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Because most people don't have the luxury of sitting down uninterrupted for hours at a time to learn Flash, the 10 Minute Guide to Macromedia Flash 5 focuses on the most often used features, covering them in lessons designed to take 10 minutes or less to complete. Ten minutes is all you need to learn how to Create and edit graphics; Import graphics; Use text; Use layers; Attach actions and sounds. Some topics included in the chapters of the book include exploring the flash environment; drawingin images in flash, filling objects with color; selecting and manipulating objects; grouping and manipulating objects; the flash stage; learning to use flash layers; adding text to a movie; making symbols; organizing with libraries; frame by frame animation; making interactive buttons; assigning action to buttons; animating with keyframes; flowing animation; adding sound; handling download differences; loading movies; importing to flash; and going online.
Updated to cover Flash MX, the newest version of Macromedia Flash, ActionScript for Flash MX: The Definitive Guide, Second Edition is the one book no serious Flash developer should be without. ActionScript is Macromedia's programming language for Flash MX, the popular authoring tool for creating rich internet applications and animations for the Web. With Macromedia's new focus on application development, ActionScript now includes a direct drawing API, loading of external MP3 and JPG files, improved sound control, an extensive set of text formatting tools, complete support for component development using movie clip subclasses, local data storage, accessibility features, and much more. And ActionScript for Flash MX: The Definitive Guide is the most complete, up-to-date reference available for the latest version of this language. ActionScript for Flash MX: The Definitive Guide is structured so non-programmers can learn how to use ActionScript.
Make the most of Flash MX and ActionScript, as you build advanced Web applications, e-commerce front ends, and games hands-on, one step at a time! Through dozens of professional quality examples, authors Dan Livingston and Carlos Justiniano illuminate the breakthrough features of Macromedia Flash MX, from components to digital video to XML, and beyond. Create effective user forms with Flash MX Components; Embed MPG, AVI, and QuickTime directly in your Flash movies; Make the most of ActionScript's latest enhancements; Deliver a richer user experience with dynamically downloadabled JPGs and sounds; Integrate Flash with XML; Build state of the art Web and e-commerce applications; Construct a complete Flash game, start to finish; Learn about expanded object and event handler models; Leverage Flash MX components, digital video, and other powerful new features; Build complete Web apps, e-commerce front-ends, and games step by step and much more.
Macromedia Flash is the hottest tool on the Web because its quick loading and motion rich files dovetail perfectly with the Internet's mission: to provide visual information over which the viewer has navigational control. Capitalize on Flash motion by tweening animated sequence, then add sophisticated behaviors with ActionScript, the native programming language of Flash. Import, edit, and synchronize sound, and work with all types of graphic files, including bitmap. Optimize your movies, then publish to the Web and to alternative formats. From simple animations you can create in minutes, to morphing text and highly animated movies, this resourceful guide will help you get the most from this awesome motion graphics application. The book covers the basic concepts behind Flash: learning the work environment; drawing; creating animations; using motion guides, masks, symbols, imported graphics, and sound; publishing movies; and using ActionScript.
Build Your First Website with Flash MX, no previous experience required! Never built a website before or bored with the limitations of HTML? If so, then this book is for you! We'll show you how to create an interactive website with all the features you could want (animation, video, sound and more) and you'll discover that building a website with Flash is both easy and fun! Practical, step-by-step instructions guide you directly through the process of achieving your goal. We won't bore you with pages of theory that you'll never use, or examples that aren't relevant to the main task. From creating your first animations to getting your finished site on the web, you'll get concrete results and a real sense of achievement at every stage. Whatever your current knowledge, you'll finish the book with a fully functional Flash website and all the skills to build your own site! Everything you need to Build Your First Website with Flash is included.
Have you ever poured all your creativity into a Flash movie, but found your friends grumbling at the download size? Have you tried to use just one tiny picture in your movie, and seen the file size go through the roof? Is it possible to do anything remotely effective in a small file? More than you could possibly imagine! This collection shows you just exactly what can be done with tiny Flash files, using some of the hottest Flash designers around. These authors pull designs out of the top drawer and show you exactly how you can go about creating great SWFs with the smallest amount of download pain. We will look at: creating incredible generative designs, so small you can use them for wallpaper; producing 3D animations that roll in at under 5k in size; creating sound toys in the smallest possible file space; de-mystifying the use of JPEGs and photographs while keeping your Flash movies small; and keep your delivery times down to nanoseconds!
