Below you will find 1 categories and 78 links related to Flash Web Design Resources.
The 4x4 Project invited four leading web artists and designers to work together on the theme of Time and Stasis. Each artist was commissioned to create a new Flash movie, to explain the how and the why, and finally to swap files and remix each other's works. The four authors: Jeremy Tai Abbett (suture), Arron Bleasdale (reforms), Karen Ingram (krening) and Francine Spiegel (tenderoni) are well known and respected for their groundbreaking web sites. All four authors are expert in combining Flash and Photoshop to create stunning effects, but there any similarity ends. Theory: personal accounts of the creative process, manifestos, diaries, mental sketchbooks, and associated ephemera. Time and Stasis: access to the finished original Flash movies online, and stunning artwork from the pieces presented in the book. Process: detailed, firsthand, technical descriptions of the creation of each piece, along with original source files on the web site.
The multi-user web from simple chat-rooms and auction spaces, all the way to realtime multi-user games and virtual reality environments is the principal growth field in web-design. This book is a sophisticated compendium of techniques exploring the exciting new arena of the multi-user web interface. Sites have already created a multi-user interface where designers can interact with other designers as well as the virtual world surrounding them creating a true online community. A collection of professional designers provide tutorials on how to construct multi-user environments. This book assumes you know how Director and Flash work (expect no hand-holding with the basics). Exploring areas such as how XML works with Flash can be integrated into design, Multi-User Web Studio will show you the sophisticated techniques used by professionals currently creating the most exciting multi-user interfaces. With flash you can create really slick looking sites.
ActionScript is Javascript for motion-web designers using Flash. The pressure on web designers using Flash has been seriously stepped up. If you want to compete in state-of-the-art interactive web design, you had better learn ActionScript. Topics covered include the value of object-oriented techniques in programming and design, and total control of the appearance and effects of interfaces. This book covers everything you need to know about the theory and practice of great interactive design with Flash: the principles of good interactive design, navigating through motion, ActionScript syntax and fundamentals, advanced features of the visual studio, combining ActionScript with Javascript, ASP, CGI scripts, servlets, JSP and PHP, building database driven sites with ActionScript and SQL, file optimisation, scalability and more. Aimed at professionals, this text explores the use of ActionScript and Flash in innovative ways.
Flash 5 Designer's Pack - Save on our most popular Flash books by buying them for one low price! This pack includes Flash 5 Visual Insight, Flash ActionScript f/x and Design, and Flash 5 Cartoons and Games f/x and Design, giving a visual reference of Flash 5 features, covering interactive functionality with ActionScript, and producing complex techniques such as cartoon animations and games. Includes two CD-ROMs with more than 50 Flash movies, demos of Macromedia products, SmartSound, and Magpie Pro, plus Flash-based games. Sherry London (Cherry Hill, NJ) is the author of numerous books on computer graphics applications. Dan London is a Web designer who creates both HTML and Flash-based sites. William B. Sanders (Bloomfield, CT) has written over 30 books in computer technology and programs with 20 focusing on computer programming and scripting. Bill Turner has been working in Flash since it was FutureSplash by FutureWave (1995).
Flash 5 f/x and Design helps Web Designers create aesthetically pleasing, interactive web sites. Animation, tweening, using the timeline, coordinating sounds, shape, color, scenes, movement, and sequences, as well as scripting actions and interfaces are covered. Readers gain an understanding of Flash's underlying conceptual framework for creating movies. This book includes a CD-ROM with Flash files, sample photos, and professionally created drawings which readers can incorporate into their movies. Flash 5 f/x and Design helps Web Designers create aesthetically pleasing, interactive web sites. Readers gain an understanding of Flash's underlying conceptual framework for creating movies. Topics include flash drawing tools, motion paths, edit shapes and motion tweens, and compress sound files. Bill Sanders is an experienced script and program developer in various languages and platforms including HyperCard script, Lingo, JavaScript, and ActionScript.
Flash 5 For Dummies provides a light-hearted but thorough reference for anyone who wants to understand this bestselling tool quickly and in plain English. The authors cover each topic simply but in enough detail to make it useful. You will be able to quickly find any topic they need and get back to work without delay. The book is in the order you would use the program to create Web animation, also progressing from simple to complex. Beginners will be able to read the book from start to finish while intermediate users can look up only the sections they want. Flash has a high cross-platform profile. Luckily, one of the authors (Gurdy) is a Mac freak; the other (Ellen) is a PC stalwart. With this book discover how to animate your web pages, create cool web buttons, create or import graphics, design your entire web site using flash, optimize your animations for quick loading, make text spin, disappear, and more.
