Flash Developer Resources

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Flash : Books

ActionScript : The Definitive Guide

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ActionScript: The Definitive Guide is for web developers and web authors who want to go beyond simple Flash animations to create enhanced Flash-driven sites. The book covers fundamental programming concepts; components, syntax, and usage; and how to use common applications. It includes a concise and detailed reference section that makes all ActionScript globals, properties, and objects easy to find and understand. This combination of ActionScript fundamentals, applications, and handy quick reference will have readers scripting like pros. Text giving ActionScript programmers a refresher course, with a solid theoretical foundation. Offers experienced programmers practice leveraging JavaScript knowledge against Flash-specific concepts, with meticulous coverage of documented and undocumented concepts that go beyond theory. Critical topics like arrays, movie clips, and object-oriented programming are covered well at the detail level.

  • Cost: $39.95
  • Pages: 672
  • Edition: paperback
  • ISBN: 1565928520

ActionScript for Flash MX

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Updated to cover Flash MX, the newest version of Macromedia Flash, ActionScript for Flash MX: The Definitive Guide, Second Edition is the one book no serious Flash developer should be without. ActionScript is Macromedia's programming language for Flash MX, the popular authoring tool for creating rich internet applications and animations for the Web. With Macromedia's new focus on application development, ActionScript now includes a direct drawing API, loading of external MP3 and JPG files, improved sound control, an extensive set of text formatting tools, complete support for component development using movie clip subclasses, local data storage, accessibility features, and much more. And ActionScript for Flash MX: The Definitive Guide is the most complete, up-to-date reference available for the latest version of this language. ActionScript for Flash MX: The Definitive Guide is structured so non-programmers can learn how to use ActionScript.

  • Cost: $38.47
  • Pages: 1104
  • Edition: 2nd edition
  • ISBN: 059600396X

Advanced Flash 5

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Advanced Flash 5: Introduction to ActionScripting with Josh Ulm and Garo Green is an instructional CD-ROM presenting the radically new object-oriented scripting mode introduced by Macromedia Flash 5. This CD-ROM offers completely new and original exercises developed specifically to teach the fundamentals of object-oriented programming inside of Flash. While traditional scripting methods are still accessible in Flash 5, adopting object-oriented methods will significantly change the way you develop Flash movies. Object-oriented programming will produce movies that are smaller, faster, more powerful and extensible. This CD-ROM breaks ActionScripting down into easy-to-understand fundamental concepts, so Flash developers can harness the power and complexity of Flash without relying on complicated single-use "tricks." The exercise files that are included allow you to learn at your own pace. Approximately 6 hours.

  • Cost: $149.95
  • Edition: 1st edition
  • ISBN: 1930727100

Advanced Flash Training Course

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Discover how to use ActionScript to build Flash movies and sites with unprecedented interactivity and power! Master ActionScript programming and other advanced Flash techniques by watching 30 digital desktop videos that provide over five hours of step-by-step instruction. No more boring textbooks: leading Flash developer Dan Livingston will show you what you need to know. You'll watch line-by-line analyses of ActionScript code examples and movies that show exactly what the code does. Covers expert-level Flash 5 techniques! Scripting advanced effects; integrating multiple timelines, movie clips, and animations; using Smart Clips, and more! You'll watch line-by-line analyses of ActionScript code examples -- and movies that show exactly what the code does. ActionScript has never been this visual, or this easy. Integrate XML structured data into Flash applications. Learn effects such as Script elasticity, inertia, and other amazing effects.

  • Cost: $48.99
  • Pages: 216
  • Edition: CD-ROM edition
  • ISBN: 0130670286

Complete Flash MX Remoting

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The only book completely devoted to this exciting new technology that enables Flash to utilize resources on the server side. Flash Remoting MX allows developers to turn Macromedia Flash movies into serious Web applications like message boards, e-commerce applications, and e-mail clients. Packed with hands-on instructions and fully-functioning Flash Remoting MX applications to help readers build their own applications quickly and easily. Written by an expert Flash developer whose clients include Warner Brothers, Sony, and Disney. Topics include ActionScript fundamentals, Flash Remoting ActionScript Basics, Using Databases and Record Sets, Understanding Flash Remoting for ColdFusion, Interacting with ColdFusion components, Creating Server-side ActionScript, Understanding Flash Remoting with J2EE, Accessing Servlets and JSPs, Interacting with Java Classes and JavaBeans, Using ASTranslator, Interacting with ASP .NET pages, and Flash E-commerce.