Flash software can enable you to create pulsing musical tracks, sound effects, gorgeous animations, and innovative interfaces for Web sites. With the saturation of the Internet into today's culture, it is critical to have an eye-catching site to attract more hits. Create Flash 5 Movies In a Weekend is a learning tool that will show you how to do everything from downloading and installing Flash 5 trial software to creating interactive movies. The accompanying CD is filled with examples used in each of the book's sessions, as well as clip art that you will learn to animate. Because of the step-by-step nature of instruction, this book will be a useful guide to novice Web developers. The book focuses on Windows Macromedia Flash as well as Macintosh Macromedia Flash. The book contains structured lessons for learning how to build Flash web sites with flash movies, in the space of one weekend!
Flash 5 Designer's Pack - Save on our most popular Flash books by buying them for one low price! This pack includes Flash 5 Visual Insight, Flash ActionScript f/x and Design, and Flash 5 Cartoons and Games f/x and Design, giving a visual reference of Flash 5 features, covering interactive functionality with ActionScript, and producing complex techniques such as cartoon animations and games. Includes two CD-ROMs with more than 50 Flash movies, demos of Macromedia products, SmartSound, and Magpie Pro, plus Flash-based games. Sherry London (Cherry Hill, NJ) is the author of numerous books on computer graphics applications. Dan London is a Web designer who creates both HTML and Flash-based sites. William B. Sanders (Bloomfield, CT) has written over 30 books in computer technology and programs with 20 focusing on computer programming and scripting. Bill Turner has been working in Flash since it was FutureSplash by FutureWave (1995).
Flash 5 f/x and Design helps Web Designers create aesthetically pleasing, interactive web sites. Animation, tweening, using the timeline, coordinating sounds, shape, color, scenes, movement, and sequences, as well as scripting actions and interfaces are covered. Readers gain an understanding of Flash's underlying conceptual framework for creating movies. This book includes a CD-ROM with Flash files, sample photos, and professionally created drawings which readers can incorporate into their movies. Flash 5 f/x and Design helps Web Designers create aesthetically pleasing, interactive web sites. Readers gain an understanding of Flash's underlying conceptual framework for creating movies. Topics include flash drawing tools, motion paths, edit shapes and motion tweens, and compress sound files. Bill Sanders is an experienced script and program developer in various languages and platforms including HyperCard script, Lingo, JavaScript, and ActionScript.
Flash, which started as a program to create and animate vector art, has developed into a tool to create graphics on the web which incorporate animation, sound, and color. Exercises take Flash beginners through the basics of creating graphic elements, transforming them into animation, then adding ActionScript and sounds to make the animation into an interactive movie. The final section teaches the Flash Publish feature to create the HTML that will put the movie onto the web. A guide to getting a quick start with Macromedia Flash 5 for Windows and Macintosh, with an easy reference-like format that lets the reader look up what they want to learn and get straight to work. Topics include simple graphics, complex graphics on one layer, complex graphics on multiple layers, using object libraries, and on through using different kinds of animation (motion tweening vs. shape tweening) and the animation of whole scenes.
Jump in immediately and get your hands dirty with Flash 5 Hands On Training. The book's project based exercises, modeled on acclaimed teacher Lynda Weinman's unique brand of instruction, are the ideal way for busy professionals to learn this cutting-edge Web technology. The book emphasizes the practical: You'll master core Flash principles using classroom tested techniques and hard won tips that you can apply to real life projects. Flash 5 Hands-On Training gives you a complete learning experience, combining the best of book based and classroom instruction. You get the flexibility of following the book's clear, step-by-step exercises at your own pace, plus a CD full of sample files and QuickTime movies demonstrating key techniques. Topics include Flash techniques of drawing, animation, shape and motion tweening, bitmaps, text, movie clips, buttons, sound, and publishing. Learn to create your own professional interactive and animated Web sites.
Using the award-winning Visual learning system, this compact, value-priced guide shows visual learners how to get up and running on the core program features in Flash 5 which you'll use over and over again. Flash 5 in an Instant covers the most popular features of Flash 5, including creating both simple and complex graphics, layering, animation with motion and shape tweening, and adding sounds. Its concise, step-by-step instructions and consistent placement of elements make fast learning of essential Flash 5 tasks. Are you a visual learner who needs results right away? Do you prefer to focus on the essentials and skip the bells and whistles? If so, then this book is for you. Open it up and you'll find extra-large, step-by-step screen shots that show you how to tackle over 100 key Flash 5 tasks, from drawing a custom line and adding text to creating a motion tween and assigning button actions. Visual format shows you step by step.
