C And C++ Guide To C Resources

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C and C++ : Books

Absolute Beginner's Guide to C

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Takes beginners on a deluxe tour of the ins and outs of C programming. It provides detailed information in a friendly, informative manner, and talks to you at your level, without talking down to you. Absolute Beginner's Guide, Second Edition, teaches you the basics of C, including how to organize a program, print to the screen, and store data. Numerous concepts, such as variables, operators, file I/O, pointers, arrays, and functions might seem foreign now, but with this book, you will become a proficient C programmer. Friendly icons highlight notes, clues, pitfalls, warnings, and rewards to make the text easier for you to follow and understand. A tear-out card of C functions, a hierarchy chart, a special "Where Do I Go From here" section, and other useful quick reference materials are also included for your convenience. Learn C programming terms and concepts in a non-cryptic style which presumes no prior programming knowledge or experience.

  • Cost: $9.89
  • Pages: 309
  • Edition: 2nd edition
  • ISBN: 0672303418

Borland C++ Builder 6 Guide

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C++Builder 5 Developer's Guide is a completely new book authored by insiders of the C++Builder development community. You will learn advanced debugging techniques using CodeGuard, master multi-tier distributed applications with MIDAS 3, discover the latest in multi-media techniques with OpenGL, DirectX, and others, master memory management, learn how to build a chat system with TCP/IP, and more. XML, HTML, CORBA, VisiBroker, ActiveX, and COM+ Server are new features covered by this new edition. Born from exchanges on "The Bits" C++ Builder technical discussion list, this book includes articles by 34 contributors from around the world who set out to explore not only material new to version 5, but also developer techniques and topics not covered anywhere else. The result is a guide to help developers expand their existing C++ Builder skills to create better, larger, more complex applications. This is not a C++ primer on the C++ Builder application.

  • Cost: $41.99
  • Pages: 1128
  • Edition: 1st edition
  • ISBN: 0672324806

C Programming Language

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This book is meant to help the reader learn how to program in C. It is the definitive reference guide, now in a second edition. Although the first edition was written in 1978, it continues to be a worldwide best-seller. This second edition brings the classic original up to date to include the ANSI standard. We have tried to retain the brevity of the first edition. C is not a big language, and it is not well served by a big book. We have improved the exposition of critical features, such as pointers, that are central to C programming. We have refined the original examples, and have added new examples in several chapters. For instance, the treatment of complicated declarations is augmented by programs that convert declarations into words and vice versa. As before, all examples have been tested directly from the text, which is in machine-readable form. This second edition of The C Programming Language describes C as defined by the ANSI standard.

  • Cost: $40.00
  • Pages: 272
  • Edition: 2nd edition
  • ISBN: 0131103628

C++ (Teach Yourself Books)

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Teach Yourself C++ is a concise guide to one of the most popular programming languages in use today. All aspects of the programming are clearly explained, with examples and exercises used throughout. The book covers data storage and flow control, standard library functions, the preprocessor, pointers and reference variables, object-oriented programming. Richard Riley is an experience computer programmer and has written extensively in C++, Perl, Java, JavaScript and HTML. Topics include and introduction to C++, C++ compiler, the code linker, handling data, physical memory, casting, control statements such as the if statement and switch statement, loops, break and continue, arrays, handling strings in C++, declaring functions, data scope, the C Standard Library, header files, classic C I/O, simple file handling, Blocked I/O, trick string manipulation, dynamic memory allocation, the preprocessor, the #include directive, macro traps, and much more.

  • Cost: $10.47
  • Pages: 192
  • Edition: paperback
  • ISBN: 0658006967

C++ For Dummies

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This handy reference presents eight book-length modules that show readers how to conquer all aspects of C++, today's most widely used programming language for software applications, with 3.6 million developers. Includes an easy-to-understand C++ primer for beginners; Features chapters on game programming, creating enterprise applications, and Web services for experienced developers; Offers complete coverage of all the most popular compilers and intergrated development environments for C++, including gcc, Borland, CodeWarrior and Microsoft's new Visual C++ .NET and Visual Studio .NET IDE; CD-ROM contains all code examples from the book and the GNU C++ compiler. This guide will introduce C++, objects and classes, fixing programs, advanced programming, reading and writing files using C++, and Visual Studio and MFC. Author Jeff Cogswell is a software engineer, writer, consultant, and former educator. He is also the author of other programming books.

  • Cost: $24.49
  • Pages: 854
  • Edition: Book and CD-ROM edition
  • ISBN: 0764517953

C++ Gotchas

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C++ Gotchas is the professional programmer's guide to avoiding and correcting ninety-nine of the most common, destructive, and interesting C++ design and programming errors. It also serves as an inside look at the more subtle C++ features and programming techniques. This book discusses basic errors present in almost all C++ code, as well as complex mistakes in syntax, preprocessing, conversions, initialization, memory and resource management, polymorphism, class design, and hierarchy design. Each error and its repercussions are explained in context, and the resolution of each problem is detailed and demonstrated. Readers will discover how to escape both common and complex traps associated with C++; How to produce more reusable, maintainable code; Advanced C++ programming techniques; Nuances of the C++ language. Readers will also learn more about commonly misunderstood features of C++ used in advanced programming and design.

