Flash Animation Resources

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Flash : Books

10 Minute Guide to Flash 5

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Because most people don't have the luxury of sitting down uninterrupted for hours at a time to learn Flash, the 10 Minute Guide to Macromedia Flash 5 focuses on the most often used features, covering them in lessons designed to take 10 minutes or less to complete. Ten minutes is all you need to learn how to Create and edit graphics; Import graphics; Use text; Use layers; Attach actions and sounds. Some topics included in the chapters of the book include exploring the flash environment; drawingin images in flash, filling objects with color; selecting and manipulating objects; grouping and manipulating objects; the flash stage; learning to use flash layers; adding text to a movie; making symbols; organizing with libraries; frame by frame animation; making interactive buttons; assigning action to buttons; animating with keyframes; flowing animation; adding sound; handling download differences; loading movies; importing to flash; and going online.

  • Cost: $10.49
  • Pages: 192
  • Edition: 1st edition
  • ISBN: 0789726734

ActionScript : The Definitive Guide

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ActionScript: The Definitive Guide is for web developers and web authors who want to go beyond simple Flash animations to create enhanced Flash-driven sites. The book covers fundamental programming concepts; components, syntax, and usage; and how to use common applications. It includes a concise and detailed reference section that makes all ActionScript globals, properties, and objects easy to find and understand. This combination of ActionScript fundamentals, applications, and handy quick reference will have readers scripting like pros. Text giving ActionScript programmers a refresher course, with a solid theoretical foundation. Offers experienced programmers practice leveraging JavaScript knowledge against Flash-specific concepts, with meticulous coverage of documented and undocumented concepts that go beyond theory. Critical topics like arrays, movie clips, and object-oriented programming are covered well at the detail level.

  • Cost: $39.95
  • Pages: 672
  • Edition: paperback
  • ISBN: 1565928520

ActionScript Complete Reference

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Increase the speed and download time of your applications by taking advantage of the powerful features of ActionScript, Macromedia Flash MX's native programming language. This comprehensive reference explains the enhanced UI components, new object-oriented features of ActionScript, and much more. For anyone wanting to integrate sophisticated interactive elements into their Flash applications, and take Web application development to the next level, this is an exceptional resource. Topics discussed include: Introducing Macromedia Flash MX ActionScript, Fundamentals of ActionScript, ActionScript Objects, and ActionScript User Interface Components; Increase the speed and download time of your Flash animations; Integrate interactive elements; Experiment with motion graphics; Understand basic actions, operators, functions, properties, and constants; Optimize your code with new ActionScript coding standards; Dynamically configure Flash MX UI components.

  • Cost: $34.99
  • Pages: 655
  • Edition: paperback
  • ISBN: 0072226439

ActionScript for Flash MX

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Updated to cover Flash MX, the newest version of Macromedia Flash, ActionScript for Flash MX: The Definitive Guide, Second Edition is the one book no serious Flash developer should be without. ActionScript is Macromedia's programming language for Flash MX, the popular authoring tool for creating rich internet applications and animations for the Web. With Macromedia's new focus on application development, ActionScript now includes a direct drawing API, loading of external MP3 and JPG files, improved sound control, an extensive set of text formatting tools, complete support for component development using movie clip subclasses, local data storage, accessibility features, and much more. And ActionScript for Flash MX: The Definitive Guide is the most complete, up-to-date reference available for the latest version of this language. ActionScript for Flash MX: The Definitive Guide is structured so non-programmers can learn how to use ActionScript.

  • Cost: $38.47
  • Pages: 1104
  • Edition: 2nd edition
  • ISBN: 059600396X

ActionScripting in Flash MX

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Tap into the full power of Flash MX by learning how and when to employ ActionScripting. ActionScripting in Flash MX is structured into 2 parts. In the Foundation section readers learn general programming theory and how it applies to Flash. Then the book progresses through more complex Flash ActionScripting applications, including functions, arrays, objects, components, and interfacing with external data. Short tasks and real-world analogies demonstrate specific concepts. In the Workshop section, the reader actually builds practical applications that range in complexity from beginner to advanced. At the end of the Workshop section, the reader will actually debug broken scripts. This book covers the gamut from novice to expert, but it shows real strength in getting basic Flash users into some serious programming. Kerman starts off assuming knowledge of fundamental tools and animation, and moves right into building familiarity with ActionScript.

