Intelligent Web Sites with JavaScript

Visit Intelligent Web Sites with JavaScript

Ford's book is aimed at folks who want to add interactivity to web sites with JavaScript. The first half of the book consists of three chapters: obtaining information from users, processing information to add value, and communicating results. Providing good reference value, Ford uses a structure of a desired "action" followed by "how-to-do-it" instructions. His general actions, for which most people will have some use, include prompting the reader for information and using a text box. The second half of the book discusses problem-solving, storing knowledge, pattern matching, game playing, dynamic HTML, and JavaScript. This is an excellent book for beginners, who can advance into very complex design considerations in the later chapters. This book shows developers without programming experience the easy way to create intelligent applications and increase interactivity. Covering both the client and server aspects of JavaScript.

  • Cost: $24.49
  • Pages: 340
  • Edition: 1st edition
  • ISBN: 0471242748

Resource Specification

Category:

JavaScript : Books

Title / Program Name:

Intelligent Web Sites with JavaScript

URL:

http://www.amazon.com/exec/obidos/ASIN/0471242748/bigwebmasters-20

Screenshots URL:

http://www.bigwebmaster.com/screenshots/0471242748.jpg

Released Date:

March 9, 1998

Cost:

$24.49

List Price:

$34.99

Pages:

340

Edition:

1st edition

ISBN:

0471242748

Publisher:

John Wiley & Sons

Author:

Nigel Ford

Keywords:

dynamic html, javascript games, javascript client, javascript howto, javascript text box

Summary:

Covering both the client and server aspects of JavaScript

Description:

Ford's book is aimed at folks who want to add interactivity to web sites with JavaScript. The first half of the book consists of three chapters: obtaining information from users, processing information to add value, and communicating results. Providing good reference value, Ford uses a structure of a desired "action" followed by "how-to-do-it" instructions. His general actions, for which most people will have some use, include prompting the reader for information and using a text box. The second half of the book discusses problem-solving, storing knowledge, pattern matching, game playing, dynamic HTML, and JavaScript. This is an excellent book for beginners, who can advance into very complex design considerations in the later chapters. This book shows developers without programming experience the easy way to create intelligent applications and increase interactivity. Covering both the client and server aspects of JavaScript.

Ratings Breakdown

Number of Votes:

2

Resource Rating:

4.50

Highest Rating:

8

Lowest Rating:

1

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