  • Cost: $44.99
  • Pages: 352
  • Edition: 1st edition
  • ISBN: 0321125185

C++ Network Programming

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C++ Network Programming, Volume 2, focuses on ACE frameworks, providing thorough coverage of the concepts, patterns, and usage rules that form their structure. This book is a practical guide to designing object-oriented frameworks and shows developers how to apply frameworks to concurrent networked applications. C++ Networking, Volume 1, introduced ACE and the wrapper facades, which are basic network computing ingredients. Volume 2 explains how frameworks build on wrapper facades to provide higher-level communication services. This book contains an overview of ACE frameworks; Design dimensions for networked services; Descriptions of the key capabilities of the most important ACE frameworks; Numerous C++ code examples that demonstrate how to use ACE frameworks. C++ Network Programming, Volume 2, teaches how to use frameworks to write networked applications quickly, reducing development effort and overhead. It can prove to be an invaluable asset.

  • Cost: $39.99
  • Pages: 384
  • Edition: 1st edition, Volume 2
  • ISBN: 0201795256

C++ Programming Language

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This is a special 3rd edition of the C++ Programming Language which includes two new appendixes on locales and standard library exception safety. The result is a complete authoritative coverage of the C++ Language, its standard library, and key techniques. In this edition, author Bjarne Stroustrup, the creator of C++, presents the full specification for the C++ language and standard library, a spec that will soon become the joint ISO/ANSI C++ standard. Past readers will find that the new edition has changed a great deal and grown considerably to encompass new language features, particularly run-time type identification, namespaces, and the standard library. Topics include abstract classes as interfaces; class hierarchies for object-oriented programming; exceptions for regular error handling; standard containters and algorithms; standard strings, I/O strings, and numerics; namespaces for modularity in large-scale software; and many other aspects.

  • Cost: $64.99
  • Pages: 1040
  • Edition: 3rd edition (Special)
  • ISBN: 0201700735

C++ Standard Library

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Programming with the C++ Standard Library can certainly be difficult, but Nicolai Josuttis's The C++ Standard Library provides one of the best available guides to using the built-in features of C++ effectively. The C++ Standard Library provides plenty of default functionality in the form of the Standard Template Library (STL) for containers (like vectors and linked lists), as well as generic algorithms (which allow you to sort, search, and manipulate elements inside containers). The best thing about The C++ Standard Library is that it gives the reader a concise guide to working with these basic containers (from lists to sets and maps, with everything in between). Each container type is explained along with short code excerpts. Moreover, in a reference section, the author explores the connections between each container type, showing how they share similar methods. The C++ Standard Library can be a real timesaver for a programmer.

  • Cost: $57.99
  • Pages: 832
  • Edition: 1st edition
  • ISBN: 0201379260

Complete Idiot's Guide to C++

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The Complete Idiot's Guide to C++ is the fun way to study the basics. By learning the mysteries of the C++ program, you'll no longer fear the bite of the bits. From why to use C++ to how to use C++, this book spells it out easily. Soon phrases like the antimatter version of cout, multidimensional arrays, and binary files won't sound so foreign. And you'll be programming faster than you used to say, "OOPs, I just trashed all those files. Did you need those, George?" This book includes the jargon, the geeky talk, and boring bits; Learn how to spread yourself out in space with multidimensional arrays; Combine arrays and functions to build very useful C++ code; Receive expert advice on the best ways to learn object-oriented programming; Work with constants and variables; Know your ints from your floats; Learn the syntax of the for loop; Populate and array at runtime; Use alternative ways to store data; Take pity on the overloaded operator and more.

  • Cost: $20.00
  • Pages: 342
  • Edition: Book and CD-ROM edition
  • ISBN: 0789718162

Effective C++

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This exceptionally useful text offers Scott Myers's expertise in C++ class design and programming tips. The second edition incorporates recent advances to C++ included in the ISO standard, including namespaces and built-in template classes, and is required reading for any working C++ developer. The book opens with some hints for porting code from C to C++ and then moves on to the proper use of the new and delete operators in C++ for more robust memory management. The text then proceeds to class design, including the proper use of constructors, destructors, and overloaded operator functions for assignment within classes. (These guidelines ensure that you will create custom C++ classes that are fully functional data types, which can be copied and assigned just like built-in C++ classes.) The author also provides a handful of suggestions for general class design, including strategies for using different types of inheritance and encapsulation.