  • Cost: $31.50
  • Pages: 504
  • Edition: 1st edition
  • ISBN: 0764525867

Create Macromedia Flash Movies

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Flash software can enable you to create pulsing musical tracks, sound effects, gorgeous animations, and innovative interfaces for Web sites. With the saturation of the Internet into today's culture, it is critical to have an eye-catching site to attract more hits. Create Flash 5 Movies In a Weekend is a learning tool that will show you how to do everything from downloading and installing Flash 5 trial software to creating interactive movies. The accompanying CD is filled with examples used in each of the book's sessions, as well as clip art that you will learn to animate. Because of the step-by-step nature of instruction, this book will be a useful guide to novice Web developers. The book focuses on Windows Macromedia Flash as well as Macintosh Macromedia Flash. The book contains structured lessons for learning how to build Flash web sites with flash movies, in the space of one weekend!

  • Cost: $29.99
  • Pages: 336
  • Edition: Book and CD-ROM edition
  • ISBN: 0761528660

Flash 5 f/x and Design

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Flash 5 f/x and Design helps Web Designers create aesthetically pleasing, interactive web sites. Animation, tweening, using the timeline, coordinating sounds, shape, color, scenes, movement, and sequences, as well as scripting actions and interfaces are covered. Readers gain an understanding of Flash's underlying conceptual framework for creating movies. This book includes a CD-ROM with Flash files, sample photos, and professionally created drawings which readers can incorporate into their movies. Flash 5 f/x and Design helps Web Designers create aesthetically pleasing, interactive web sites. Readers gain an understanding of Flash's underlying conceptual framework for creating movies. Topics include flash drawing tools, motion paths, edit shapes and motion tweens, and compress sound files. Bill Sanders is an experienced script and program developer in various languages and platforms including HyperCard script, Lingo, JavaScript, and ActionScript.

  • Cost: $34.99
  • Pages: 384
  • Edition: Book and CD-ROM edition
  • ISBN: 1576108163

Flash 5 Primer

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A primer for multimedia developers, offering a guide through every main stage of Flash 5 production: managing large projects, importing images, audio, and video, creating artwork in Flash 5, using the Flash tools, preloading and trimming film size, adding interactivity, writing easy, effective scripts, and creating entire Flash 5 games and computer animation. Here are the crucial issues you face at every stage of Flash production and the solutions and examples you can rely on from the book: Manage large projects; Import images, video, audio, MP3s; Create artwork in Flash; Use the Timeline, Symbol Libraries, and other Flash tools; Add interactivity; Preload and trim file size; Write easy, powerful ActionScripts; Create full-fledged Flash games, and more. John Policano is a freelance graphic designer specializing in Flash and Web design. He recently designed the Web presence for SmithKline Beecham's Oxy campaign, which was covered in Adweek IQ.

  • Cost: $24.49
  • Pages: 304
  • Edition: 1st edition
  • ISBN: 013031093X

Flash 5 Quick Reference

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Flash 5 For Dummies Quick Reference will walk you through each step to create dynamic Web animation quickly. This book will guide you through the steps to using the drawing tools in Flash and your finished project will look as if a professional developer built the page. The easy-to-use lay-flat comb binding book allows you to view the steps needed to create a unique site hands-free and concentrate on the creativity of your page. A quick reference for using Flash 5 software, showing how to harness the power of its animation capabilities. Quick information on working with libraries, timelines, panels, drawing tools, and creating layers, buttons, movies, and instances. Written in a humorous style for a dash of fun. Plastic-comb binding. The quick reference is concise, "get it done", information, helpful alphabetical organization, convenient lay-flat binding, icons and other navigational aids, and much much more.

  • Cost: $12.99
  • Pages: 200
  • Edition: Spiral edition
  • ISBN: 076450780X

Flash and XML

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Flash and XML shows designers and developers how to integrate these powerful technologies and create dynamic web sites by interfacing ActionScript with XML. Empower your Flash projects with dynamic content, backend databases, server-based applications, peer-to-peer, and more. Flash and XML is a tutorial that brings you up to speed on both technologies, offering clear and concise explanations. In addition, this book presents a number of important web technologies, including PHP, MySQL, and sockets. It shows how to work with these technologies to create n-tier, interactive systems that access the full resources of the Internet. Sample projects (trivia game, XML browser, simple chat) showcase the capabilities of Flash and XML together and demonstrate important concepts, approaches, and techniques. Topics include DTD specification, http request and response, SQL sytax, packet sniffers, cookies, XML sockets and streaming data, and server scripting.