  • Cost: $27.99
  • Pages: 720
  • Edition: 1st edition
  • ISBN: 0735712956

Advanced Flash Training Course

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Discover how to use ActionScript to build Flash movies and sites with unprecedented interactivity and power! Master ActionScript programming and other advanced Flash techniques by watching 30 digital desktop videos that provide over five hours of step-by-step instruction. No more boring textbooks: leading Flash developer Dan Livingston will show you what you need to know. You'll watch line-by-line analyses of ActionScript code examples and movies that show exactly what the code does. Covers expert-level Flash 5 techniques! Scripting advanced effects; integrating multiple timelines, movie clips, and animations; using Smart Clips, and more! You'll watch line-by-line analyses of ActionScript code examples -- and movies that show exactly what the code does. ActionScript has never been this visual, or this easy. Integrate XML structured data into Flash applications. Learn effects such as Script elasticity, inertia, and other amazing effects.

  • Cost: $48.99
  • Pages: 216
  • Edition: CD-ROM edition
  • ISBN: 0130670286

Beginner Macromedia Flash MX

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Macromedia Flash is the hottest tool on the Web because its quick loading and motion rich files dovetail perfectly with the Internet's mission: to provide visual information over which the viewer has navigational control. Capitalize on Flash motion by tweening animated sequence, then add sophisticated behaviors with ActionScript, the native programming language of Flash. Import, edit, and synchronize sound, and work with all types of graphic files, including bitmap. Optimize your movies, then publish to the Web and to alternative formats. From simple animations you can create in minutes, to morphing text and highly animated movies, this resourceful guide will help you get the most from this awesome motion graphics application. The book covers the basic concepts behind Flash: learning the work environment; drawing; creating animations; using motion guides, masks, symbols, imported graphics, and sound; publishing movies; and using ActionScript.

  • Cost: $20.99
  • Pages: 402
  • Edition: paperback
  • ISBN: 0072222662

Build with Flash MX

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Build Your First Website with Flash MX, no previous experience required! Never built a website before or bored with the limitations of HTML? If so, then this book is for you! We'll show you how to create an interactive website with all the features you could want (animation, video, sound and more) and you'll discover that building a website with Flash is both easy and fun! Practical, step-by-step instructions guide you directly through the process of achieving your goal. We won't bore you with pages of theory that you'll never use, or examples that aren't relevant to the main task. From creating your first animations to getting your finished site on the web, you'll get concrete results and a real sense of achievement at every stage. Whatever your current knowledge, you'll finish the book with a fully functional Flash website and all the skills to build your own site! Everything you need to Build Your First Website with Flash is included.

  • Cost: $17.49
  • Pages: 250
  • Edition: Book and CD-ROM edition
  • ISBN: 1904344127

Byte-Size Flash MX

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Have you ever poured all your creativity into a Flash movie, but found your friends grumbling at the download size? Have you tried to use just one tiny picture in your movie, and seen the file size go through the roof? Is it possible to do anything remotely effective in a small file? More than you could possibly imagine! This collection shows you just exactly what can be done with tiny Flash files, using some of the hottest Flash designers around. These authors pull designs out of the top drawer and show you exactly how you can go about creating great SWFs with the smallest amount of download pain. We will look at: creating incredible generative designs, so small you can use them for wallpaper; producing 3D animations that roll in at under 5k in size; creating sound toys in the smallest possible file space; de-mystifying the use of JPEGs and photographs while keeping your Flash movies small; and keep your delivery times down to nanoseconds!

  • Cost: $20.99
  • Pages: 352
  • Edition: 1st edition
  • ISBN: 1904344097

Create Macromedia Flash Movies

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Flash software can enable you to create pulsing musical tracks, sound effects, gorgeous animations, and innovative interfaces for Web sites. With the saturation of the Internet into today's culture, it is critical to have an eye-catching site to attract more hits. Create Flash 5 Movies In a Weekend is a learning tool that will show you how to do everything from downloading and installing Flash 5 trial software to creating interactive movies. The accompanying CD is filled with examples used in each of the book's sessions, as well as clip art that you will learn to animate. Because of the step-by-step nature of instruction, this book will be a useful guide to novice Web developers. The book focuses on Windows Macromedia Flash as well as Macintosh Macromedia Flash. The book contains structured lessons for learning how to build Flash web sites with flash movies, in the space of one weekend!

