Below you will find 5 categories and 97 links related to Flash Effect Resources.
The 4x4 Project invited four leading web artists and designers to work together on the theme of Time and Stasis. Each artist was commissioned to create a new Flash movie, to explain the how and the why, and finally to swap files and remix each other's works. The four authors: Jeremy Tai Abbett (suture), Arron Bleasdale (reforms), Karen Ingram (krening) and Francine Spiegel (tenderoni) are well known and respected for their groundbreaking web sites. All four authors are expert in combining Flash and Photoshop to create stunning effects, but there any similarity ends. Theory: personal accounts of the creative process, manifestos, diaries, mental sketchbooks, and associated ephemera. Time and Stasis: access to the finished original Flash movies online, and stunning artwork from the pieces presented in the book. Process: detailed, firsthand, technical descriptions of the creation of each piece, along with original source files on the web site.
The most comprehensive and in depth reference resource for Flash MX ActionScript. A collection of rich, practical tutorials on using ActionScript effectively in Flash movie design. If you're serious about Flash design, and if you want to push your ideas to the very limits of possibility in Flash MX, then this book and CD are your indispensible companions. The book and CD package combines two vital elements: The most comprehensive and in-depth reference resource for Flash MX ActionScript; and A collection of rich, practical tutorials on using ActionScript effectively in Flash movie design. We've packed in 20 chapters of tutorials, 100s of detailed reference entries, and 100s of example FLAs and SWFs. The CD reproduces and expands the book's Complete ActionScript Dictionary, providing a comprehensive and portable reference tool. The book contains the complete reference and illustrated guide to ActionScript, 400 FLAs, and many other Flash resources.
Discover how to use ActionScript to build Flash movies and sites with unprecedented interactivity and power! Master ActionScript programming and other advanced Flash techniques by watching 30 digital desktop videos that provide over five hours of step-by-step instruction. No more boring textbooks: leading Flash developer Dan Livingston will show you what you need to know. You'll watch line-by-line analyses of ActionScript code examples and movies that show exactly what the code does. Covers expert-level Flash 5 techniques! Scripting advanced effects; integrating multiple timelines, movie clips, and animations; using Smart Clips, and more! You'll watch line-by-line analyses of ActionScript code examples -- and movies that show exactly what the code does. ActionScript has never been this visual, or this easy. Integrate XML structured data into Flash applications. Learn effects such as Script elasticity, inertia, and other amazing effects.
Make the most of Flash MX and ActionScript, as you build advanced Web applications, e-commerce front ends, and games hands-on, one step at a time! Through dozens of professional quality examples, authors Dan Livingston and Carlos Justiniano illuminate the breakthrough features of Macromedia Flash MX, from components to digital video to XML, and beyond. Create effective user forms with Flash MX Components; Embed MPG, AVI, and QuickTime directly in your Flash movies; Make the most of ActionScript's latest enhancements; Deliver a richer user experience with dynamically downloadabled JPGs and sounds; Integrate Flash with XML; Build state of the art Web and e-commerce applications; Construct a complete Flash game, start to finish; Learn about expanded object and event handler models; Leverage Flash MX components, digital video, and other powerful new features; Build complete Web apps, e-commerce front-ends, and games step by step and much more.
Have you ever poured all your creativity into a Flash movie, but found your friends grumbling at the download size? Have you tried to use just one tiny picture in your movie, and seen the file size go through the roof? Is it possible to do anything remotely effective in a small file? More than you could possibly imagine! This collection shows you just exactly what can be done with tiny Flash files, using some of the hottest Flash designers around. These authors pull designs out of the top drawer and show you exactly how you can go about creating great SWFs with the smallest amount of download pain. We will look at: creating incredible generative designs, so small you can use them for wallpaper; producing 3D animations that roll in at under 5k in size; creating sound toys in the smallest possible file space; de-mystifying the use of JPEGs and photographs while keeping your Flash movies small; and keep your delivery times down to nanoseconds!
Flash software can enable you to create pulsing musical tracks, sound effects, gorgeous animations, and innovative interfaces for Web sites. With the saturation of the Internet into today's culture, it is critical to have an eye-catching site to attract more hits. Create Flash 5 Movies In a Weekend is a learning tool that will show you how to do everything from downloading and installing Flash 5 trial software to creating interactive movies. The accompanying CD is filled with examples used in each of the book's sessions, as well as clip art that you will learn to animate. Because of the step-by-step nature of instruction, this book will be a useful guide to novice Web developers. The book focuses on Windows Macromedia Flash as well as Macintosh Macromedia Flash. The book contains structured lessons for learning how to build Flash web sites with flash movies, in the space of one weekend!