  • Cost: $24.49
  • Pages: 368
  • Edition: 1st edition
  • ISBN: 0201729202

Flash deConstruction

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This book begins by giving you ActionScripting fundamentals with Juxt's earned wisdom as a top design house. Best practices and proper workflow guide the ambitious developer's efforts and refocuses you away from bad habits and inefficient practices. Then, you are walked through the deconstruction of Juxt's actual web designs, allowing you to walk in the footsteps of top designers and actually learn how the experts do it. Inspirational profiles on other leading designers including extensive interviews with Hillman Curtis, Joshua Davis, Brendan Dawes, Fred Sharples, Glenn Thomas and more follow each chapter, adding more depth, insight, and inspirational energy to your reading experience. This book will teach you how to approach the technical aspect of building Flash Web sites with ActionScript. There is simply no other resource of hard edged ActionScripting techniques for ambitious developers wrapped in the context of proper workflow and design.

  • Cost: $31.50
  • Pages: 280
  • Edition: 1st edition
  • ISBN: 0735711496

Flash Design for Mobile Devices

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The first book dedicated to the Flash design and implementation issues of wireless appliances, including PDAs, cell phones, and other small-screen devices! Macromedia has released a Flash player for Microsoft Pocket PCs, and the coming rollout of 2.5G and 3G wireless services is certain to stimulate demand for jazzy interactive interfaces. This guide shows Flash developers how to create compelling Flash content for the tiny screens of cell phones and PDAs, from menu and icon design to navigation systems. Understand the wireless revolution and the mobile mindset; Delve into the information architecture, interface design, and editorial style for mobile devices; Zero in on proven solutions for screen layout, color, typography, and iconography; Find out how to integrate video and sound content; Get up to speed on location technology and multimodal (voice and data) applications; and Discover how to test, load, and distribute your Flash content!

  • Cost: $24.49
  • Pages: 352
  • Edition: 1st edition
  • ISBN: 0764536478

Flash for the Real World

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This book will have case studies directed to intermediate, advanced and professional Flash developers. It is assumed that all readers are familiar with Flash and how to use its tool sets. The advanced case study will mention additional web technologies such as ASP, JavaScript and SQL Server but these technologies will not necessarily need to be fully understood by the reader. The other technologies that are used in the book will not be explained in tutorial manner, instead they are mentioned in order to show how they were used to supplement and extend the capabilities of Flash. The goal of the case studies is not to provide copy and paste code or timelines but to reveal the process to the reader so they can elevate their projects to the same. Steve Street has a Bachelor of Fine Arts in Graphic Design and has been working in the creative industry for 13 years and in the interactive arts for 8 years.

  • Cost: $34.99
  • Pages: 304
  • Edition: Book and CD-ROM edition
  • ISBN: 0672320797

Flash for Windows and Macintosh

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In this volume, veteran journalist and author Katherine Ulrich covers it all, from the basics of vector animation to sophisticated interaction and transition effects, in the clear, concise prose readers have come to expect from this popular series. Beginners will want to devour the volume from cover to cover, while more experienced Flash users will be able to easily find just what they need, including complete coverage of all of the program's new features: a revamped interface, enhanced integration with Macromedia ColdFusion, dual authoring modes for designers and developers, and more. Loaded with tips and visual aids to reinforce the text, Macromedia Flash MX for Windows and Macintosh: Visual QuickStart Guide will be your constant companion as you use Flash MX to take your Web pages to the next level. This Flash MX Visual QuickStart Guide is just what web designers and programmers need to make the most out of Flash MX.

  • Cost: $17.49
  • Pages: 624
  • Edition: 1st edition
  • ISBN: 0201794810

Flash MX 3D Graphics Bible

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Macromedia Flash MX is the world's hottest Web development tool, with more than 500 million users and one million designer/developers. Covers essential information for Flash developers who are developing games, marketing materials, training materials, and more. Shows how to create 3D Flash applications using Flash's built-in tools, plug-ins, Swift 3D, Plazma 3D, Discrete 3D, and other leading products that export to the Flash format. CD-ROM includes scores of examples from the book, plus tryouts of Flash and leading Flash 3D applications. Supercharge your Flash sites with flash marketing campaigns, flash games, and training material with stunning 3D objects and animations. Ignite flash business and e-commerce Web sites with Flash power. If you are serious about using Flash with 3D graphics, Flash MX 3D Graphics Bible is something every Flash Designer and Flash programmer should pick up.