  • Cost: $29.99
  • Pages: 336
  • Edition: Book and CD-ROM edition
  • ISBN: 0761528660

Flash 5 Cartooning

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Flash 5 Cartooning is a stunning, full color book that reveals scores of tips and techniques for building great cartoons, regardless of your artistic experience. Everything from cartooning fundamentals to advanced Flash techniques like ActionScripting and selling your work online is covered here, in this unique guide to creating exciting Flash cartoons. Author Mark Clarkson dives deep into the key topics cartooners need to know, with an emphasis on things like interactivity, special visual and audio effects, timing, cartoon physics, and more! A free companion CD-ROM is packed with sample cartoons from the book, additional cartooning material, and product tryouts. Beginner to advanced level guide to working with Flash 5 software to create cartoon animation. Flash 5 Cartooning covers the cartoon production cycle from a Flash artist's standpoint: drawing, writing, storyboarding, animating, and keyframes.

  • Cost: $34.99
  • Pages: 231
  • Edition: Book and CD-ROM edition
  • ISBN: 0764535471

Flash 5 Designer's Pack

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Flash 5 Designer's Pack - Save on our most popular Flash books by buying them for one low price! This pack includes Flash 5 Visual Insight, Flash ActionScript f/x and Design, and Flash 5 Cartoons and Games f/x and Design, giving a visual reference of Flash 5 features, covering interactive functionality with ActionScript, and producing complex techniques such as cartoon animations and games. Includes two CD-ROMs with more than 50 Flash movies, demos of Macromedia products, SmartSound, and Magpie Pro, plus Flash-based games. Sherry London (Cherry Hill, NJ) is the author of numerous books on computer graphics applications. Dan London is a Web designer who creates both HTML and Flash-based sites. William B. Sanders (Bloomfield, CT) has written over 30 books in computer technology and programs with 20 focusing on computer programming and scripting. Bill Turner has been working in Flash since it was FutureSplash by FutureWave (1995).

  • Cost: $69.99
  • Pages: 720
  • Edition: 1st edition
  • ISBN: 1588801675

Flash 5 f/x and Design

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Flash 5 f/x and Design helps Web Designers create aesthetically pleasing, interactive web sites. Animation, tweening, using the timeline, coordinating sounds, shape, color, scenes, movement, and sequences, as well as scripting actions and interfaces are covered. Readers gain an understanding of Flash's underlying conceptual framework for creating movies. This book includes a CD-ROM with Flash files, sample photos, and professionally created drawings which readers can incorporate into their movies. Flash 5 f/x and Design helps Web Designers create aesthetically pleasing, interactive web sites. Readers gain an understanding of Flash's underlying conceptual framework for creating movies. Topics include flash drawing tools, motion paths, edit shapes and motion tweens, and compress sound files. Bill Sanders is an experienced script and program developer in various languages and platforms including HyperCard script, Lingo, JavaScript, and ActionScript.

  • Cost: $34.99
  • Pages: 384
  • Edition: Book and CD-ROM edition
  • ISBN: 1576108163

Flash 5 for Dummies

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Flash 5 For Dummies provides a light-hearted but thorough reference for anyone who wants to understand this bestselling tool quickly and in plain English. The authors cover each topic simply but in enough detail to make it useful. You will be able to quickly find any topic they need and get back to work without delay. The book is in the order you would use the program to create Web animation, also progressing from simple to complex. Beginners will be able to read the book from start to finish while intermediate users can look up only the sections they want. Flash has a high cross-platform profile. Luckily, one of the authors (Gurdy) is a Mac freak; the other (Ellen) is a PC stalwart. With this book discover how to animate your web pages, create cool web buttons, create or import graphics, design your entire web site using flash, optimize your animations for quick loading, make text spin, disappear, and more.

  • Cost: $17.49
  • Pages: 375
  • Edition: Book and CD-ROM edition
  • ISBN: 0764507362

Flash 5 for Windows and Macintosh

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Flash, which started as a program to create and animate vector art, has developed into a tool to create graphics on the web which incorporate animation, sound, and color. Exercises take Flash beginners through the basics of creating graphic elements, transforming them into animation, then adding ActionScript and sounds to make the animation into an interactive movie. The final section teaches the Flash Publish feature to create the HTML that will put the movie onto the web. A guide to getting a quick start with Macromedia Flash 5 for Windows and Macintosh, with an easy reference-like format that lets the reader look up what they want to learn and get straight to work. Topics include simple graphics, complex graphics on one layer, complex graphics on multiple layers, using object libraries, and on through using different kinds of animation (motion tweening vs. shape tweening) and the animation of whole scenes.

