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Foundation Flash 5 gives you all the skills you need to get started in the latest version of Flash. It takes you from your first drawing and animation project in Chapter 1 through to a strong foundation in the sophisticated ActionScripting capabilities now built into Flash 5. It is a thorough and practical, tutorial led book, where each chapter builds into a complete design example - reinforcing what you've learnt in that section and how it can be applied in real design projects. By the end of the book you'll have an expert-level, Flash-rich website, and the skills to develop and modify your own Flash 5 effects. Topics include the authoring environment; toolbox, sybmols and libraries, manging content on the stage with rulers, guides, grids, and son on, workign with color, bitmap graphics, and typefaces, tweening, masks, actions, beginning and intermediate ActionScript, sound, optimizing Flash, publishing Flash, and principles of good site design.
Flash MX Components enable the creation of self-contained design building blocks that can be simply dragged and dropped into any Flash movie. They are flexible enough to be easily customized to take care of many different tasks. You can repurpose the standard elements of your design, application, or game, and use them over and over again. Components can be used by anyone, not just the person who created them. So in this book, we've done all the hard work for you and collected together the Most Wanted components that will make your life easier. Flash components included are: Event Calendar; Text Editor; XML News Ticker; Tool Tip; Sketchpad; Video Player; Image Scroller; Patter Generators; Tab Contrl; Sliding Panel; Color Picker; Game Player Selector; Particle Emitter; Layout Manager; Data Grid; Movie Loader; Image Modulators; XML to ActionScript Converter; Virtual 3D Trackball; Text Animations, Dynamic Text Manager, and plenty of other Flash.
A thumbnail based navigational system or a portfolio/photo gallery in a grid or pyramid style layout. The thumbnail content is clickable and zooms in to display the selected full size content while the other thumbnails are pushed aside. Content can be external images, animated SWFs or movie clips. Content can be added or changed directly in the Component Inspector, through ActionScript or using an external XML file. Available for ActionScript 2.0 and 3.0. Features include: Display thumbnails of images, SWFs or movie clips in a grid or pyramid like layout; Built-in blur effect for smooth transitions from low res to high res content; Layout options: top left, top right, bottom left, bottom right; Number of columns and rows can be manually or automatically set when using the grid layout; Content, menu items and settings may be defined through XML, Component Inspector or ActionScript; Automatically resizes thumbnails and content.
Add over a dozen enhancements to the Macromedia Flash DataGrid component: wrap cell text, toggle gridlines (both horizontal and vertical), adjust header heights, add prefixes and suffixes (e.g. currency or percentage formats.), apply specialized cell formatting, change any header background colors, set URL links on any cells, row height auto-sizing and auto-wrapping, horizontal scrollbar. Cells can have formatting 'callback' functions associated with them such that when a user clicks on a cell, a callback function defined in the _root level.