  • Cost: $31.49
  • Pages: 696
  • Edition: Book and CD-ROM edition
  • ISBN: 0764537113

Flash MX ActionScript Bible

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Flash MX ActionScript lets you take Flash interactivity and effects to a new level. Packed with tutorials, sample scripts, and unrivaled coverage of advanced topics, this comprehensive guide shows you step by step how to make the most of ActionScript, whether youre a Flash designer whos new to programming or a seasoned developer who wants to push Flash interactivity to the limit. From scripting basics to components, menus, forms, and games, its the only book you need to master ActionScript and take Flash to a new dimension. Discover how to plan and architect interactive Flash MX projects; Get the scoop on variables, data types, operators, and other ActionScript basics; Take control of predefined objects from Button and Mouse to Sound and XML; Harness the power of components and learn to build your own; Find out how ActionScript works with Web browsers, Flash Remoting, Lingo, screen readers, and Pocket PC development; Create menus, forms and more.

  • Cost: $34.99
  • Pages: 1224
  • Edition: Book and CD-ROM edition
  • ISBN: 0764536141

Flash MX Magic

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Flash MX Magic follows a proud tradition of offering cutting-edge inspirational and customizable Macromedia Flash projects written by leading Flash designers and developers. Each of the 15 projects focuses on a project such as game programming, creating a poll with a dynamic database, movie-making, and e-Card creation. By giving you clear instructions, full 4-color graphical display of steps, all the code and components and an explanation of modifications, you have all the tools necessary to complete the projects and use them as a launching pad for your own sophisticated work. Flash Magic books aren't for most absolute beginners. If you're brand new to Flash, you may want to start with an entry level book that gets you familiar with the basics of motion graphics and Flash's tools, before jumping into a Magic book. When you're ready, we promise, it'll be worth it. Flash MX offers the interactive Web designer a suite of powerful features.

  • Cost: $31.50
  • Pages: 320
  • Edition: 3rd edition
  • ISBN: 0735711607

Flash MX Savvy

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From authors Ethan Watrall and Norbert Herber, experienced authors, teachers, and web professionals, comes an essential addition to your Flash library, written from the ground up for Flash MX. Flash MX Savvy teaches designers how to hone their artistic skills, while showing developers how to navigate the ins and outs of ActionScript and other advanced techniques. Topics covered include: creating and developing Flash content to put on your web site; producing compelling interactive content for site visitors; mastering the ins and outs of ActionScript to add advanced interactivity; integrating professional-level audio into your animations; and maximizing Flash's potential when used with other programs. The book features an ActionScript reference section, a color section showcases professional Flash usage, and a CD with trial software and files to support the book's hands-on tutorials. Flash MX Savvy is printed on quality paper for crisp images.

  • Cost: $35.00
  • Pages: 784
  • Edition: Book and CD-ROM edition
  • ISBN: 0782141080

Flash Studio Secrets

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Flash studio secrets Smashing Ideas has been at the forefront of Flash content development since 1996, when Flash made Smashing Ideas' debut as FutureSplash Animator. Now, the firm's cofounder at last reveals the secrets of its success. Drawing on interviews with noted Flash artists as well as a generous helping of Smashing Ideas' case studies ranging from Zombie College animation to Lycos brand-building to the Gameshow Network quiz show. Glenn Thomas shows you how to push Flash to the limit, whether you want to create cutting-edge entertainment programming or enhance the customer experience at an e-commerce site. Reveals all the secrets to putting Flash software to the absolute limit, creating multimedia rich animation, and enhancing applications in advertising and on the Internet. Shows examples from giants like Eddie Bauer, which created cinematic marketing messages and advertising using Photos in Flash that emulated videos.

  • Cost: $34.99
  • Pages: 309
  • Edition: 1st edition
  • ISBN: 076453548X

Flash Webisode Handbook

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With the power of Flash, your Web presentations and information can be fun and interactive. Using streaming animations, or webisodes, you can entertain, educate, and promote to your audience easily and effectively. Written for artists, illustrators, and Web developers, The Flash Webisode Production Handbook, provides useful insights and hands-on techniques that explain how to plan, create, and deploy webisodes with Flash 5. Using cartoon examples, each chapter focuses on a specific part of the Flash animation development process, and provides useful problem-solving techniques for any type of production. With Flash 5 as your authoring tool and the guidelines in this book, you can learn how to produce animated short films, edutainment presentations, games, interactive greeting cards, and more. Actionscripting for games include slider game, jigsaw puzzle, match game, find game, hangman, and a maze flash game. Covers flash preloaders.

