Flash Learn How To Use Actionscript Resources

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Flash : Books

ActionScript for Flash MX

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Updated to cover Flash MX, the newest version of Macromedia Flash, ActionScript for Flash MX: The Definitive Guide, Second Edition is the one book no serious Flash developer should be without. ActionScript is Macromedia's programming language for Flash MX, the popular authoring tool for creating rich internet applications and animations for the Web. With Macromedia's new focus on application development, ActionScript now includes a direct drawing API, loading of external MP3 and JPG files, improved sound control, an extensive set of text formatting tools, complete support for component development using movie clip subclasses, local data storage, accessibility features, and much more. And ActionScript for Flash MX: The Definitive Guide is the most complete, up-to-date reference available for the latest version of this language. ActionScript for Flash MX: The Definitive Guide is structured so non-programmers can learn how to use ActionScript.

  • Cost: $38.47
  • Pages: 1104
  • Edition: 2nd edition
  • ISBN: 059600396X

ActionScripting in Flash MX

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Tap into the full power of Flash MX by learning how and when to employ ActionScripting. ActionScripting in Flash MX is structured into 2 parts. In the Foundation section readers learn general programming theory and how it applies to Flash. Then the book progresses through more complex Flash ActionScripting applications, including functions, arrays, objects, components, and interfacing with external data. Short tasks and real-world analogies demonstrate specific concepts. In the Workshop section, the reader actually builds practical applications that range in complexity from beginner to advanced. At the end of the Workshop section, the reader will actually debug broken scripts. This book covers the gamut from novice to expert, but it shows real strength in getting basic Flash users into some serious programming. Kerman starts off assuming knowledge of fundamental tools and animation, and moves right into building familiarity with ActionScript.

  • Cost: $27.99
  • Pages: 720
  • Edition: 1st edition
  • ISBN: 0735712956

Advanced Flash Training Course

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Discover how to use ActionScript to build Flash movies and sites with unprecedented interactivity and power! Master ActionScript programming and other advanced Flash techniques by watching 30 digital desktop videos that provide over five hours of step-by-step instruction. No more boring textbooks: leading Flash developer Dan Livingston will show you what you need to know. You'll watch line-by-line analyses of ActionScript code examples and movies that show exactly what the code does. Covers expert-level Flash 5 techniques! Scripting advanced effects; integrating multiple timelines, movie clips, and animations; using Smart Clips, and more! You'll watch line-by-line analyses of ActionScript code examples -- and movies that show exactly what the code does. ActionScript has never been this visual, or this easy. Integrate XML structured data into Flash applications. Learn effects such as Script elasticity, inertia, and other amazing effects.

  • Cost: $48.99
  • Pages: 216
  • Edition: CD-ROM edition
  • ISBN: 0130670286

Flash 5 Actionscript Studio

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ActionScript is Javascript for motion-web designers using Flash. The pressure on web designers using Flash has been seriously stepped up. If you want to compete in state-of-the-art interactive web design, you had better learn ActionScript. Topics covered include the value of object-oriented techniques in programming and design, and total control of the appearance and effects of interfaces. This book covers everything you need to know about the theory and practice of great interactive design with Flash: the principles of good interactive design, navigating through motion, ActionScript syntax and fundamentals, advanced features of the visual studio, combining ActionScript with Javascript, ASP, CGI scripts, servlets, JSP and PHP, building database driven sites with ActionScript and SQL, file optimisation, scalability and more. Aimed at professionals, this text explores the use of ActionScript and Flash in innovative ways.

  • Cost: $34.99
  • Pages: 700
  • Edition: 1st edition
  • ISBN: 1903450357

Flash ActionScript

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This great guide uses the visual approach to cover features of ActionScript. Take in all the information in two-page spreads, so there is no flipping back and forth between topics. This book was created for the professional, advanced level visual learner. Flash ActionScript: Your visual blueprint for creating Flash-enhanced Web sites covers how ActionScript works with Flash, actions, objects, properties and functions, operators and variables, Flash movies, and program debugging. Welcome to the only guidebook series that takes a visual approach to professional-level computer topics. Open the book and you'll discover step-by-step screen shots that demonstrate over 130 key Flash ActionScript techniques, including: Assigning ActionScript to a frame; Testing a movie; Concatenating strings; Using logical operators; Creating arrays; Setting volume and panning; Creating a scrollable text box; Working with multiple movies; Creating smart clips and more.

  • Cost: $18.89
  • Pages: 320
  • Edition: Book and CD-ROM edition
  • ISBN: 0764536575

Flash ActionScript for Designers

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One of the brightest stars in the Flash development world is a designer, Brendan Dawes. DragSlideFade is the number one book on Action Scripting for non-programmers because he takes an at-times complex technology and makes it cool to learn for those of us who love actionscripting's power, but who can't stand those dull, gray programming books. If you're a professional designer who needs a thoughtful, visually stimulating access into ramping up on the power beneath Flash's hood, get this book. Presents ten practical techniques for adding ActionScript code to enhance Flash web design projects. The author explains how to drag and drop movie clips, create sliding panels for navigation, control sound, capture user input, add typographic effects, and read XML files as a source for buttons and menus. Brendan Dawes is Creative Director for magneticNorth, an interactive agency based in Manchester in the U.K. Some clients are Disney and Coca-Cola.

