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Flash MX Components enable the creation of self-contained design building blocks that can be simply dragged and dropped into any Flash movie. They are flexible enough to be easily customized to take care of many different tasks. You can repurpose the standard elements of your design, application, or game, and use them over and over again. Components can be used by anyone, not just the person who created them. So in this book, we've done all the hard work for you and collected together the Most Wanted components that will make your life easier. Flash components included are: Event Calendar; Text Editor; XML News Ticker; Tool Tip; Sketchpad; Video Player; Image Scroller; Patter Generators; Tab Contrl; Sliding Panel; Color Picker; Game Player Selector; Particle Emitter; Layout Manager; Data Grid; Movie Loader; Image Modulators; XML to ActionScript Converter; Virtual 3D Trackball; Text Animations, Dynamic Text Manager, and plenty of other Flash.
Macromedia Flash MX is the premier software for creating rich content for the Web and other media. Whether you're interested in developing complex Web applications, learning ActionScript, or mastering the new video capabilities in Flash MX, this book is filled with real world insights and tutorials on every major Flash concept. Flash MX Unleashed is the ultimate resource for anyone trying to take their Flash skills to the next level. It includes powerful tools and topics within Flash such as XML integration, components, and ColdFusion integration. Offers scripting capabilities and server-side connectivity for creating engaging applications, Web interfaces, and training courses. Covers those high-end topics, providing a solid reference for Flash developers. Topics include advanced ActionScript techniques, Flash animation, creating games in flash, database support for flash applications, flash video support, XML integration, and Flash components.
Macromedia Flash is the industry standard for designing and delivering low-bandwidth animations, presentations, and Web sites. In this first-of-a-kind reference, today's top Flash developers share secrets and strategies for creating dynamic Flash applications. Written by leading members of the Flash programming community, each chapter of Macromedia Flash ActionScript: Super Samurai focuses squarely on programming technique. While each chapter can stand alone, together they comprise the most complete compendium of Flash programming practices and techniques available. Focusing on real world projects and applications, the chapters cover such topics as JavaScript and Flash; optimizing 3D; integrating databases through ActionScripting, XML and Flash, and much more. Aimed at the intermediate to advanced developer, Macromedia Flash ActionScript: Super Samurai contains the most comprehensive set of Flash programming techniques ever assembled in one book.
Optimizing Flash Content with Shane Rebenschied is a CD-ROM-based tutorial developed for beginning to intermediate Flash users. Flash 5 is an authoring tool that enables you to create highly interactive and fast-loading Web content, combining vector and bitmap graphics. This CD-ROM covers workflow, file size, and performance optimization. During this CD-ROM tutorial you will learn how to reduce the file size of your Flash movie, how to make it play faster, and how to speed up working with Flash itself. Topics include the interface, drawing and color, animation basics, shape tweening, libraries, symbols, and instances, motion tweening, masking, type, importing bitmaps, buttons, movie clips, ActionScripting Basics, sound, publishing, integration, flash deconstruction, flash templates, and more. Shane Rebenschied is an instructor at lynda.com in Ojai, California. A graduate of the Art Center College of Design in Pasadena, California
Gives Macromedia Flash developers the foundational best practice OOP examples they've been craving for years. New and experienced OOP programmers will appreciate Penner's reassuring hand. Robert Penner, a renowned ActionScript innovator, shares his extensive insights into the world of Macromedia Flash programming. Learn the elemental theories of space, math, color, motion, and shape, then discover practical methods of employing theory to create a hybrid of organic and technological beauty. From the mechanics of motion design and architecture, to the industrial strength object oriented code that will help you create colors, sounds, motion, and interaction, Flash MX will take you to the limits of your imagination. Understand mathematical principles and their possiblities with Macromedia Flash, extend flash with the versatility and strength of object oriented ActionScript, and create dynamic flash designs and animation with ActionScript.
Macromedia Flash delivers sound, interactivity, graphics, and animations across multiple browsers and platforms. It enables developers to create interactive interfaces and distinctive Web applications. ActionScript is the behind-the-scenes programming language that offers greater control and functionality in Flash programming. Sams Teach Yourself Flash ActionScript in 24 Hours offers a clearly written, well organized introduction to programming Flash with ActionScript. The reader will be taught basic programming techniques while creating their own interactive Flash movies. Offers a clearly written, well organized introduction to programming Flash with ActionScript. Learn how to create user interactivity on your web site; manage how your Flash movies are streamed to users; use the Script Editing windows to navigate your scripts; create and use Smart Clips through scripting; communicate efficiently with web servers; and control the Flash timeline.
Learn Macromedia Flash MX from the absolute beginning through The Flash MX Project. This book begins with web project management concerns and challenges as well as Web design considerations and concepts, and then quickly progresses through beginning and intermediate Flash MX skills. Then it continues with a Workshop, in which you are taken stepbystep through applying those concepts and techniques to an actual Flash movie. Reflecting the popularity, style, and awardwinning innovation of many children's activity web sites, including Crayola and Lego, The Flash MX Project features a fictional children's activity site. You will build an entire Flash web site that includes compelling graphics and animation, audio, video, ActionScript driven activities, games and personalization, and XML driven forms. If you wish to learn a specific aspect of Flash MX, you'll be able to go right to the seminar that covers it and view the flash source files from the CD.
