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This book will be the only game specific book for Macromedia Flash and ActionScript. Each chapter will study and deconstruct a new type of flash game or gadget, such as hunt and click games, catch and avoid games, or action and adventure games. The book will waste no time on illustration or animation directions but will focus solely on building games in Flash, including coding, the primary skill that most aspiring Flash game designers lack. A text teaching the use of Macromedial Flash 5 ActionScript through the creation of games. Features tutorials using brain teasers, word puzzles, and classic arcade games. The text's companion Web site contains all of the tools needed to create games: movies, source code, samples, and other helpful tools. Rosenzweig, who has written several books on Macromedia Director, here provides a detailed guide to using Macromedia Flash to create games. Flash basics are reviewed with a focus on those aspects.
Flash Jigsaw Producer is able to create FLASH puzzle from any BMP, GIF or JPG image with the size of up to 2800 x 2800 pixels. The size of the resulting picture puzzle as well as the number of puzzle pieces are fully customizable. You can also set the shape and the complexity of pieces. The puzzle created with Flash Jigsaw Producer will attract attention to your web-site. You can create the puzzle in such a way that the user will be redirected to any web-page of your choosing after completing the puzzle.