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Macromedia Flash 5 From Scratch teaches you about the many tools and features of Flash movie creation by building a Flash site for a travel company. In addition to addressing general interface and planning topics, the book covers topics such as creating graphic elements with drawing tools, working with symbols and libraries, and using timelines and animations. Advanced chapters teach you to build interactive pages with forms and variables. When you are done with the project, you will have a completed Web site that takes advantage of many features of Flash. Though Flash is sometimes perceived as difficult and complicated to learn, this guide presents the newest version as a straightforward tool for developing Web content and sites. Using a project-based approach, it shows beginning- to intermediate-level users how to create Flash animations and build effective Web pages using animations, interface elements, and sound.
Usually, if you need an object to move from one spot on your stage to another, a simple motion tween would suffice. But sometimes you may need your animations to be a little more interactive. Perhaps something your users does is going to determine where the object will end up when it is animated. If you decided to do this using the traditional motion tween, you'd have to create several different animations and then, depending on the user's actions, you'd have to take the Flash movie to the appropriate frame. This option is fine if there are only one or two or three different places for your object to end up. But what if the final resting place for the object at the end of the animation needed to be completely variable. Well, if this is the case, then the best solution is to create the animation using ActionScript. In this tutorial, you'll learn how to do that using the onEnterFrame event.