ActionScript is Javascript for motion-web designers using Flash. The pressure on web designers using Flash has been seriously stepped up. If you want to compete in state-of-the-art interactive web design, you had better learn ActionScript. Topics covered include the value of object-oriented techniques in programming and design, and total control of the appearance and effects of interfaces. This book covers everything you need to know about the theory and practice of great interactive design with Flash: the principles of good interactive design, navigating through motion, ActionScript syntax and fundamentals, advanced features of the visual studio, combining ActionScript with Javascript, ASP, CGI scripts, servlets, JSP and PHP, building database driven sites with ActionScript and SQL, file optimisation, scalability and more. Aimed at professionals, this text explores the use of ActionScript and Flash in innovative ways.
Flash 5 Cartooning is a stunning, full color book that reveals scores of tips and techniques for building great cartoons, regardless of your artistic experience. Everything from cartooning fundamentals to advanced Flash techniques like ActionScripting and selling your work online is covered here, in this unique guide to creating exciting Flash cartoons. Author Mark Clarkson dives deep into the key topics cartooners need to know, with an emphasis on things like interactivity, special visual and audio effects, timing, cartoon physics, and more! A free companion CD-ROM is packed with sample cartoons from the book, additional cartooning material, and product tryouts. Beginner to advanced level guide to working with Flash 5 software to create cartoon animation. Flash 5 Cartooning covers the cartoon production cycle from a Flash artist's standpoint: drawing, writing, storyboarding, animating, and keyframes.
A primer for multimedia developers, offering a guide through every main stage of Flash 5 production: managing large projects, importing images, audio, and video, creating artwork in Flash 5, using the Flash tools, preloading and trimming film size, adding interactivity, writing easy, effective scripts, and creating entire Flash 5 games and computer animation. Here are the crucial issues you face at every stage of Flash production and the solutions and examples you can rely on from the book: Manage large projects; Import images, video, audio, MP3s; Create artwork in Flash; Use the Timeline, Symbol Libraries, and other Flash tools; Add interactivity; Preload and trim file size; Write easy, powerful ActionScripts; Create full-fledged Flash games, and more. John Policano is a freelance graphic designer specializing in Flash and Web design. He recently designed the Web presence for SmithKline Beecham's Oxy campaign, which was covered in Adweek IQ.
A boost to the advanced level in programming with Flash 5. Offers readers who know the basics a broader and deeper knowledge of site design principles, Flash 5 content creation and enhancement, and other applications. Also offers the perspective of Flash 5 as a Web application front end. Topics covered in clude site design principles; Content creation including working with Smart Clips, combining Flash and external 3-D applications, cartoon animation, using video in Flash, sound, transparency, masking and text, buttons, and menus; ActionScript principles and creating with ActionScript, including simple and 3-D visual effects and simple and object-oriented games; Combining interactive Flash movies that draw data from outside sources, including using XML; Efficiently integrating Flash into a Web site, creatnig a preloader, and optimizing for search engines. With this book you will get a deeper understanding of Flash and ActionScript.
Flash 5 Visual Insight provides an illustrative, simple approach to this leading web development program. The format grabs the readers' attention with screenshots and caption-like text teaching the applicable and useful fundamental elements of this program, such as tools and their options. Then, building on that base to guide readers through creating their own movie! A beginner to intermediate level guide to working with Flash 5 graphics software. Shows how to create a number of effects in Flash, using step-by-step, hands-on examples. Offers coverage of animation using key frames, designing Web pages, constructing static and animated buttons, and controlling animation using Actions. Each project deals with how to use Flash to solve common real-life Web-design situations, such as creating custom Web pages, working with layers, creating buttons, and making drop-down menus.
This book gets readers up-to-speed with the latest version of Macromedia Flash in just a weekend. It consists of 30 learning sessions over a period of three days. Each session is designed to take 30 minutes to complete, so the Crash Course is an intense 15-hour learning period beginning on Friday evening and ending on Sunday afternoon. Naturally, readers can adapt their learning to whatever schedule best suits their needs, but the message that a reader with no prior programming experience can learn the language or development environment in one weekend will be carried throughout the book. Topics include menu options, using pencil, brush, pen tools, layers, animated foreground content, designing flash logos, creating text effects, exploring sound to animation, creating strobes and advanced nested animations, exploring flash gradients, advanced bitmap techniques, using instant effects, options publishing and exporting and more.