A primer for multimedia developers, offering a guide through every main stage of Flash 5 production: managing large projects, importing images, audio, and video, creating artwork in Flash 5, using the Flash tools, preloading and trimming film size, adding interactivity, writing easy, effective scripts, and creating entire Flash 5 games and computer animation. Here are the crucial issues you face at every stage of Flash production and the solutions and examples you can rely on from the book: Manage large projects; Import images, video, audio, MP3s; Create artwork in Flash; Use the Timeline, Symbol Libraries, and other Flash tools; Add interactivity; Preload and trim file size; Write easy, powerful ActionScripts; Create full-fledged Flash games, and more. John Policano is a freelance graphic designer specializing in Flash and Web design. He recently designed the Web presence for SmithKline Beecham's Oxy campaign, which was covered in Adweek IQ.
A boost to the advanced level in programming with Flash 5. Offers readers who know the basics a broader and deeper knowledge of site design principles, Flash 5 content creation and enhancement, and other applications. Also offers the perspective of Flash 5 as a Web application front end. Topics covered in clude site design principles; Content creation including working with Smart Clips, combining Flash and external 3-D applications, cartoon animation, using video in Flash, sound, transparency, masking and text, buttons, and menus; ActionScript principles and creating with ActionScript, including simple and 3-D visual effects and simple and object-oriented games; Combining interactive Flash movies that draw data from outside sources, including using XML; Efficiently integrating Flash into a Web site, creatnig a preloader, and optimizing for search engines. With this book you will get a deeper understanding of Flash and ActionScript.
Flash 5 Visual Insight provides an illustrative, simple approach to this leading web development program. The format grabs the readers' attention with screenshots and caption-like text teaching the applicable and useful fundamental elements of this program, such as tools and their options. Then, building on that base to guide readers through creating their own movie! A beginner to intermediate level guide to working with Flash 5 graphics software. Shows how to create a number of effects in Flash, using step-by-step, hands-on examples. Offers coverage of animation using key frames, designing Web pages, constructing static and animated buttons, and controlling animation using Actions. Each project deals with how to use Flash to solve common real-life Web-design situations, such as creating custom Web pages, working with layers, creating buttons, and making drop-down menus.
Within the professional Web design community, nothing is as important as attracting visitors and keeping them informed, happy, and ready to visit again. Flash is a key player in this equation, with the capacity to either transform your Web site into an engaging one, rich with motion and life, or mire it in overwhelming design and navigational difficulties. By exploring the relationship between the designer and usability expert, Award-winning Flash designer Kevin Airgid and widely respected information architect Stephanie Reindel present a solid program for conceiving, designing, testing, and succeeding with Flash design. Flash 99% Good: A Guide to Macromedia Flash Usability shows you definitively how integrate eye-popping visuals with friendly, easy-to-follow navigation. Discover expert approaches to typograhy, graphics, and animation; Achieve optimal results with the right mix of design and usability; and understand your target audience.
One of the brightest stars in the Flash development world is a designer, Brendan Dawes. DragSlideFade is the number one book on Action Scripting for non-programmers because he takes an at-times complex technology and makes it cool to learn for those of us who love actionscripting's power, but who can't stand those dull, gray programming books. If you're a professional designer who needs a thoughtful, visually stimulating access into ramping up on the power beneath Flash's hood, get this book. Presents ten practical techniques for adding ActionScript code to enhance Flash web design projects. The author explains how to drag and drop movie clips, create sliding panels for navigation, control sound, capture user input, add typographic effects, and read XML files as a source for buttons and menus. Brendan Dawes is Creative Director for magneticNorth, an interactive agency based in Manchester in the U.K. Some clients are Disney and Coca-Cola.
From user interactivity and eye candy effects to automated content management, ActionScript gives you the power to take your Flash movies to the next level. But what if you're not comfortable with objects, variables, and all that other programming stuff? Relax! Using plenty of easy-to-understand tutorials and an absolute minimum of geek-speak, Doug Sahlin takes the mystery out of ActionScript and shows you step by step how to put it to work in real-world Web design. Step-by-Step Tutorials and Projects Show You How to Create: Flash forms, Animated preloaders, Printable frames, User-customizable e-commerce products, Dynamic backgrounds, Custom cursors Motion trails, Starburst backdrops Slide shows, Pop-up windows, Banner ads, Flash intros, Animated banners. Projects such as Creating a Pop-Up Menu, Creating a Sound Controller, or Creating an Animated Flash Banner can be used as the starting point for readers' own customized projects.