A boost to the advanced level in programming with Flash 5. Offers readers who know the basics a broader and deeper knowledge of site design principles, Flash 5 content creation and enhancement, and other applications. Also offers the perspective of Flash 5 as a Web application front end. Topics covered in clude site design principles; Content creation including working with Smart Clips, combining Flash and external 3-D applications, cartoon animation, using video in Flash, sound, transparency, masking and text, buttons, and menus; ActionScript principles and creating with ActionScript, including simple and 3-D visual effects and simple and object-oriented games; Combining interactive Flash movies that draw data from outside sources, including using XML; Efficiently integrating Flash into a Web site, creatnig a preloader, and optimizing for search engines. With this book you will get a deeper understanding of Flash and ActionScript.
Flash 5 Visual Insight provides an illustrative, simple approach to this leading web development program. The format grabs the readers' attention with screenshots and caption-like text teaching the applicable and useful fundamental elements of this program, such as tools and their options. Then, building on that base to guide readers through creating their own movie! A beginner to intermediate level guide to working with Flash 5 graphics software. Shows how to create a number of effects in Flash, using step-by-step, hands-on examples. Offers coverage of animation using key frames, designing Web pages, constructing static and animated buttons, and controlling animation using Actions. Each project deals with how to use Flash to solve common real-life Web-design situations, such as creating custom Web pages, working with layers, creating buttons, and making drop-down menus.
This book gets readers up-to-speed with the latest version of Macromedia Flash in just a weekend. It consists of 30 learning sessions over a period of three days. Each session is designed to take 30 minutes to complete, so the Crash Course is an intense 15-hour learning period beginning on Friday evening and ending on Sunday afternoon. Naturally, readers can adapt their learning to whatever schedule best suits their needs, but the message that a reader with no prior programming experience can learn the language or development environment in one weekend will be carried throughout the book. Topics include menu options, using pencil, brush, pen tools, layers, animated foreground content, designing flash logos, creating text effects, exploring sound to animation, creating strobes and advanced nested animations, exploring flash gradients, advanced bitmap techniques, using instant effects, options publishing and exporting and more.
From user interactivity and eye candy effects to automated content management, ActionScript gives you the power to take your Flash movies to the next level. But what if you're not comfortable with objects, variables, and all that other programming stuff? Relax! Using plenty of easy-to-understand tutorials and an absolute minimum of geek-speak, Doug Sahlin takes the mystery out of ActionScript and shows you step by step how to put it to work in real-world Web design. Step-by-Step Tutorials and Projects Show You How to Create: Flash forms, Animated preloaders, Printable frames, User-customizable e-commerce products, Dynamic backgrounds, Custom cursors Motion trails, Starburst backdrops Slide shows, Pop-up windows, Banner ads, Flash intros, Animated banners. Projects such as Creating a Pop-Up Menu, Creating a Sound Controller, or Creating an Animated Flash Banner can be used as the starting point for readers' own customized projects.
One of the brightest stars in the Flash development world is a designer, Brendan Dawes. DragSlideFade is the number one book on Action Scripting for non-programmers because he takes an at-times complex technology and makes it cool to learn for those of us who love actionscripting's power, but who can't stand those dull, gray programming books. If you're a professional designer who needs a thoughtful, visually stimulating access into ramping up on the power beneath Flash's hood, get this book. Presents ten practical techniques for adding ActionScript code to enhance Flash web design projects. The author explains how to drag and drop movie clips, create sliding panels for navigation, control sound, capture user input, add typographic effects, and read XML files as a source for buttons and menus. Brendan Dawes is Creative Director for magneticNorth, an interactive agency based in Manchester in the U.K. Some clients are Disney and Coca-Cola.
The first book dedicated to the Flash design and implementation issues of wireless appliances, including PDAs, cell phones, and other small-screen devices! Macromedia has released a Flash player for Microsoft Pocket PCs, and the coming rollout of 2.5G and 3G wireless services is certain to stimulate demand for jazzy interactive interfaces. This guide shows Flash developers how to create compelling Flash content for the tiny screens of cell phones and PDAs, from menu and icon design to navigation systems. Understand the wireless revolution and the mobile mindset; Delve into the information architecture, interface design, and editorial style for mobile devices; Zero in on proven solutions for screen layout, color, typography, and iconography; Find out how to integrate video and sound content; Get up to speed on location technology and multimodal (voice and data) applications; and Discover how to test, load, and distribute your Flash content!
Dynamic content is one of the big futures of Flash. Flash will become the web standard way of giving users compelling sound and vision experiences when they visit data rich e-commerce, entertainment, and information sites. The book concentrates on the Window's OS, although other server options are covered. Dynamic content frees web designers from the constraints of static pages, and Flash dynamic content adds life and visual excitement to the dynamic interface. The combination of Flash and dynamic content is the web equivalent of the shift from black and white silent movies to full-color talkies. Guide to data driven, dynamically generated Flash applications for Web design which are functional and showy. Dynamic content generation tools covered will include Flash Action Scripting, Macromedia Generator, Flash Turbine, Swift Generator, and ASP. This book assumes that the reader already knows the fundamentals of creating Flash movies.
