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In this volume, veteran journalist and author Katherine Ulrich covers it all, from the basics of vector animation to sophisticated interaction and transition effects, in the clear, concise prose readers have come to expect from this popular series. Beginners will want to devour the volume from cover to cover, while more experienced Flash users will be able to easily find just what they need, including complete coverage of all of the program's new features: a revamped interface, enhanced integration with Macromedia ColdFusion, dual authoring modes for designers and developers, and more. Loaded with tips and visual aids to reinforce the text, Macromedia Flash MX for Windows and Macintosh: Visual QuickStart Guide will be your constant companion as you use Flash MX to take your Web pages to the next level. This Flash MX Visual QuickStart Guide is just what web designers and programmers need to make the most out of Flash MX.
How to Use Macromedia Flash MX and ActionScript is the simplest and most visual way to learn to create compelling Web animation. More than 100 two-page full-color spreads illustrate and clearly explain each Flash task step by step, from entry-level, beginning concepts to advanced techniques for experienced designers. The book includes expanded coverage of ActionScript so that readers can make greater use of Flash's capabilities. Flash can be a somewhat intimidating program for the beginning user, but How to Use Macromedia Flash MX and ActionScript, with its visual, step-by-step approach, makes it simple to learn the basic techniques involved in using Flash. Denise Tyler is no stranger to graphics, animation, and multimedia-related software. During many years of working as a freelance graphics artist and animator, she attained wide and varied experience with many graphic, animation, and Web-related software programs, including Flash.
Flash can be used for many purposes, but making visually stunning effects to impress your boss, your friends, and anyone who looks at your site is one of the most rewarding. The eight leading designers in this full color book take these effects apart, showing you how to adapt your basic Flash knowledge to achieve results exceeding anything you thought possible. The effects stay true to the tried and tested friends of ED design-centric approach, with full exercises and explanations for each effect. Topics include: ground-breaking site navigation; a dynamic MP3 jukebox; cartoon animation; and Flash math visual effects. Learn how to create the most requested and popular Flash effects in action today, including visual effects and actual design techniques. All you need to use this book is a knowlegde of the Flash MX interface, and some imagination. So sit back, relax, and open up your mind to the visual potential of Flash MX.
Flash MX Magic follows a proud tradition of offering cutting-edge inspirational and customizable Macromedia Flash projects written by leading Flash designers and developers. Each of the 15 projects focuses on a project such as game programming, creating a poll with a dynamic database, movie-making, and e-Card creation. By giving you clear instructions, full 4-color graphical display of steps, all the code and components and an explanation of modifications, you have all the tools necessary to complete the projects and use them as a launching pad for your own sophisticated work. Flash Magic books aren't for most absolute beginners. If you're brand new to Flash, you may want to start with an entry level book that gets you familiar with the basics of motion graphics and Flash's tools, before jumping into a Magic book. When you're ready, we promise, it'll be worth it. Flash MX offers the interactive Web designer a suite of powerful features.
From authors Ethan Watrall and Norbert Herber, experienced authors, teachers, and web professionals, comes an essential addition to your Flash library, written from the ground up for Flash MX. Flash MX Savvy teaches designers how to hone their artistic skills, while showing developers how to navigate the ins and outs of ActionScript and other advanced techniques. Topics covered include: creating and developing Flash content to put on your web site; producing compelling interactive content for site visitors; mastering the ins and outs of ActionScript to add advanced interactivity; integrating professional-level audio into your animations; and maximizing Flash's potential when used with other programs. The book features an ActionScript reference section, a color section showcases professional Flash usage, and a CD with trial software and files to support the book's hands-on tutorials. Flash MX Savvy is printed on quality paper for crisp images.
The Flash MX video object is a wondrous thing, but 90% of people seem to be happy keeping it constrained in a small, square window. Why? Video can be anything that you want it to be, and then some. The experiments in this book will take you through simple video manipulation, kaleidoscopes, emulating TV effects, 360-degree displays, animating vectors over film, dynamic masking, fake blue-screening, blur and focus, combining video with the Comms Server, and much more. But it's not just for fun. As the world turns broadband, video becomes a more and more obvious choice for content delivery. This is where the web goes another stage further than passive TV though, Flash allows video to be truly interactive and grab viewer imagination. In this fickle world, no-one's going to sit still for very long to watch videos play straight across their desktop. So, now's the time to get inspired by some of the hottest designers around, and see what is possible.
