Below you will find 0 categories and 5 links related to C And C++ Operator Overloading Resources.
After a tour of basic C++, the book looks at more advanced C++ features, such as templates, including built-in support for containers. Besides tapping the strength of Standard C++, you also will learn to design with your own templates. All examples make use of the command line and console (without GUI programs), but the advantage is that this code should run on any of today's operating systems and compilers. Later sections cover the basics of class design, which include good coverage of operator overloading and inheritance. Topics covered include: Introduction to C++; Console I/O with stream classes; Basic string handling; Loop and flow-control statements; Arrays; functions; methods; Standard Template Library; Iterators; Sorting and generic functions; Basic class design; Pointers and arrays; File I/O; Memory management including statically and dynamically allocated memory; Stream support; Conversion operators; Operator Overloading; and much more.
Even working C++ programmers may not be familiar with all the advanced features of the Standard C++. The approach throughout Beginning C++ is to cover what C++ does out of the box. (One good reason to consider C++ instead of Java, for example, is that C++ is very close to becoming an international standard, while Java continues to fragment amid proprietary disputes between vendors such as Sun Microsystems and Microsoft.) Even early chapters introduce Standard Library features along with basic C++ data types, keywords, operators, and flow control statements. The built-in C++ string class gets full coverage, all before the book introduces the concepts of pointers. Later chapters explore topics in class design, which lets you design custom effective classes in C++. Thorny issues in class design, such as inheritance, virtual methods, and the proper use of default and copy constructors, as well as advantages of operator overloading are included.
The Deitels' C++ How to Program is the most comprehensive, practical introduction to C++ ever published with hundreds of hands-on exercises, roughly 250 complete programs written and documented for easy learning, and exceptional insight into good programming practices, maximizing performance, avoiding errors, debugging, and testing. This new Fourth Edition has an upgraded OOD/UML case to latest UML standard, as well as significant improvements to exception handling and operator overloading chapters. Features enhanced treatment of strings and arrays as objects earlier in the book using standard C++ classes, string and vector. The book retains every key concept and technique ANSI C++ developers need to master: control structures, functions, arrays, pointers and strings, classes and data abstraction, operator overloading, inheritance, virtual functions, polymorphism, I/O, templates, exception handling, file processing, data structures, and more.
Fully revised and beefed up with plenty of new material on today's Standard C++, the new edition of Bruce Eckel's Thinking in C++: Volume I is an excellent tutorial to mastering this rich programming language, filled with expert advice and written in a patient, knowledgeable style. Topics include Introduction to objects, inheritance, composition, polymorphism, exception handling, analysis and design fundamentals, advantages of C++, transitioning from C, compiling and building programs, writing C++ functions, flow control, C++ operators, data types, casting, debugging tips, pointers to functions, designing reusable C++ classes, conditional compilation and header files, access specifiers, constructors and destructors, function overloading and default arguments, using const and static effectively, inlining, namespaces, references, copy constructors, operator overloading, using new and delete for dynamic objects, virtual functions and more.
Tom Swan's GNU C++ for Linux teaches C++ programmers how to program for the Linux operating system using the GNU C++ compiler. It deals with Linux-specific programming issues and covers topics such as Linux programming fundamentals, Kernel programming, device drivers, Tom Swan's "Developer Toolbox", X Windows development, class libraries, object-oriented programming, and references to reserved words, operator precedence, and Internet sites for more information. Topics include compiling and linking, warnings and errors , modular programming methods, C++ programming techniques, object-oriented classes, memory management, the object copy-on-write method, templates and exceptions, operator and function overloading, flie input and output, the Standard Template Library, Algorithms and containers, X windowing developmemnt, Xlib graphics, menus, and toolbars, the V class library for X and much more. This book focuses on the GNU C++ environment in Linux.