This book will be the only game specific book for Macromedia Flash and ActionScript. Each chapter will study and deconstruct a new type of flash game or gadget, such as hunt and click games, catch and avoid games, or action and adventure games. The book will waste no time on illustration or animation directions but will focus solely on building games in Flash, including coding, the primary skill that most aspiring Flash game designers lack. A text teaching the use of Macromedial Flash 5 ActionScript through the creation of games. Features tutorials using brain teasers, word puzzles, and classic arcade games. The text's companion Web site contains all of the tools needed to create games: movies, source code, samples, and other helpful tools. Rosenzweig, who has written several books on Macromedia Director, here provides a detailed guide to using Macromedia Flash to create games. Flash basics are reviewed with a focus on those aspects.
Flash and XML shows designers and developers how to integrate these powerful technologies and create dynamic web sites by interfacing ActionScript with XML. Empower your Flash projects with dynamic content, backend databases, server-based applications, peer-to-peer, and more. Flash and XML is a tutorial that brings you up to speed on both technologies, offering clear and concise explanations. In addition, this book presents a number of important web technologies, including PHP, MySQL, and sockets. It shows how to work with these technologies to create n-tier, interactive systems that access the full resources of the Internet. Sample projects (trivia game, XML browser, simple chat) showcase the capabilities of Flash and XML together and demonstrate important concepts, approaches, and techniques. Topics include DTD specification, http request and response, SQL sytax, packet sniffers, cookies, XML sockets and streaming data, and server scripting.
This book begins by giving you ActionScripting fundamentals with Juxt's earned wisdom as a top design house. Best practices and proper workflow guide the ambitious developer's efforts and refocuses you away from bad habits and inefficient practices. Then, you are walked through the deconstruction of Juxt's actual web designs, allowing you to walk in the footsteps of top designers and actually learn how the experts do it. Inspirational profiles on other leading designers including extensive interviews with Hillman Curtis, Joshua Davis, Brendan Dawes, Fred Sharples, Glenn Thomas and more follow each chapter, adding more depth, insight, and inspirational energy to your reading experience. This book will teach you how to approach the technical aspect of building Flash Web sites with ActionScript. There is simply no other resource of hard edged ActionScripting techniques for ambitious developers wrapped in the context of proper workflow and design.
Dynamic content is one of the big futures of Flash. Flash will become the web standard way of giving users compelling sound and vision experiences when they visit data rich e-commerce, entertainment, and information sites. The book concentrates on the Window's OS, although other server options are covered. Dynamic content frees web designers from the constraints of static pages, and Flash dynamic content adds life and visual excitement to the dynamic interface. The combination of Flash and dynamic content is the web equivalent of the shift from black and white silent movies to full-color talkies. Guide to data driven, dynamically generated Flash applications for Web design which are functional and showy. Dynamic content generation tools covered will include Flash Action Scripting, Macromedia Generator, Flash Turbine, Swift Generator, and ASP. This book assumes that the reader already knows the fundamentals of creating Flash movies.
This book will have case studies directed to intermediate, advanced and professional Flash developers. It is assumed that all readers are familiar with Flash and how to use its tool sets. The advanced case study will mention additional web technologies such as ASP, JavaScript and SQL Server but these technologies will not necessarily need to be fully understood by the reader. The other technologies that are used in the book will not be explained in tutorial manner, instead they are mentioned in order to show how they were used to supplement and extend the capabilities of Flash. The goal of the case studies is not to provide copy and paste code or timelines but to reveal the process to the reader so they can elevate their projects to the same. Steve Street has a Bachelor of Fine Arts in Graphic Design and has been working in the creative industry for 13 years and in the interactive arts for 8 years.
In this volume, veteran journalist and author Katherine Ulrich covers it all, from the basics of vector animation to sophisticated interaction and transition effects, in the clear, concise prose readers have come to expect from this popular series. Beginners will want to devour the volume from cover to cover, while more experienced Flash users will be able to easily find just what they need, including complete coverage of all of the program's new features: a revamped interface, enhanced integration with Macromedia ColdFusion, dual authoring modes for designers and developers, and more. Loaded with tips and visual aids to reinforce the text, Macromedia Flash MX for Windows and Macintosh: Visual QuickStart Guide will be your constant companion as you use Flash MX to take your Web pages to the next level. This Flash MX Visual QuickStart Guide is just what web designers and programmers need to make the most out of Flash MX.
Flash 5: Graphics, Animation & Interactivity, 2E with Flash, fully updated to the latest release, demonstrates how you can create a web site with maximum effect and a limited file size. Macromedia Flash is explained in a straightforward, easy to understand manner and includes examples of the most common Flash functions. In addition to complete coverage of vector animation commonly associated with Flash, ad banners, buttons, and animated corporate logos are also addressed. Learn how to integrate sound with animation, create vector images with transparency, and create quick loading animated sequences to play while the rest of the web content downloads. This book is the perfect learning tool and desk reference for anyone involved with web design. Features include information on how Flash interacts with other web-based programs; Complete coverage of creation of interactive elements such as buttons, interfaces, ad banners, animations, and sound.