  • Cost: $39.96
  • Pages: 407
  • Edition: Book and CD-ROM edition
  • ISBN: 1584500875

Flash, The Future

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Flash: The Future is the most comprehensive guide to developing Flash applications for Internet enabled devices and platforms. Readers learn how to design Flash applications for Pocket PCs; develop games for different portable devices; integrate Flash with Microsoft eVB and eVC business applications; and create Flash for DVD and interactive TV playback. The CDROM includes code and examples from the book, plus bonus developer tools for Pocket PC. This book/CD-ROM guide for advanced developers shows how to create content and applications for handhelds, wireless devices, interactive TV, video/DVD, and other platforms. Readers are assumed to be familiar with general concepts and concerns of Pocket PCs running PPC 2002. Some topics included in the book are Flash applications, Pocket Internet Explorer, Flash animations, ActionScript techniques, eMbedded Visual Basic, Microsoft eMbedded Visual C++, XML Socket, and loadvars versus XML.

  • Cost: $34.97
  • Pages: 440
  • Edition: Book and CD-ROM
  • ISBN: 1886411964

Flashkit.com Macromedia Flash

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FlashKit.com, an Internet.com site, is the key source of beginner to advanced Macromedia Flash information for professional developers. Members visit the site to find and to leave posts about the most challenging tasks Flash developers run into in practice. In addition, members have access to vast archives of technical articles and industry commentary from leading programmers in the market today. As a service to FlashKit.com members and the programming public, this book has been pulled together from the top-rated articles and postings to provide easy-to-use and -reference code, commentary and quick fixes. Coverage includes primarily Flash MX with mentions of Flash 5 material as it is applicable to the community's needs. The CD-ROM is a valuable resource tool for developers to find the code they need, and copy it into their applications, all royalty-free.

  • Cost: $27.99
  • Pages: 504
  • Edition: 1st edition
  • ISBN: 0789727781

Inside Flash MX

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Inside Flash MX employs a comprehensive and comparatively advanced approach for designers and developers, addressing the emerging fact that Flash is both a designer's tool and a programming environment. Presents techniques for creating interactive and animated web sites with Flash, and describes features new to the latest version of the package, such as named anchors, shared objects, and the drawing API. Written for intermediate Flash users, the guide introduces the basics of ActionScripting and object-oriented programming, and addresses the advanced topics of components and server-side communication. Working professionals-designers, developers, and those who do both-who need a comprehensive, non-introductory tutorial reference. This is the largest growth area in the Flash market: NOT simply designers, but those familiar with the technology who use it as front end tool and as a programming tool as well.

  • Cost: $34.99
  • Pages: 912
  • Edition: 2nd Book and CD-ROM edition
  • ISBN: 0735712549

Macromedia Flash MX Game Design

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Written for developers familiar with Flash, this guide explains techniques for automating, repeating, and governing the actions of games. The first half of the book describes collision detection and reactions, tile-based worlds, artificial intelligence algorithms, graphics and sound, while the second half walks through the ActionScript code and functions of six sample games. Starts out with the basics: planning, adapting ActionScript techniques, using introductory Flash game techniques, and more. Then it gets down to the real business of building simple games. Inside you get clear detailed instruction on how to easily build cross platform games, multiplayer games, and chats; Everything you really need to know about the physics of game design; Expert advice on new techniques for creating dynamic sound effects; An introduction to artificial intelligence in games, and isometric gaming; Directions for creating encrypted high score lists, and more.

  • Cost: $34.99
  • Pages: 648
  • Edition: Book and CD-ROM edition
  • ISBN: 0201770210

Macromedia Flash MX Unleashed

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Macromedia Flash MX is the premier software for creating rich content for the Web and other media. Whether you're interested in developing complex Web applications, learning ActionScript, or mastering the new video capabilities in Flash MX, this book is filled with real world insights and tutorials on every major Flash concept. Flash MX Unleashed is the ultimate resource for anyone trying to take their Flash skills to the next level. It includes powerful tools and topics within Flash such as XML integration, components, and ColdFusion integration. Offers scripting capabilities and server-side connectivity for creating engaging applications, Web interfaces, and training courses. Covers those high-end topics, providing a solid reference for Flash developers. Topics include advanced ActionScript techniques, Flash animation, creating games in flash, database support for flash applications, flash video support, XML integration, and Flash components.

  • Cost: $34.99
  • Pages: 1024
  • Edition: 1st edition
  • ISBN: 0672324016