One of the brightest stars in the Flash development world is a designer, Brendan Dawes. DragSlideFade is the number one book on Action Scripting for non-programmers because he takes an at-times complex technology and makes it cool to learn for those of us who love actionscripting's power, but who can't stand those dull, gray programming books. If you're a professional designer who needs a thoughtful, visually stimulating access into ramping up on the power beneath Flash's hood, get this book. Presents ten practical techniques for adding ActionScript code to enhance Flash web design projects. The author explains how to drag and drop movie clips, create sliding panels for navigation, control sound, capture user input, add typographic effects, and read XML files as a source for buttons and menus. Brendan Dawes is Creative Director for magneticNorth, an interactive agency based in Manchester in the U.K. Some clients are Disney and Coca-Cola.
From user interactivity and eye candy effects to automated content management, ActionScript gives you the power to take your Flash movies to the next level. But what if you're not comfortable with objects, variables, and all that other programming stuff? Relax! Using plenty of easy-to-understand tutorials and an absolute minimum of geek-speak, Doug Sahlin takes the mystery out of ActionScript and shows you step by step how to put it to work in real-world Web design. Step-by-Step Tutorials and Projects Show You How to Create: Flash forms, Animated preloaders, Printable frames, User-customizable e-commerce products, Dynamic backgrounds, Custom cursors Motion trails, Starburst backdrops Slide shows, Pop-up windows, Banner ads, Flash intros, Animated banners. Projects such as Creating a Pop-Up Menu, Creating a Sound Controller, or Creating an Animated Flash Banner can be used as the starting point for readers' own customized projects.
In this volume, veteran journalist and author Katherine Ulrich covers it all, from the basics of vector animation to sophisticated interaction and transition effects, in the clear, concise prose readers have come to expect from this popular series. Beginners will want to devour the volume from cover to cover, while more experienced Flash users will be able to easily find just what they need, including complete coverage of all of the program's new features: a revamped interface, enhanced integration with Macromedia ColdFusion, dual authoring modes for designers and developers, and more. Loaded with tips and visual aids to reinforce the text, Macromedia Flash MX for Windows and Macintosh: Visual QuickStart Guide will be your constant companion as you use Flash MX to take your Web pages to the next level. This Flash MX Visual QuickStart Guide is just what web designers and programmers need to make the most out of Flash MX.
Flash 5: Graphics, Animation & Interactivity, 2E with Flash, fully updated to the latest release, demonstrates how you can create a web site with maximum effect and a limited file size. Macromedia Flash is explained in a straightforward, easy to understand manner and includes examples of the most common Flash functions. In addition to complete coverage of vector animation commonly associated with Flash, ad banners, buttons, and animated corporate logos are also addressed. Learn how to integrate sound with animation, create vector images with transparency, and create quick loading animated sequences to play while the rest of the web content downloads. This book is the perfect learning tool and desk reference for anyone involved with web design. Features include information on how Flash interacts with other web-based programs; Complete coverage of creation of interactive elements such as buttons, interfaces, ad banners, animations, and sound.
Flash MX ActionScript lets you take Flash interactivity and effects to a new level. Packed with tutorials, sample scripts, and unrivaled coverage of advanced topics, this comprehensive guide shows you step by step how to make the most of ActionScript, whether youre a Flash designer whos new to programming or a seasoned developer who wants to push Flash interactivity to the limit. From scripting basics to components, menus, forms, and games, its the only book you need to master ActionScript and take Flash to a new dimension. Discover how to plan and architect interactive Flash MX projects; Get the scoop on variables, data types, operators, and other ActionScript basics; Take control of predefined objects from Button and Mouse to Sound and XML; Harness the power of components and learn to build your own; Find out how ActionScript works with Web browsers, Flash Remoting, Lingo, screen readers, and Pocket PC development; Create menus, forms and more.
Get comprehensive coverage of the all new features and expanded functionality of the latest version of Flash. This authoritative guide can show you how to use Flash with confidence to create stunning and compact navigation interfaces, plus long-form animation, and other effects on the Web. For users at every level, this soup-to-nuts resource is essential reading. Whether it's in showcasing graphics or text, animation or movies, sound or interactivity, Flash is among a small handful of elite applications that have fueled the spectacular emergence of the Web. Macromedia Flash MX: The Complete Reference contains seven distinct sections and nearly 30 chapters devoted to delivering information on every aspect of this powerful tool. From graphics and animation, to interactivity, to the ActionScript language, learn to use all aspects of Flash and see for yourself why Flash is among the most successful and popular Web applications.
As more and more animators are discovering, you can also use Flash to produce animations for television efficiently, inexpensively, and without compromising quality. Cowritten by the Flash animator who helped to create the FishBar series that appeared on MTV, this unique guide shows you step by step how to get broadcast quality results with Flash, whether you're a Flash veteran who wants to move into TV or a traditional animator who wants to explore the possibilities of Flash. From broadcast production basics to sound, applied animation techniques, video exporting, and postproduction effects, this book delivers all the know how you need to get your Flash animations on TV including behind-the-scenes interviews with creative professionals working at today's hottest animation studios. Work with television display, composition, cinematography, and sound; export video from flash; Create titles, fades, credits, special effects and much more flash.