  • Cost: $37.95
  • Pages: 256
  • Edition: 2nd edition
  • ISBN: 0201924889

GNU C++ for Dummies

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Your first aid kit for building and debugging your programs. Now updated to cover the latest ANSI C++ standards, this friendly guide gives you a C++ jump start with expanded coverage of beginning programming techniques. From classes and hierarchies to libraries, the easy-to-follow explanations of object-oriented and non-object-oriented C++ concepts and the step-by-step instructions will have you programming in no time. You will be able to conquer C++ with confidence using this completely revised and updated guide. This edition features expanded coverage of beginning programming in C++, with step-by-step instructions on non-object-oriented and object-oriented programming. The CD-ROM contains the C++ GNU compiler, sample code, and more. With this Dummies edition, discover how to write programs, create source codes, use the Visual C++ help system, build objects, develop C++ pointers, debug programs, and more.

  • Cost: $17.49
  • Pages: 425
  • Edition: 4th edition
  • ISBN: 076450746X

Large-Scale C++ Software Design

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Developing a large scale software system in C++ requires more than just a sound of understanding of the logical design issues covered in most books on C++ programming. To be successful, you will also need a grasp of physical design concepts that, while closely tied to the technical aspects of development, include a dimension with which even expert software developers may have little or not experience. This is the definitive book for all C++ software professionals involved in large development efforts such as databaes, operating systems, compilers, and frame-works. It is the first C++ book that actually demonstrates how to design large systems, and one of the few books on object-orinted design specifically geared to practical aspects of the C++ programming language. Lakos provides you with a catalog of specific techniques designed to eliminate cyclic, compile time, and link time dependencies. He then extends the concepts to very large systems.

  • Cost: $54.99
  • Pages: 846
  • Edition: 1st edition
  • ISBN: 0201633620

Learn to Program with C++

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Introduces the basic commands for writing programs in C++. Writing in an imaginary classroom format, Smiley (Penn State University) explains the 11 fundamental data types, selection structures, loops, and functions, then moves on to the more advanced topics of creating objects from instantiable classes, controlling access to data in an object, designing classes using inheritance, and array processing. More than 100,000 programmers owe their careers to Professor John Smiley. In this unique guide, the guru himself will teach you, in a classroom setting, how to program with C++. Learn from more than 100 questions and answers as well as real-world programming projects. No prior programming experience is required to quickly grasp these basic, easy-to-understand lessons which are enhanced with questions and exercises. Functions, inheritance, errors and error handling, classes and creating objects, and more are covered in this introductory primer.

  • Cost: $20.99
  • Pages: 624
  • Edition: paperback
  • ISBN: 0072225351

Practical Visual C++ 6

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Practical Visual C++ takes a straight forward, no-nonsense approach to teaching C++. You start by learning the basics of Developer Studio with the use of the Wizards, editors, and debuggers. Then move on to the core language, including program flow, data types, functions, classes, object-oriented programming, and more. You then progress into the Microsoft Foundation Classes (MFC), the libraries of pre-build classes that Microsoft provides to make Visual C++ programming much easier. By understanding how to use the classes within MFC, you will be able to create nearly any type of program. Specific coverage includes working with dialogs, objects, controls, document-views, file manipulation, and printing. Presents step-by-step instructions on the most commonly used features of Visual C++ 6, making it the average user's guide to working efficiently. Centered on task-based solutions and easy-to implement tips. Jon Bates is a software design consultant.

  • Cost: $20.99
  • Pages: 832
  • Edition: 1st edition
  • ISBN: 0789721422

Teach Yourself C++ in 10 Minutes

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Sams Teach Yourself C++ in 10 Minutes is the fastest, most direct way to learn the fundamentals of this powerful language. Each chapter is short, focused and straightforward. The book can be used as a quick introduction to programming or as a pocket reference for the techniques, syntax and tools of C++ programming. Sams Teach Yourself C++ in 10 Minutes stands out from the competition by providing quick, short, easy to digest micro-lessons; each of which can be mastered in under 10 minutes. Jesse Liberty assumes no prior programming experience whatsoever; he begins by showing you the absolute fundamentals of what is a program then guides you to write your first program. It covers all the important topics of C++, and provides you with a solid foundation on which to build your programming knowledge. Teaches program structure, variables and constants, classes and objects, functions and more.

  • Cost: $2.49
  • Pages: 246
  • Edition: 1st edition
  • ISBN: 067231603X

The C++ Programming Language

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In this brand-new third edition of The C++ Programming Language, author Bjarne Stroustrup, the creator of C++, presents the full specification for the C++ language and standard library, a spec that will soon become the joint ISO/ANSI C++ standard. Past readers will find that the new edition has changed a great deal and grown considerably to encompass new language features, particularly run-time type identification, namespaces, and the standard library. Probably the biggest change is a substantial new section, well over 200 pages in length, covering the contents and design of the C++ standard library, the most important new feature of the C++ specification. Topics include abstract classes as interfaces; class hierarchies for object-oriented programming; exceptions for regular error handling; standard containters and algorithms; standard strings, I/O strings, and numerics; namespaces for modularity in large-scale software; and many other aspects.

  • Cost: $54.99
  • Pages: 911
  • Edition: 3rd edition
  • ISBN: 0201889544