If you're picking up Flash for the first time with the latest MX release and want a solid tutorial, this Foundation book is for you. It assumes that you want deep, lasting knowledge that will allow you to build up your Flash skills from a solid base. The book centers on a linear tutorial that covers the core features of Flash MX. Each chapter blends theory and practice, with plentiful practical examples, and a case study that runs throughout the whole book to reinforce the learning in an integrated, real-world context. The book promises deep learning that will stick in your mind. This book caters for web designers for who are adopting Flash for the first time with Flash MX. It's based on the highly-successful Foundation Flash 5, and uses the same heavy-duty, sequential, detailed, thorough tutorial method, but it's fully updated to cover the new and enhanced features in MX. If you're coming to Flash completely from scratch, this book is for you.
So you think you've got to grips with the new features of Macromedia Flash MX? Welcome to this inspirations upgrade from friends of ED. Upgrade your thinking, upgrade your attitude, and upgrade your standards to take on board the host of exciting features incorporated into the latest version of Flash. With this title we run the gamut of new features, from the Drawing API ("to die for"), through new Video compression, Scriptable Masks and Components. We explore the new territory with Experimental Interfaces, check out the improvements in the 3D arena, and quarry the backend technologies to see what gems we can turn up! Some of the best designers in the Web community have concentrated their efforts on this project. This has resulted in the highest caliber of work, including an exclusive insight into the creation of Jim Armstrong's New York Flash Film Festival Final piece. Full of brand new flash effects and discussion for flash designers.
Inside Flash MX employs a comprehensive and comparatively advanced approach for designers and developers, addressing the emerging fact that Flash is both a designer's tool and a programming environment. Presents techniques for creating interactive and animated web sites with Flash, and describes features new to the latest version of the package, such as named anchors, shared objects, and the drawing API. Written for intermediate Flash users, the guide introduces the basics of ActionScripting and object-oriented programming, and addresses the advanced topics of components and server-side communication. Working professionals-designers, developers, and those who do both-who need a comprehensive, non-introductory tutorial reference. This is the largest growth area in the Flash market: NOT simply designers, but those familiar with the technology who use it as front end tool and as a programming tool as well.
Macromedia Flash MX Studio takes your raw Flash talent and multiplies its potency by focusing it on real-world web design situations. In the heady days of the late 1990s, designers were trying their hand at anything and everything they could lay their hands on. Now the marketplace is seriously focused, and serious Flash designers have to know exactly what they're doing and why. These days it's all about functionality over experimentation, justification over style. It's all about Maturity. The design must fit the job spec, and this book shows the reader how to fulfil these requirements and more. This book examines all the avenues open to professional or aspiring professional Flash MX designers. It takes a look at advanced uses of the new MX features, such as components and the Drawing API, and gives guidance on building whole new structures for animation, Dynamic Content, PHP, ColdFusion MX, XML, video, audio and audiovisual formats.
Macromedia Flash Remoting MX is the connection between Macromedia Flash and a web application server, making it easy to create rich Internet applications. This distinctive book is the first product of the strategic relationship between Sybex and DevX, one of the largest developer Web sites. It is also the first Flash Remoting book written for both Flash designers and developers interested in hooking Flash into back-end servers. Another unique characteristic, Macromedia Flash Remoting MX teaches readers how to take advantage of the .NET and Java servers, not just the ColdFusion Server. Topics include: Building real world applications (document search engine, event calendar, shopping cart, and photo library manager) using ColdFusion, .NET, and Java; Foundations of Flash Remoting. Arman Danesh, author of more than a dozen computer books on related topics, offers extensive insights based on his experience developing sites using Flash Remoting.
The Flash MX course is aimed at intermediate to advanced media designers and developers who want to learn the latest techniques for animating graphics and enhancing visual media with sound and music. Topics covered include: Drawing tools, design concepts, animation techniques, text and forms in animation, compound objects, scenes, timelines, layers, filters, masks and incorporating sound and music into Flash movies. Each topic covered includes tips and techniques for maximizing the effectiveness of Flash MX when viewed on the Web.