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C++Builder 5 Developer's Guide is a completely new book authored by insiders of the C++Builder development community. You will learn advanced debugging techniques using CodeGuard, master multi-tier distributed applications with MIDAS 3, discover the latest in multi-media techniques with OpenGL, DirectX, and others, master memory management, learn how to build a chat system with TCP/IP, and more. XML, HTML, CORBA, VisiBroker, ActiveX, and COM+ Server are new features covered by this new edition. Born from exchanges on "The Bits" C++ Builder technical discussion list, this book includes articles by 34 contributors from around the world who set out to explore not only material new to version 5, but also developer techniques and topics not covered anywhere else. The result is a guide to help developers expand their existing C++ Builder skills to create better, larger, more complex applications. This is not a C++ primer on the C++ Builder application.
This book helps beginners get started and provides them with enough information to create their own games. It is a book that requires no previous experience with programming, but does assume a good understanding of computers. It begins by teaching the basics of C++ programming and covers basic program flow, statements, and functions. For Windows programming, it goes from the basics of creating a window to developing a complete game library using the latest DirectX version. For Windows programmers, it includes coverage of all the basic functionality of windows, menus, dialogs, icons, and some graphics. This all-encompassing book also provides coverage of DirectX, game design, and architecture, 2D game engines, game mathematics, data structures and algorithms, artificial intelligence, physics, particle systems and culminates with the entire development process of a 2D platform game. Bruno Miguel Teixeira De Sousa began programming at age 8.