  • Cost: $15.39
  • Pages: 523
  • Edition: 1st edition
  • ISBN: 0201716143

Flash 5 Hands-on Training

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Jump in immediately and get your hands dirty with Flash 5 Hands On Training. The book's project based exercises, modeled on acclaimed teacher Lynda Weinman's unique brand of instruction, are the ideal way for busy professionals to learn this cutting-edge Web technology. The book emphasizes the practical: You'll master core Flash principles using classroom tested techniques and hard won tips that you can apply to real life projects. Flash 5 Hands-On Training gives you a complete learning experience, combining the best of book based and classroom instruction. You get the flexibility of following the book's clear, step-by-step exercises at your own pace, plus a CD full of sample files and QuickTime movies demonstrating key techniques. Topics include Flash techniques of drawing, animation, shape and motion tweening, bitmaps, text, movie clips, buttons, sound, and publishing. Learn to create your own professional interactive and animated Web sites.

  • Cost: $31.49
  • Pages: 768
  • Edition: Book and CD-ROM edition
  • ISBN: 0201731347

Flash 5 in an Instant

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Using the award-winning Visual learning system, this compact, value-priced guide shows visual learners how to get up and running on the core program features in Flash 5 which you'll use over and over again. Flash 5 in an Instant covers the most popular features of Flash 5, including creating both simple and complex graphics, layering, animation with motion and shape tweening, and adding sounds. Its concise, step-by-step instructions and consistent placement of elements make fast learning of essential Flash 5 tasks. Are you a visual learner who needs results right away? Do you prefer to focus on the essentials and skip the bells and whistles? If so, then this book is for you. Open it up and you'll find extra-large, step-by-step screen shots that show you how to tackle over 100 key Flash 5 tasks, from drawing a custom line and adding text to creating a motion tween and assigning button actions. Visual format shows you step by step.

  • Cost: $15.00
  • Pages: 256
  • Edition: 1st edition
  • ISBN: 0764536249

Flash 5 Primer

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A primer for multimedia developers, offering a guide through every main stage of Flash 5 production: managing large projects, importing images, audio, and video, creating artwork in Flash 5, using the Flash tools, preloading and trimming film size, adding interactivity, writing easy, effective scripts, and creating entire Flash 5 games and computer animation. Here are the crucial issues you face at every stage of Flash production and the solutions and examples you can rely on from the book: Manage large projects; Import images, video, audio, MP3s; Create artwork in Flash; Use the Timeline, Symbol Libraries, and other Flash tools; Add interactivity; Preload and trim file size; Write easy, powerful ActionScripts; Create full-fledged Flash games, and more. John Policano is a freelance graphic designer specializing in Flash and Web design. He recently designed the Web presence for SmithKline Beecham's Oxy campaign, which was covered in Adweek IQ.

  • Cost: $24.49
  • Pages: 304
  • Edition: 1st edition
  • ISBN: 013031093X

Flash 5 Quick Reference

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Flash 5 For Dummies Quick Reference will walk you through each step to create dynamic Web animation quickly. This book will guide you through the steps to using the drawing tools in Flash and your finished project will look as if a professional developer built the page. The easy-to-use lay-flat comb binding book allows you to view the steps needed to create a unique site hands-free and concentrate on the creativity of your page. A quick reference for using Flash 5 software, showing how to harness the power of its animation capabilities. Quick information on working with libraries, timelines, panels, drawing tools, and creating layers, buttons, movies, and instances. Written in a humorous style for a dash of fun. Plastic-comb binding. The quick reference is concise, "get it done", information, helpful alphabetical organization, convenient lay-flat binding, icons and other navigational aids, and much much more.

  • Cost: $12.99
  • Pages: 200
  • Edition: Spiral edition
  • ISBN: 076450780X

Flash 5 Studio

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A boost to the advanced level in programming with Flash 5. Offers readers who know the basics a broader and deeper knowledge of site design principles, Flash 5 content creation and enhancement, and other applications. Also offers the perspective of Flash 5 as a Web application front end. Topics covered in clude site design principles; Content creation including working with Smart Clips, combining Flash and external 3-D applications, cartoon animation, using video in Flash, sound, transparency, masking and text, buttons, and menus; ActionScript principles and creating with ActionScript, including simple and 3-D visual effects and simple and object-oriented games; Combining interactive Flash movies that draw data from outside sources, including using XML; Efficiently integrating Flash into a Web site, creatnig a preloader, and optimizing for search engines. With this book you will get a deeper understanding of Flash and ActionScript.

