with Java Classes and JavaBeans, Using ASTranslator, Interacting with ASP .NET pages, and Flash E-commerce.

  • Cost: $31.50
  • Pages: 504
  • Edition: 1st edition
  • ISBN: 0764525867

Create Macromedia Flash Movies

Visit Create Macromedia Flash Movies

Flash software can enable you to create pulsing musical tracks, sound effects, gorgeous animations, and innovative interfaces for Web sites. With the saturation of the Internet into today's culture, it is critical to have an eye-catching site to attract more hits. Create Flash 5 Movies In a Weekend is a learning tool that will show you how to do everything from downloading and installing Flash 5 trial software to creating interactive movies. The accompanying CD is filled with examples used in each of the book's sessions, as well as clip art that you will learn to animate. Because of the step-by-step nature of instruction, this book will be a useful guide to novice Web developers. The book focuses on Windows Macromedia Flash as well as Macintosh Macromedia Flash. The book contains structured lessons for learning how to build Flash web sites with flash movies, in the space of one weekend!

  • Cost: $29.99
  • Pages: 336
  • Edition: Book and CD-ROM edition
  • ISBN: 0761528660

Flash & Director

Visit Flash & Director

The multi-user web from simple chat-rooms and auction spaces, all the way to realtime multi-user games and virtual reality environments is the principal growth field in web-design. This book is a sophisticated compendium of techniques exploring the exciting new arena of the multi-user web interface. Sites have already created a multi-user interface where designers can interact with other designers as well as the virtual world surrounding them creating a true online community. A collection of professional designers provide tutorials on how to construct multi-user environments. This book assumes you know how Director and Flash work (expect no hand-holding with the basics). Exploring areas such as how XML works with Flash can be integrated into design, Multi-User Web Studio will show you the sophisticated techniques used by professionals currently creating the most exciting multi-user interfaces. With flash you can create really slick looking sites.

  • Cost: $34.99
  • Pages: 500
  • Edition: 1st edition
  • ISBN: 1903450446

Flash 5 Actionscript Studio

Visit Flash 5 Actionscript Studio

ActionScript is Javascript for motion-web designers using Flash. The pressure on web designers using Flash has been seriously stepped up. If you want to compete in state-of-the-art interactive web design, you had better learn ActionScript. Topics covered include the value of object-oriented techniques in programming and design, and total control of the appearance and effects of interfaces. This book covers everything you need to know about the theory and practice of great interactive design with Flash: the principles of good interactive design, navigating through motion, ActionScript syntax and fundamentals, advanced features of the visual studio, combining ActionScript with Javascript, ASP, CGI scripts, servlets, JSP and PHP, building database driven sites with ActionScript and SQL, file optimisation, scalability and more. Aimed at professionals, this text explores the use of ActionScript and Flash in innovative ways.

  • Cost: $34.99
  • Pages: 700
  • Edition: 1st edition
  • ISBN: 1903450357

Flash 5 Cartooning

Visit Flash 5 Cartooning

Flash 5 Cartooning is a stunning, full color book that reveals scores of tips and techniques for building great cartoons, regardless of your artistic experience. Everything from cartooning fundamentals to advanced Flash techniques like ActionScripting and selling your work online is covered here, in this unique guide to creating exciting Flash cartoons. Author Mark Clarkson dives deep into the key topics cartooners need to know, with an emphasis on things like interactivity, special visual and audio effects, timing, cartoon physics, and more! A free companion CD-ROM is packed with sample cartoons from the book, additional cartooning material, and product tryouts. Beginner to advanced level guide to working with Flash 5 software to create cartoon animation. Flash 5 Cartooning covers the cartoon production cycle from a Flash artist's standpoint: drawing, writing, storyboarding, animating, and keyframes.

  • Cost: $34.99
  • Pages: 231
  • Edition: Book and CD-ROM edition
  • ISBN: 0764535471

Flash 5 Designer's Pack

Visit Flash 5 Designer's Pack

Flash 5 Designer's Pack - Save on our most popular Flash books by buying them for one low price! This pack includes Flash 5 Visual Insight, Flash ActionScript f/x and Design, and Flash 5 Cartoons and Games f/x and Design, giving a visual reference of Flash 5 features, covering interactive functionality with ActionScript, and producing complex techniques such as cartoon animations and games. Includes two CD-ROMs with more than 50 Flash movies, demos of Macromedia products, SmartSound, and Magpie Pro, plus Flash-based games. Sherry London (Cherry Hill, NJ) is the author of numerous books on computer graphics applications. Dan London is a Web designer who creates both HTML and Flash-based sites. William B. Sanders (Bloomfield, CT) has written over 30 books in computer technology and programs with 20 focusing on computer programming and scripting. Bill Turner has been working in Flash since it was FutureSplash by FutureWave (1995).

