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Takes beginners on a deluxe tour of the ins and outs of C programming. It provides detailed information in a friendly, informative manner, and talks to you at your level, without talking down to you. Absolute Beginner's Guide, Second Edition, teaches you the basics of C, including how to organize a program, print to the screen, and store data. Numerous concepts, such as variables, operators, file I/O, pointers, arrays, and functions might seem foreign now, but with this book, you will become a proficient C programmer. Friendly icons highlight notes, clues, pitfalls, warnings, and rewards to make the text easier for you to follow and understand. A tear-out card of C functions, a hierarchy chart, a special "Where Do I Go From here" section, and other useful quick reference materials are also included for your convenience. Learn C programming terms and concepts in a non-cryptic style which presumes no prior programming knowledge or experience.
After a tour of basic C++, the book looks at more advanced C++ features, such as templates, including built-in support for containers. Besides tapping the strength of Standard C++, you also will learn to design with your own templates. All examples make use of the command line and console (without GUI programs), but the advantage is that this code should run on any of today's operating systems and compilers. Later sections cover the basics of class design, which include good coverage of operator overloading and inheritance. Topics covered include: Introduction to C++; Console I/O with stream classes; Basic string handling; Loop and flow-control statements; Arrays; functions; methods; Standard Template Library; Iterators; Sorting and generic functions; Basic class design; Pointers and arrays; File I/O; Memory management including statically and dynamically allocated memory; Stream support; Conversion operators; Operator Overloading; and much more.
Even working C++ programmers may not be familiar with all the advanced features of the Standard C++. The approach throughout Beginning C++ is to cover what C++ does out of the box. (One good reason to consider C++ instead of Java, for example, is that C++ is very close to becoming an international standard, while Java continues to fragment amid proprietary disputes between vendors such as Sun Microsystems and Microsoft.) Even early chapters introduce Standard Library features along with basic C++ data types, keywords, operators, and flow control statements. The built-in C++ string class gets full coverage, all before the book introduces the concepts of pointers. Later chapters explore topics in class design, which lets you design custom effective classes in C++. Thorny issues in class design, such as inheritance, virtual methods, and the proper use of default and copy constructors, as well as advantages of operator overloading are included.
C For Dummies, Volume Two, is the much awaited sequel to C For Dummies, Volume One. It's the rest of the story filled with relevant information that C programmers need to know. This down-to-earth reference explores the short history of the C language and provides helpful tips that show users how to trouble-shoot in C. Soon, you'll be able to figure out functions and find out how to deal with the ever-changing variables and math associated with C programming. It's actually explained in a way that makes C fun and easy to understand! This book includes advice on how to get the best hand-holding information ever written about pointers; Create large projects; Find detailed information about strings, structures, and disk access; Discover a C language summary; Read special information about Borland and Microsoft compilers; Implement tips and tricks from C gurus; Ace the fun quizzes and final exams that appear after each lesson and chapter.
Sams Teach Yourself C for Linux Programming in 21 Days presents C programming techniques in a logical and easy-to-follow sequence that helps you understand the principles involved in developing C programs. You'll begin the basics of writing a program, then move on to arrays, pointers, disk input/output, functions, and more. Learn the basics of C, including variables, constants, conditional statements, loops, pointers, data structures, input/output, and functions. This book presents C in the most logical and easy-to-learn sequence, and is geared towards programmers learning the C language for Linux. Also included will be additional material needed to develop and execute programs for Linux. Erik de Castro Lopo is a professional Research and Develpoment engineer who lives and works in Sydney Australia. He used UNIX extensively while at University and discovered Linux in 1995. He is a regular visitor to the Linux Usenet newsgroups.
This book is meant to help the reader learn how to program in C. It is the definitive reference guide, now in a second edition. Although the first edition was written in 1978, it continues to be a worldwide best-seller. This second edition brings the classic original up to date to include the ANSI standard. We have tried to retain the brevity of the first edition. C is not a big language, and it is not well served by a big book. We have improved the exposition of critical features, such as pointers, that are central to C programming. We have refined the original examples, and have added new examples in several chapters. For instance, the treatment of complicated declarations is augmented by programs that convert declarations into words and vice versa. As before, all examples have been tested directly from the text, which is in machine-readable form. This second edition of The C Programming Language describes C as defined by the ANSI standard.
Teach Yourself C++ is a concise guide to one of the most popular programming languages in use today. All aspects of the programming are clearly explained, with examples and exercises used throughout. The book covers data storage and flow control, standard library functions, the preprocessor, pointers and reference variables, object-oriented programming. Richard Riley is an experience computer programmer and has written extensively in C++, Perl, Java, JavaScript and HTML. Topics include and introduction to C++, C++ compiler, the code linker, handling data, physical memory, casting, control statements such as the if statement and switch statement, loops, break and continue, arrays, handling strings in C++, declaring functions, data scope, the C Standard Library, header files, classic C I/O, simple file handling, Blocked I/O, trick string manipulation, dynamic memory allocation, the preprocessor, the #include directive, macro traps, and much more.
The Deitels' C++ How to Program is the most comprehensive, practical introduction to C++ ever published with hundreds of hands-on exercises, roughly 250 complete programs written and documented for easy learning, and exceptional insight into good programming practices, maximizing performance, avoiding errors, debugging, and testing. This new Fourth Edition has an upgraded OOD/UML case to latest UML standard, as well as significant improvements to exception handling and operator overloading chapters. Features enhanced treatment of strings and arrays as objects earlier in the book using standard C++ classes, string and vector. The book retains every key concept and technique ANSI C++ developers need to master: control structures, functions, arrays, pointers and strings, classes and data abstraction, operator overloading, inheritance, virtual functions, polymorphism, I/O, templates, exception handling, file processing, data structures, and more.