  • Cost: $34.99
  • Pages: 801
  • Edition: Book and CD-ROM edition
  • ISBN: 1903450306

Flash 5 Visual Insight

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Flash 5 Visual Insight provides an illustrative, simple approach to this leading web development program. The format grabs the readers' attention with screenshots and caption-like text teaching the applicable and useful fundamental elements of this program, such as tools and their options. Then, building on that base to guide readers through creating their own movie! A beginner to intermediate level guide to working with Flash 5 graphics software. Shows how to create a number of effects in Flash, using step-by-step, hands-on examples. Offers coverage of animation using key frames, designing Web pages, constructing static and animated buttons, and controlling animation using Actions. Each project deals with how to use Flash to solve common real-life Web-design situations, such as creating custom Web pages, working with layers, creating buttons, and making drop-down menus.

  • Cost: $17.49
  • Pages: 376
  • Edition: 1st edition
  • ISBN: 1576107000

Flash 5 Weekend Crash Course

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This book gets readers up-to-speed with the latest version of Macromedia Flash in just a weekend. It consists of 30 learning sessions over a period of three days. Each session is designed to take 30 minutes to complete, so the Crash Course is an intense 15-hour learning period beginning on Friday evening and ending on Sunday afternoon. Naturally, readers can adapt their learning to whatever schedule best suits their needs, but the message that a reader with no prior programming experience can learn the language or development environment in one weekend will be carried throughout the book. Topics include menu options, using pencil, brush, pen tools, layers, animated foreground content, designing flash logos, creating text effects, exploring sound to animation, creating strobes and advanced nested animations, exploring flash gradients, advanced bitmap techniques, using instant effects, options publishing and exporting and more.

  • Cost: $17.49
  • Pages: 377
  • Edition: Book and CD-ROM edition
  • ISBN: 0764535463

Flash 99% Good

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Within the professional Web design community, nothing is as important as attracting visitors and keeping them informed, happy, and ready to visit again. Flash is a key player in this equation, with the capacity to either transform your Web site into an engaging one, rich with motion and life, or mire it in overwhelming design and navigational difficulties. By exploring the relationship between the designer and usability expert, Award-winning Flash designer Kevin Airgid and widely respected information architect Stephanie Reindel present a solid program for conceiving, designing, testing, and succeeding with Flash design. Flash 99% Good: A Guide to Macromedia Flash Usability shows you definitively how integrate eye-popping visuals with friendly, easy-to-follow navigation. Discover expert approaches to typograhy, graphics, and animation; Achieve optimal results with the right mix of design and usability; and understand your target audience.

  • Cost: $31.49
  • Pages: 240
  • Edition: 1st edition
  • ISBN: 0072222875

Flash ActionScript Games

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This book will be the only game specific book for Macromedia Flash and ActionScript. Each chapter will study and deconstruct a new type of flash game or gadget, such as hunt and click games, catch and avoid games, or action and adventure games. The book will waste no time on illustration or animation directions but will focus solely on building games in Flash, including coding, the primary skill that most aspiring Flash game designers lack. A text teaching the use of Macromedial Flash 5 ActionScript through the creation of games. Features tutorials using brain teasers, word puzzles, and classic arcade games. The text's companion Web site contains all of the tools needed to create games: movies, source code, samples, and other helpful tools. Rosenzweig, who has written several books on Macromedia Director, here provides a detailed guide to using Macromedia Flash to create games. Flash basics are reviewed with a focus on those aspects.

  • Cost: $22.48
  • Pages: 432
  • Edition: 1st edition
  • ISBN: B00008CM3S

Flash Cartoon Animation

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You want to make an animated film. You've got the idea. You've got Macromedia Flash. What's the best way to script your cartoon, how do you start animating with Flash, what do you really need to know in order to get your ideas out there, and make you famous? Who better to ask than two talented professionals, who've not only worked for Disney, but also run the hugely successful cult website funnyazhell? Kevin Peaty and Glenn Kirkpatrick draw on their many years of studio experience and their knowledge of Flash to show you the best way to create great Flash cartoons that look as good as traditional animated films. This book follows the professional process, taking a creative idea from storyboard stage, through layout to publishing, via a detailed look at animation techniques, that will give you the kind of insight normally only gained from years spent in the industry. Use this book to create your own animated Flash masterpiece.

  • Cost: $20.99
  • Pages: 280
  • Edition: 1st edition
  • ISBN: 1903450985