How to Use Macromedia Flash MX and ActionScript is the simplest and most visual way to learn to create compelling Web animation. More than 100 two-page full-color spreads illustrate and clearly explain each Flash task step by step, from entry-level, beginning concepts to advanced techniques for experienced designers. The book includes expanded coverage of ActionScript so that readers can make greater use of Flash's capabilities. Flash can be a somewhat intimidating program for the beginning user, but How to Use Macromedia Flash MX and ActionScript, with its visual, step-by-step approach, makes it simple to learn the basic techniques involved in using Flash. Denise Tyler is no stranger to graphics, animation, and multimedia-related software. During many years of working as a freelance graphics artist and animator, she attained wide and varied experience with many graphic, animation, and Web-related software programs, including Flash.
Macromedia Flash MX is the world's hottest Web development tool, with more than 500 million users and one million designer/developers. Covers essential information for Flash developers who are developing games, marketing materials, training materials, and more. Shows how to create 3D Flash applications using Flash's built-in tools, plug-ins, Swift 3D, Plazma 3D, Discrete 3D, and other leading products that export to the Flash format. CD-ROM includes scores of examples from the book, plus tryouts of Flash and leading Flash 3D applications. Supercharge your Flash sites with flash marketing campaigns, flash games, and training material with stunning 3D objects and animations. Ignite flash business and e-commerce Web sites with Flash power. If you are serious about using Flash with 3D graphics, Flash MX 3D Graphics Bible is something every Flash Designer and Flash programmer should pick up.
Flash MX ActionScript lets you take Flash interactivity and effects to a new level. Packed with tutorials, sample scripts, and unrivaled coverage of advanced topics, this comprehensive guide shows you step by step how to make the most of ActionScript, whether youre a Flash designer whos new to programming or a seasoned developer who wants to push Flash interactivity to the limit. From scripting basics to components, menus, forms, and games, its the only book you need to master ActionScript and take Flash to a new dimension. Discover how to plan and architect interactive Flash MX projects; Get the scoop on variables, data types, operators, and other ActionScript basics; Take control of predefined objects from Button and Mouse to Sound and XML; Harness the power of components and learn to build your own; Find out how ActionScript works with Web browsers, Flash Remoting, Lingo, screen readers, and Pocket PC development; Create menus, forms and more.
Updated to the latest release, this book explains and demonstrates how you can create a Web site with maximum effect and a limited file size. Concepts are discussed in a straightforward, easy to understand manner, complete with applied examples of the newest Flash MX functions. The book provides coverage of vector animation commonly associated with Flash, as well as information on integrating video, sound, text and basic ActionScripting to polish off your site. This book is the perfect learning tool and desk reference for anyone using Flash MX for web design. This guide to Web site creation explains basic concepts and provides examples of the uses of Flash MX functions. It includes coverage of vector animation and 2D animation methods, as well as on integrating video, sound, text, and basic scripting. A companion CD includes applied examples and demonstration releases of software. Mohler teaches computer graphics technology at Purdue University.
Flash MX Magic follows a proud tradition of offering cutting-edge inspirational and customizable Macromedia Flash projects written by leading Flash designers and developers. Each of the 15 projects focuses on a project such as game programming, creating a poll with a dynamic database, movie-making, and e-Card creation. By giving you clear instructions, full 4-color graphical display of steps, all the code and components and an explanation of modifications, you have all the tools necessary to complete the projects and use them as a launching pad for your own sophisticated work. Flash Magic books aren't for most absolute beginners. If you're brand new to Flash, you may want to start with an entry level book that gets you familiar with the basics of motion graphics and Flash's tools, before jumping into a Magic book. When you're ready, we promise, it'll be worth it. Flash MX offers the interactive Web designer a suite of powerful features.
From authors Ethan Watrall and Norbert Herber, experienced authors, teachers, and web professionals, comes an essential addition to your Flash library, written from the ground up for Flash MX. Flash MX Savvy teaches designers how to hone their artistic skills, while showing developers how to navigate the ins and outs of ActionScript and other advanced techniques. Topics covered include: creating and developing Flash content to put on your web site; producing compelling interactive content for site visitors; mastering the ins and outs of ActionScript to add advanced interactivity; integrating professional-level audio into your animations; and maximizing Flash's potential when used with other programs. The book features an ActionScript reference section, a color section showcases professional Flash usage, and a CD with trial software and files to support the book's hands-on tutorials. Flash MX Savvy is printed on quality paper for crisp images.