Expert C Programming reveals the coding techniques used by the best C programmers. It relates C to other languages, and includes an introduction to C++ that can be understood by an programmer without weeks of mind-bending study. Covering both the IBM PC and UNIX systems, it is an entertaining and educational romp through C showing how experts really use it. Expert C Programming is a must read for anyone who wants to learn more about the implementation, practical use, and folklore of C. Defying the stereotypical notion that technical books tend to be boring, Expert C Programming offers a lively and often humorous look at many aspects of C, from how memory is laid out to the details of pointers and arrays. This is a very different book on the C Language. It presents dozens of astonishing examples including software that blew up the space probe to Venus, the C bug that shut down the entire AT&T phone system, C programmer job secrets, and much more.
Your first aid kit for building and debugging your programs. Now updated to cover the latest ANSI C++ standards, this friendly guide gives you a C++ jump start with expanded coverage of beginning programming techniques. From classes and hierarchies to libraries, the easy-to-follow explanations of object-oriented and non-object-oriented C++ concepts and the step-by-step instructions will have you programming in no time. You will be able to conquer C++ with confidence using this completely revised and updated guide. This edition features expanded coverage of beginning programming in C++, with step-by-step instructions on non-object-oriented and object-oriented programming. The CD-ROM contains the C++ GNU compiler, sample code, and more. With this Dummies edition, discover how to write programs, create source codes, use the Visual C++ help system, build objects, develop C++ pointers, debug programs, and more.
Discusses methods for linking the power of compiled languages into Internet interfaces. Shows beginning to advanced programmers how to link existing C++ and C code to HTML GUI Internet capabilities. The primary focus is methods for using C++ and C for developing the cgi-bin programs. These include capabilities unavailable through other methods, such as continuity across forms, hidden variable files, and cgi HTML. The book also contains techniques for programming in C++ and C, such as pointers to functions and parsing, as well as general material on the Internet, such as object analysis of Web pages and applets and cgi. Contains lists of terminology and further reading, and appendices on C++ and C version of forms routines and interactive games. The book includes maximizing effieciency and minimizing resource usage in your cgi-bin programs, create forms, interactive games, control system animation, questionaires, and real time applications
Fully revised and beefed up with plenty of new material on today's Standard C++, the new edition of Bruce Eckel's Thinking in C++: Volume I is an excellent tutorial to mastering this rich programming language, filled with expert advice and written in a patient, knowledgeable style. Topics include Introduction to objects, inheritance, composition, polymorphism, exception handling, analysis and design fundamentals, advantages of C++, transitioning from C, compiling and building programs, writing C++ functions, flow control, C++ operators, data types, casting, debugging tips, pointers to functions, designing reusable C++ classes, conditional compilation and header files, access specifiers, constructors and destructors, function overloading and default arguments, using const and static effectively, inlining, namespaces, references, copy constructors, operator overloading, using new and delete for dynamic objects, virtual functions and more.
Sams Teach Yourself C in 21 Days, Fifth Edition presents C programming techniques in a logical and easy-to-follow sequence that helps you understand the principles involved in developing C programs. Learn the basics of writing a program, then move on to arrays, pointers, disk input/output, functions, and more. This book covers the basics of C including variables, constants, conditional statements, loops, pointers, data structures, input/output, and functions. Sams Teach Yourself C in 21 Days, Fifth Edition, presents C in the most logical and easy-to-learn sequence, and is geared towards programmers learning the C language. Provides the perfect starter kit for new C programmers. Includes the basic coverage of C including variables, constants, conditional statements, loops, pointers, data structures, disk input/output, and functions. Peter Aitken is an associate professor at Duke University Medical Center who has developed tools using C and C++.
Written in a clear, concise, and uncompromising style, STL Programming from the Ground Up is a fast paced tutorial that provides dozens of ready-to-run examples, programming pointers, and insider tips. It starts with the basics, including a brief history of the STL and its recent standardization, and then describes all of its components. Detailed chapters cover the various containers, algorithms, iterators, function objects, and adapters supported by the STL. You'll even learn how to create your own containers and algorithms! Throughout, you'll find Herb's "In Depth" boxes packed with critical insights and practical techniques. Topics include and overview of STL; The sequence containers: vector, list, deque; The associate container: map, multimap, set, and multiset; The container adapaters: queue, stack, and priority_queue; Algorithms; Function Objects; Binders, negators, adn predicates; Creating your own containers, and much more!
This is an answer book that provides solutions to all the exercises in The C Programming Language, Second Edition, by Brian W. Kernigham and Dennis M. Ritchie. Careful study of the C Answer Book, Second Edition, used in conjuction with K&R, will help you understand C and teach you good C programming skills. You cannot learn a programming language by only reading the language constructs. It also requires programming -- writing your own code and studying those of others. We use good features of the language, modularize our code, make extensive use of library routines, and format our program to help the reader see the logical flow. Skills you can obtain include structure assignment, enumeration, void type, stronger type checking, pointers, operators, expressions, control flow, program structure, input and output, the unix system interface, and much more. The book includes a tutorial introduction to the C programming language as well.
Online training course containing 3 modules and 30 hours of training material. Learn C programming in 21 days covers C components, writing and debugging programs, pointers, numeric arrays, characters and strings, statements and functions, memory management, variable Scope, manipulating Strings, and using disk files. Skill assessments, exercises and sample files to download. Online tutor also available. Other courses also available in HTML, DHTML, ASP, Flash MX, Flash Actionscript, Java, ColdFusion MX, Visual Basic, JavaScript and XML.