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Tap into the full power of Flash MX by learning how and when to employ ActionScripting. ActionScripting in Flash MX is structured into 2 parts. In the Foundation section readers learn general programming theory and how it applies to Flash. Then the book progresses through more complex Flash ActionScripting applications, including functions, arrays, objects, components, and interfacing with external data. Short tasks and real-world analogies demonstrate specific concepts. In the Workshop section, the reader actually builds practical applications that range in complexity from beginner to advanced. At the end of the Workshop section, the reader will actually debug broken scripts. This book covers the gamut from novice to expert, but it shows real strength in getting basic Flash users into some serious programming. Kerman starts off assuming knowledge of fundamental tools and animation, and moves right into building familiarity with ActionScript.
A boost to the advanced level in programming with Flash 5. Offers readers who know the basics a broader and deeper knowledge of site design principles, Flash 5 content creation and enhancement, and other applications. Also offers the perspective of Flash 5 as a Web application front end. Topics covered in clude site design principles; Content creation including working with Smart Clips, combining Flash and external 3-D applications, cartoon animation, using video in Flash, sound, transparency, masking and text, buttons, and menus; ActionScript principles and creating with ActionScript, including simple and 3-D visual effects and simple and object-oriented games; Combining interactive Flash movies that draw data from outside sources, including using XML; Efficiently integrating Flash into a Web site, creatnig a preloader, and optimizing for search engines. With this book you will get a deeper understanding of Flash and ActionScript.
Flash can be used for many purposes, but making visually stunning effects to impress your boss, your friends, and anyone who looks at your site is one of the most rewarding. The eight leading designers in this full color book take these effects apart, showing you how to adapt your basic Flash knowledge to achieve results exceeding anything you thought possible. The effects stay true to the tried and tested friends of ED design-centric approach, with full exercises and explanations for each effect. Topics include: ground-breaking site navigation; a dynamic MP3 jukebox; cartoon animation; and Flash math visual effects. Learn how to create the most requested and popular Flash effects in action today, including visual effects and actual design techniques. All you need to use this book is a knowlegde of the Flash MX interface, and some imagination. So sit back, relax, and open up your mind to the visual potential of Flash MX.
Animation is a multifaceted and a complicated process. Flash is a notoriously quirky tool. No wonder many fail to master the skill of animating with Flash. Here at least is a solution to the "how" of the Flash interface. Flash has so many interrelated tools and adjustment panels, it's good to see them systematically explored and explained. I've used Flash for years and still found some hidden powers. Flash's more advanced tools are not overlooked. There are lessons on building guide paths, mask layers, buttons and scripting for control of movie clips and sound track. To use Flash properly, you need to know everything on this CD by heart. This is a painless (except perhaps for the $150 price) way to acquire that knowledge. These lessons are like having a knowledgable friend with a clear lesson plan beside you. Hits all the basics but gets well into subtleties of the complex process of animation.
Learning Macromedia Flash 5 provides students the knowledge and experience they need to design and build animations for use on Web pages, in presentations, and as stand-alone movies. The total-immersion, hands-on tutorial walks students step by step, mouse-click by mouse-click, keystroke by keystroke through the various features of Macromedia Flash 5 e.g., graphics, simple and advanced animation techniques, sound, text, and programming scripts. The well-illustrated, spiral-bound manual contains easy-to-read, appealingly formatted procedural explanations and step-by-step exercises in a multi-part Lesson format. Learning Macromedia Flash 5 includes topics such as: Flash 5 Basics; Create a Movie; Enhance a Movie; Publish a Movie; Advanced Flash; and Projects and Challenges. The CD-ROM includes data files, evaluation version of Macromedia Freehand, Dreamweaver, and Fireworks.
Introduction to Macromedia Flash MX 2004 provides a comprehensive introduction to the newly released Flash MX 2004. The training class assumes no prior knowledge of Flash or Web design. Advanced Macromedia Flash MX 2004 with ActionScript 2 teaches how to program in ActionScript 2 to make Flash sites more interactive and dynamic. The training class assumes basic knowledge of Flash MX 2004. Advanced Development with Macromedia Flash MX Professional 2004 teaches how to build rich internet applications with Macromedia Flash MX Professional 2004.