  • Cost: $31.50
  • Pages: 296
  • Edition: 1st edition
  • ISBN: 0735710473

Flash deConstruction

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This book begins by giving you ActionScripting fundamentals with Juxt's earned wisdom as a top design house. Best practices and proper workflow guide the ambitious developer's efforts and refocuses you away from bad habits and inefficient practices. Then, you are walked through the deconstruction of Juxt's actual web designs, allowing you to walk in the footsteps of top designers and actually learn how the experts do it. Inspirational profiles on other leading designers including extensive interviews with Hillman Curtis, Joshua Davis, Brendan Dawes, Fred Sharples, Glenn Thomas and more follow each chapter, adding more depth, insight, and inspirational energy to your reading experience. This book will teach you how to approach the technical aspect of building Flash Web sites with ActionScript. There is simply no other resource of hard edged ActionScripting techniques for ambitious developers wrapped in the context of proper workflow and design.

  • Cost: $31.50
  • Pages: 280
  • Edition: 1st edition
  • ISBN: 0735711496

Flash MX & ActionScript

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How to Use Macromedia Flash MX and ActionScript is the simplest and most visual way to learn to create compelling Web animation. More than 100 two-page full-color spreads illustrate and clearly explain each Flash task step by step, from entry-level, beginning concepts to advanced techniques for experienced designers. The book includes expanded coverage of ActionScript so that readers can make greater use of Flash's capabilities. Flash can be a somewhat intimidating program for the beginning user, but How to Use Macromedia Flash MX and ActionScript, with its visual, step-by-step approach, makes it simple to learn the basic techniques involved in using Flash. Denise Tyler is no stranger to graphics, animation, and multimedia-related software. During many years of working as a freelance graphics artist and animator, she attained wide and varied experience with many graphic, animation, and Web-related software programs, including Flash.

  • Cost: $20.99
  • Pages: 224
  • Edition: 2nd edition
  • ISBN: 0789727420

Flash MX ActionScript Bible

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Flash MX ActionScript lets you take Flash interactivity and effects to a new level. Packed with tutorials, sample scripts, and unrivaled coverage of advanced topics, this comprehensive guide shows you step by step how to make the most of ActionScript, whether youre a Flash designer whos new to programming or a seasoned developer who wants to push Flash interactivity to the limit. From scripting basics to components, menus, forms, and games, its the only book you need to master ActionScript and take Flash to a new dimension. Discover how to plan and architect interactive Flash MX projects; Get the scoop on variables, data types, operators, and other ActionScript basics; Take control of predefined objects from Button and Mouse to Sound and XML; Harness the power of components and learn to build your own; Find out how ActionScript works with Web browsers, Flash Remoting, Lingo, screen readers, and Pocket PC development; Create menus, forms and more.

  • Cost: $34.99
  • Pages: 1224
  • Edition: Book and CD-ROM edition
  • ISBN: 0764536141

Flash MX Complete Reference

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Get comprehensive coverage of the all new features and expanded functionality of the latest version of Flash. This authoritative guide can show you how to use Flash with confidence to create stunning and compact navigation interfaces, plus long-form animation, and other effects on the Web. For users at every level, this soup-to-nuts resource is essential reading. Whether it's in showcasing graphics or text, animation or movies, sound or interactivity, Flash is among a small handful of elite applications that have fueled the spectacular emergence of the Web. Macromedia Flash MX: The Complete Reference contains seven distinct sections and nearly 30 chapters devoted to delivering information on every aspect of this powerful tool. From graphics and animation, to interactivity, to the ActionScript language, learn to use all aspects of Flash and see for yourself why Flash is among the most successful and popular Web applications.

  • Cost: $34.99
  • Pages: 808
  • Edition: Book and CD-ROM edition
  • ISBN: 0072134860

Flash MX Graphics & Animation

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Updated to the latest release, this book explains and demonstrates how you can create a Web site with maximum effect and a limited file size. Concepts are discussed in a straightforward, easy to understand manner, complete with applied examples of the newest Flash MX functions. The book provides coverage of vector animation commonly associated with Flash, as well as information on integrating video, sound, text and basic ActionScripting to polish off your site. This book is the perfect learning tool and desk reference for anyone using Flash MX for web design. This guide to Web site creation explains basic concepts and provides examples of the uses of Flash MX functions. It includes coverage of vector animation and 2D animation methods, as well as on integrating video, sound, text, and basic scripting. A companion CD includes applied examples and demonstration releases of software. Mohler teaches computer graphics technology at Purdue University.

