A textbook for a one semester freshman programming course. Liang (Purdue University) begins with basic concepts of programming, then focuses on object-oriented programming, and culminates in the development of GUI applications and applets with multimedia and networking. The book is similar to Introduction to Java programming, 2nd edition, but introduces Visual J++ throughout the book rather than in two chapters. The CD-ROM contains Visual J++ 6 student edition with the Swing library, and source code. Features comprehensive coverage providing principles of programming including control structures, methods, object-oriented programming, and the core features of Java. Hands-on representative examples give detailed step-by-step instruction for building a project including the source code, a sample run, and an example review. Brief overviews, objective lists, and easy-to-follow style of examples provide the reader with the elements to learn Java.
Introduction to Java Programming
http://www.amazon.com/exec/obidos/ASIN/0130869120/bigwebmasters-20
http://www.bigwebmaster.com/screenshots/0130869120.jpg
April 15, 2000
$80.00
$80.00
752
Book and CD-ROM edition
0130869120
Prentice Hall
Y. Daniel Liang
java control structures, j++ 6, swing library, learn java, introducing java
Introduces Visual J++ as well as Java
A textbook for a one semester freshman programming course. Liang (Purdue University) begins with basic concepts of programming, then focuses on object-oriented programming, and culminates in the development of GUI applications and applets with multimedia and networking. The book is similar to Introduction to Java programming, 2nd edition, but introduces Visual J++ throughout the book rather than in two chapters. The CD-ROM contains Visual J++ 6 student edition with the Swing library, and source code. Features comprehensive coverage providing principles of programming including control structures, methods, object-oriented programming, and the core features of Java. Hands-on representative examples give detailed step-by-step instruction for building a project including the source code, a sample run, and an example review. Brief overviews, objective lists, and easy-to-follow style of examples provide the reader with the elements to learn Java.
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