Flash can be used for many purposes, but making visually stunning effects to impress your boss, your friends, and anyone who looks at your site is one of the most rewarding. The eight leading designers in this full color book take these effects apart, showing you how to adapt your basic Flash knowledge to achieve results exceeding anything you thought possible. The effects stay true to the tried and tested friends of ED design-centric approach, with full exercises and explanations for each effect. Topics include: ground-breaking site navigation; a dynamic MP3 jukebox; cartoon animation; and Flash math visual effects. Learn how to create the most requested and popular Flash effects in action today, including visual effects and actual design techniques. All you need to use this book is a knowlegde of the Flash MX interface, and some imagination. So sit back, relax, and open up your mind to the visual potential of Flash MX.
Updated to the latest release, this book explains and demonstrates how you can create a Web site with maximum effect and a limited file size. Concepts are discussed in a straightforward, easy to understand manner, complete with applied examples of the newest Flash MX functions. The book provides coverage of vector animation commonly associated with Flash, as well as information on integrating video, sound, text and basic ActionScripting to polish off your site. This book is the perfect learning tool and desk reference for anyone using Flash MX for web design. This guide to Web site creation explains basic concepts and provides examples of the uses of Flash MX functions. It includes coverage of vector animation and 2D animation methods, as well as on integrating video, sound, text, and basic scripting. A companion CD includes applied examples and demonstration releases of software. Mohler teaches computer graphics technology at Purdue University.
This book focuses on the new and enhanced features of the new Macromedia Flash MX release. It tells you what's new, what's changed, why these things are important, and how you can use them effectively. To get quickly up to speed with the new release, you can't afford to waste time trawling through heavy manuals, extracting just the juicy upgrade information. This book will do the filtering work for you. Flash MX Upgrade Essentials examines the changes, improvements, shortcuts and complexities, and presents them clearly in rich context, chapter by chapter. Concentrating on new and upgraded features, this book assumes you are comfortable and competent with Flash 5. By the end of this book, you will be fully familiar with all the fundamentals of Flash MX, and ready to start exploring the new technical and creative avenues it has opened up. Flash MX Upgrade Essentials offers the most efficient way of getting up to speed with the latest version.
The Flash MX video object is a wondrous thing, but 90% of people seem to be happy keeping it constrained in a small, square window. Why? Video can be anything that you want it to be, and then some. The experiments in this book will take you through simple video manipulation, kaleidoscopes, emulating TV effects, 360-degree displays, animating vectors over film, dynamic masking, fake blue-screening, blur and focus, combining video with the Comms Server, and much more. But it's not just for fun. As the world turns broadband, video becomes a more and more obvious choice for content delivery. This is where the web goes another stage further than passive TV though, Flash allows video to be truly interactive and grab viewer imagination. In this fickle world, no-one's going to sit still for very long to watch videos play straight across their desktop. So, now's the time to get inspired by some of the hottest designers around, and see what is possible.
With the power of Flash, your Web presentations and information can be fun and interactive. Using streaming animations, or webisodes, you can entertain, educate, and promote to your audience easily and effectively. Written for artists, illustrators, and Web developers, The Flash Webisode Production Handbook, provides useful insights and hands-on techniques that explain how to plan, create, and deploy webisodes with Flash 5. Using cartoon examples, each chapter focuses on a specific part of the Flash animation development process, and provides useful problem-solving techniques for any type of production. With Flash 5 as your authoring tool and the guidelines in this book, you can learn how to produce animated short films, edutainment presentations, games, interactive greeting cards, and more. Actionscripting for games include slider game, jigsaw puzzle, match game, find game, hangman, and a maze flash game. Covers flash preloaders.
Foundation Flash 5 gives you all the skills you need to get started in the latest version of Flash. It takes you from your first drawing and animation project in Chapter 1 through to a strong foundation in the sophisticated ActionScripting capabilities now built into Flash 5. It is a thorough and practical, tutorial led book, where each chapter builds into a complete design example - reinforcing what you've learnt in that section and how it can be applied in real design projects. By the end of the book you'll have an expert-level, Flash-rich website, and the skills to develop and modify your own Flash 5 effects. Topics include the authoring environment; toolbox, sybmols and libraries, manging content on the stage with rulers, guides, grids, and son on, workign with color, bitmap graphics, and typefaces, tweening, masks, actions, beginning and intermediate ActionScript, sound, optimizing Flash, publishing Flash, and principles of good site design.