  • Cost: $29.37
  • Pages: 672
  • Edition: Book and CD-ROM edition
  • ISBN: 0766842061

Flash Webisode Handbook

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With the power of Flash, your Web presentations and information can be fun and interactive. Using streaming animations, or webisodes, you can entertain, educate, and promote to your audience easily and effectively. Written for artists, illustrators, and Web developers, The Flash Webisode Production Handbook, provides useful insights and hands-on techniques that explain how to plan, create, and deploy webisodes with Flash 5. Using cartoon examples, each chapter focuses on a specific part of the Flash animation development process, and provides useful problem-solving techniques for any type of production. With Flash 5 as your authoring tool and the guidelines in this book, you can learn how to produce animated short films, edutainment presentations, games, interactive greeting cards, and more. Actionscripting for games include slider game, jigsaw puzzle, match game, find game, hangman, and a maze flash game. Covers flash preloaders.

  • Cost: $39.96
  • Pages: 407
  • Edition: Book and CD-ROM edition
  • ISBN: 1584500875

How To Do Flash MX

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Understand the language and uses of Flash, the premier multimedia-authoring tool. Learn to design and deliver motion graphics, movies, sound files, presentations, low-bandwidth Web sites, and more. Regardless of your experience level, How to Do Everything with Macromedia Flash MX will help you get the most from Flash by presenting well-organized, bite-sized bits of information. Coverage includes all aspects of Flash design as well as programming and development. Create Flash animations and interactive movies, learn the full power of ActionScript, and discover why Flash is the world's most widely used Web graphics application. Use basic drawing tools and understand each element of the interface and toolbar; Modify the size, color, scale, rotation, and skew of any object; Create interactive and fast-loading elements such as buttons, menu, animations, and backgrounds; Utilize motion and shape tweening; and Learn ActionScript functions and methods.

  • Cost: $17.49
  • Pages: 544
  • Edition: 1st edition
  • ISBN: 0072222506

Optimizing Flash Content

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Optimizing Flash Content with Shane Rebenschied is a CD-ROM-based tutorial developed for beginning to intermediate Flash users. Flash 5 is an authoring tool that enables you to create highly interactive and fast-loading Web content, combining vector and bitmap graphics. This CD-ROM covers workflow, file size, and performance optimization. During this CD-ROM tutorial you will learn how to reduce the file size of your Flash movie, how to make it play faster, and how to speed up working with Flash itself. Topics include the interface, drawing and color, animation basics, shape tweening, libraries, symbols, and instances, motion tweening, masking, type, importing bitmaps, buttons, movie clips, ActionScripting Basics, sound, publishing, integration, flash deconstruction, flash templates, and more. Shane Rebenschied is an instructor at lynda.com in Ojai, California. A graduate of the Art Center College of Design in Pasadena, California

  • Cost: $49.95
  • Edition: 1st edition
  • ISBN: 193072716X

Teach Yourself Flash ActionScript

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Macromedia Flash delivers sound, interactivity, graphics, and animations across multiple browsers and platforms. It enables developers to create interactive interfaces and distinctive Web applications. ActionScript is the behind-the-scenes programming language that offers greater control and functionality in Flash programming. Sams Teach Yourself Flash ActionScript in 24 Hours offers a clearly written, well organized introduction to programming Flash with ActionScript. The reader will be taught basic programming techniques while creating their own interactive Flash movies. Offers a clearly written, well organized introduction to programming Flash with ActionScript. Learn how to create user interactivity on your web site; manage how your Flash movies are streamed to users; use the Script Editing windows to navigate your scripts; create and use Smart Clips through scripting; communicate efficiently with web servers; and control the Flash timeline.

  • Cost: $17.49
  • Pages: 384
  • Edition: 1st edition
  • ISBN: 0672323850

Teach Yourself Flash MX

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Since its introduction in 1996, Macromedia Flash has become the standard for delivering high impact, vector based graphics to the Web. Flash is deceptively simple at first, yet has great depth and flexibility. Sams Teach Yourself Macromedia Flash MX in 24 Hours offers a clearly written, well organized introduction to this powerful product, and gives the beginner an overview of the entire package, without becoming too overwhelming. Learn how to create optimize, and export dynamic animated movies for the Web, disk or CD; Use digital video in Flash movies; Animate using time tested techniques and Flash's special tweening features; Program with Flash MX's ActionScripting to create interactive movies; Build the appropriate Button, Graphic, and Movie Clip symbols and use them over and over without increasing file size; Import existing graphics from Freehand Illustrator, and Adobe Photoshop. You will learn the essentials of flash in not time!

  • Cost: $20.99
  • Pages: 624
  • Edition: 1st edition
  • ISBN: 0672323710
Flash : Movies : Animations

Animating With Actionscript Animation

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Usually, if you need an object to move from one spot on your stage to another, a simple motion tween would suffice. But sometimes you may need your animations to be a little more interactive. Perhaps something your users does is going to determine where the object will end up when it is animated. If you decided to do this using the traditional motion tween, you'd have to create several different animations and then, depending on the user's actions, you'd have to take the Flash movie to the appropriate frame. This option is fine if there are only one or two or three different places for your object to end up. But what if the final resting place for the object at the end of the animation needed to be completely variable. Well, if this is the case, then the best solution is to create the animation using ActionScript. In this tutorial, you'll learn how to do that using the onEnterFrame event.

  • Cost: Free