This book provides a basic introduction to Flash to readers who have minimal computing experience. After working with this book, readers will be able to add exciting Flash animations to their own websites. The author covers essential skills and techniques, quickly allowing readers to use Flash to incorporate attention grabbing animations, buttons, and sounds into their websites. Addison-Wesley's Web Wizard Series is a series of brief, introductory books written by instructors, and covering Internet and Web programming topics of interest to anyone who wants to create web pages. Written for graphic artists new to web design and computer hobbyists, this guide introduces the basics of creating animations, adding action and sounds, and publishing files called movies to the web with the Flash animation program. The final chapters provide an introduction the ActionScript, and outline suggested Flash design practices.
Usually, if you need an object to move from one spot on your stage to another, a simple motion tween would suffice. But sometimes you may need your animations to be a little more interactive. Perhaps something your users does is going to determine where the object will end up when it is animated. If you decided to do this using the traditional motion tween, you'd have to create several different animations and then, depending on the user's actions, you'd have to take the Flash movie to the appropriate frame. This option is fine if there are only one or two or three different places for your object to end up. But what if the final resting place for the object at the end of the animation needed to be completely variable. Well, if this is the case, then the best solution is to create the animation using ActionScript. In this tutorial, you'll learn how to do that using the onEnterFrame event.
An instant classic: a transition that fades in the new MovieClip horizontally or vertically. With the help of an ease formula you can set organic movements and set the duration and direction of the transition. It also supports animated content and videos. Key features include: Easily creates a classic transition; Set length of the transition as well as direction; Support animations and videos; Easy to use; Extensive example files included; Free updates. All of their filters are based on Flash 8 technology and are not downwardly compatible (and are therefore not working with Flash MX). Available for ActionScript 2 and ActionScript 3.
Displays images on an engaging interactive 3D wall using the Papervision3D engine. Displays the wall flat or at any curvature to create a truly unique look. The viewer can also scroll, tilt and zoom the wall freely. Includes a built-in preloader for seemless transitions between thumbs and large images. Over 60 parameters to customize your wall ensures unlimited number of looks and an enticing viewer experience. Available for ActionScript 3.0 (Flash CS3) only. Features include: flat or curved wall; interactive wall tilting; customizable animation settings; swivel camera; glow and reflection; depth of field; built-in skinnable scrollbar and preloader; double sided thumbnails; adjustable number of rows and spacing; mouse and keyboard interactivity; external xml file; xml or component inspector; mouse events; Papervision3D engine.
In order to create a transition from one MovieClip to the next using a circular mask you can now download the Iris Transition Effect for free. Set the length of the transition and decide on an ease formula for organic movement of the effect. In addition, you can set the component to refresh in every frame and that way apply this effect to MovieClips that include animated content. Key features include: Set the speed of the transition; Add an ease formula for additional movement; Support animations and videos; Easy to use; Extensive example files included; Free updates. All of their filters are based on Flash 8 technology and are not downwardly compatible (and are therefore not working with Flash MX). Available for ActionScript 2 and ActionScript 3. Works with Flash 8 and Flash CS3.
With this effect your transitions go through an amazing pixilation process making this a unique effect. Features: Easy to use; Transition parameters adjustable-you can change the tile creation speed, tile animation speed, tile width, tile height, and what animation mode it is in; Extensive example files included; Free updates. Filters are based on the latest Flash 8 technology and are not downwardly compatible (and are therefore not working with Flash MX). May or may not work with video files. Available for ActionScript 2 and ActionScript 3. Works with Flash 8 and Flash CS3.
Creating wave effects on any banner animations has never been easier. Compatible with Flash 8 or Flash CS3 this Waving Flag Effect instantly applies a filter on any image that makes it look like it is blowing in the wind. It can be used on Flash Timeline or ActionScript. This component will generate a.swf file that can be used on any existing projects using Windows or Mac OSX. Key Features include: Filesize of this filter in compressed swf: 7KB; Makes any image appear like a flag waving in the wind; Full control over the parameters: 'wind speed', 'wind direction', amount of shadow and fixed position; Extensive sample files included; Free updates. Available for ActionScript 2 and ActionScript 3.
Nortel Network's KidzOnline offers a series of entertaining tutorial videos completely free. Join host Gino and his animated side-kick Tweener as they explore the basics of Flash, the history of 2D animation, animation principles, the Flash interface, the toolbox, keyframing, tweening, actionscripting, importing, symbols, using sound, and even special effects. Unlike most online Flash resources, these videos and associated E-learning materials are professional productions due to KidzOnline's 3 million dollar annual budget.
Showcase of the best Flash animation sites, pixel fonts and resources as voted by the community. Find inspiration for your Flash projects. Categories include: Best Flash Sites, Showcase Archive, Pixel Fonts, Software Reviews, Resources, and Articles. Specific topics include: Photographic artwork, vector graphics artwork, cartoons and anime, corporate, e-commerce, educational, experimental, Flash 3D, games, motion graphics, navigation, technical merit, typography, video, wingdings and symbols, forums, tutorials, flash remoting, and flash humor.
AGI's Adobe Flash training instructors are Flash experts, authors, and technical editors. The courses you see listed on their website are available at their New York, Boston, Chicago, Orlando, Philadelphia, or Harrisburg, PA, locations or can be taught at your location. AGI offers regularly scheduled public Adobe Flash training classes and also private Flash training classes including: Adobe Flash Training Class Level I: Design, Animation and Content Creation; Adobe Flash Training Class Level II: Advanced Design Concepts and ActionScript Essentials (ActionScript 3.0); Adobe Flash Training Class Level III: Advanced ActionScript Programming; Adobe Flash Lite Training Class: Flash Design for Mobile Devices; Private and customized Adobe Flash Training programs. AGI also offers Adobe Flash training videos and books if you aren't able to attend their classes.