  • Cost: $69.99
  • Pages: 720
  • Edition: 1st edition
  • ISBN: 1588801675

Flash 5 f/x and Design

Visit Flash 5 f/x and Design

Flash 5 f/x and Design helps Web Designers create aesthetically pleasing, interactive web sites. Animation, tweening, using the timeline, coordinating sounds, shape, color, scenes, movement, and sequences, as well as scripting actions and interfaces are covered. Readers gain an understanding of Flash's underlying conceptual framework for creating movies. This book includes a CD-ROM with Flash files, sample photos, and professionally created drawings which readers can incorporate into their movies. Flash 5 f/x and Design helps Web Designers create aesthetically pleasing, interactive web sites. Readers gain an understanding of Flash's underlying conceptual framework for creating movies. Topics include flash drawing tools, motion paths, edit shapes and motion tweens, and compress sound files. Bill Sanders is an experienced script and program developer in various languages and platforms including HyperCard script, Lingo, JavaScript, and ActionScript.

  • Cost: $34.99
  • Pages: 384
  • Edition: Book and CD-ROM edition
  • ISBN: 1576108163

Flash 5 for Dummies

Visit Flash 5 for Dummies

Flash 5 For Dummies provides a light-hearted but thorough reference for anyone who wants to understand this bestselling tool quickly and in plain English. The authors cover each topic simply but in enough detail to make it useful. You will be able to quickly find any topic they need and get back to work without delay. The book is in the order you would use the program to create Web animation, also progressing from simple to complex. Beginners will be able to read the book from start to finish while intermediate users can look up only the sections they want. Flash has a high cross-platform profile. Luckily, one of the authors (Gurdy) is a Mac freak; the other (Ellen) is a PC stalwart. With this book discover how to animate your web pages, create cool web buttons, create or import graphics, design your entire web site using flash, optimize your animations for quick loading, make text spin, disappear, and more.

  • Cost: $17.49
  • Pages: 375
  • Edition: Book and CD-ROM edition
  • ISBN: 0764507362

Flash 5 for Windows and Macintosh

Visit Flash 5 for Windows and Macintosh

Flash, which started as a program to create and animate vector art, has developed into a tool to create graphics on the web which incorporate animation, sound, and color. Exercises take Flash beginners through the basics of creating graphic elements, transforming them into animation, then adding ActionScript and sounds to make the animation into an interactive movie. The final section teaches the Flash Publish feature to create the HTML that will put the movie onto the web. A guide to getting a quick start with Macromedia Flash 5 for Windows and Macintosh, with an easy reference-like format that lets the reader look up what they want to learn and get straight to work. Topics include simple graphics, complex graphics on one layer, complex graphics on multiple layers, using object libraries, and on through using different kinds of animation (motion tweening vs. shape tweening) and the animation of whole scenes.

  • Cost: $15.39
  • Pages: 523
  • Edition: 1st edition
  • ISBN: 0201716143

Flash 5 Hands-on Training

Visit Flash 5 Hands-on Training

Jump in immediately and get your hands dirty with Flash 5 Hands On Training. The book's project based exercises, modeled on acclaimed teacher Lynda Weinman's unique brand of instruction, are the ideal way for busy professionals to learn this cutting-edge Web technology. The book emphasizes the practical: You'll master core Flash principles using classroom tested techniques and hard won tips that you can apply to real life projects. Flash 5 Hands-On Training gives you a complete learning experience, combining the best of book based and classroom instruction. You get the flexibility of following the book's clear, step-by-step exercises at your own pace, plus a CD full of sample files and QuickTime movies demonstrating key techniques. Topics include Flash techniques of drawing, animation, shape and motion tweening, bitmaps, text, movie clips, buttons, sound, and publishing. Learn to create your own professional interactive and animated Web sites.

  • Cost: $31.49
  • Pages: 768
  • Edition: Book and CD-ROM edition
  • ISBN: 0201731347