Flash 5: Graphics, Animation & Interactivity, 2E with Flash, fully updated to the latest release, demonstrates how you can create a web site with maximum effect and a limited file size. Macromedia Flash is explained in a straightforward, easy to understand manner and includes examples of the most common Flash functions. In addition to complete coverage of vector animation commonly associated with Flash, ad banners, buttons, and animated corporate logos are also addressed. Learn how to integrate sound with animation, create vector images with transparency, and create quick loading animated sequences to play while the rest of the web content downloads. This book is the perfect learning tool and desk reference for anyone involved with web design. Features include information on how Flash interacts with other web-based programs; Complete coverage of creation of interactive elements such as buttons, interfaces, ad banners, animations, and sound.
Flash MX ActionScript lets you take Flash interactivity and effects to a new level. Packed with tutorials, sample scripts, and unrivaled coverage of advanced topics, this comprehensive guide shows you step by step how to make the most of ActionScript, whether youre a Flash designer whos new to programming or a seasoned developer who wants to push Flash interactivity to the limit. From scripting basics to components, menus, forms, and games, its the only book you need to master ActionScript and take Flash to a new dimension. Discover how to plan and architect interactive Flash MX projects; Get the scoop on variables, data types, operators, and other ActionScript basics; Take control of predefined objects from Button and Mouse to Sound and XML; Harness the power of components and learn to build your own; Find out how ActionScript works with Web browsers, Flash Remoting, Lingo, screen readers, and Pocket PC development; Create menus, forms and more.
Written by a Macromedia Flash expert and illustrated throughout in full color, this Complete Course shows you how to master the full range of Flash tools and techniques while working on a single project. Twelve sessions and more than 80 step-by-step tutorials, accompanied by vivid color images and screen shots, walk you through the creation of a beautiful, fully functional Flash Web site, from start to finish. After completing the course, you'll have an impressive portfolio piece and a thorough understanding of Flash fundamentals. The book teaches you how to edit and refine sound with Flash MX Sound Editor; Use the bandwidth profiler to analyze bandwidth consumption; and Create realistic animation. Exercises build gradually so that by the end of the book, readers will have created a Flash-based Web site that contains several Web pages. CD-ROM contains all raw files needed to reconstruct the project, plus "iteration" files for each session.
Get comprehensive coverage of the all new features and expanded functionality of the latest version of Flash. This authoritative guide can show you how to use Flash with confidence to create stunning and compact navigation interfaces, plus long-form animation, and other effects on the Web. For users at every level, this soup-to-nuts resource is essential reading. Whether it's in showcasing graphics or text, animation or movies, sound or interactivity, Flash is among a small handful of elite applications that have fueled the spectacular emergence of the Web. Macromedia Flash MX: The Complete Reference contains seven distinct sections and nearly 30 chapters devoted to delivering information on every aspect of this powerful tool. From graphics and animation, to interactivity, to the ActionScript language, learn to use all aspects of Flash and see for yourself why Flash is among the most successful and popular Web applications.
As more and more animators are discovering, you can also use Flash to produce animations for television efficiently, inexpensively, and without compromising quality. Cowritten by the Flash animator who helped to create the FishBar series that appeared on MTV, this unique guide shows you step by step how to get broadcast quality results with Flash, whether you're a Flash veteran who wants to move into TV or a traditional animator who wants to explore the possibilities of Flash. From broadcast production basics to sound, applied animation techniques, video exporting, and postproduction effects, this book delivers all the know how you need to get your Flash animations on TV including behind-the-scenes interviews with creative professionals working at today's hottest animation studios. Work with television display, composition, cinematography, and sound; export video from flash; Create titles, fades, credits, special effects and much more flash.
Updated to the latest release, this book explains and demonstrates how you can create a Web site with maximum effect and a limited file size. Concepts are discussed in a straightforward, easy to understand manner, complete with applied examples of the newest Flash MX functions. The book provides coverage of vector animation commonly associated with Flash, as well as information on integrating video, sound, text and basic ActionScripting to polish off your site. This book is the perfect learning tool and desk reference for anyone using Flash MX for web design. This guide to Web site creation explains basic concepts and provides examples of the uses of Flash MX functions. It includes coverage of vector animation and 2D animation methods, as well as on integrating video, sound, text, and basic scripting. A companion CD includes applied examples and demonstration releases of software. Mohler teaches computer graphics technology at Purdue University.