This book covers the major topics in Java programming, including programming structures, methods, objects, classes, inheritance, graphics programming, applets, exception handling, internationalization, multithreading, multimedia, I/Q, and networking. Based completely on Java 2, the graphics' examples are built using Swing components, tested using Java 2 on Windows and on Sun Solaris using no depreciated API. The source code for all examples can be found on the companion CD-ROM, which also contains JBuilder 3 University Edition. The overall objective of this book is to teach the reader how to use many levels of abstraction to solve problems, both small and large. Teaches programming concepts and techniques as well as the Java language. Provides modern graphics programming using Swing components. Includes good representative examples that can run in stand-alone applications or applets and coverage of new JBuilder 3 features.
Introduction to Java Programming
http://www.amazon.com/exec/obidos/ASIN/0130869112/bigwebmasters-20
Y. Daniel Liang
java methods, java objects, java classes, java inheritance, java graphics, java programming, java applets, java exception handling, java internationalization, java multithreading, java multimedia, java networking
Covers the major topics in Java programming
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