Learn Java In a Weekend

Visit Learn Java In a Weekend

Even with no programming experience, you can master the basics of Java programming in just one weekend! On Friday evening, you'll begin with an introduction to Java as you install the SDK. Pick up the pace on Saturday as you learn the basics of Java by beginning a calculator application that you will build on throughout the book. Program your calculator's appearance as you conquer graphical user interfaces. On Sunday you'll begin incorporating interfaces, applets, and threads. Wrap things up with coverage of advanced Java programming and utilities. You'll Learn How To: Use the abstract windowing toolkit to program GUIs; Understand the basics of variables, arrays, and object-oriented programming; Program graphics for a lightweight component as you build a calculator application; Convert applications to Swing; Use interfaces and event handling to develop an event model; Add features to your applications that allow them to read and write files.

  • Cost: $23.99
  • Pages: 504
  • Edition: 1 edition
  • ISBN: 1931841608

Resource Specification

Category:

Java : Books

Title / Program Name:

Learn Java In a Weekend

URL:

http://www.amazon.com/exec/obidos/ASIN/1931841608/bigwebmasters-20

Screenshots URL:

http://www.bigwebmaster.com/screenshots/1931841608.jpg

Released Date:

May 2, 2002

Cost:

$23.99

List Price:

$29.99

Pages:

504

Edition:

1 edition

ISBN:

1931841608

Publisher:

Premier Press

Author:

Joseph P. Russell

Keywords:

learn java fast, java basics, java interfaces, java utilities, java variables

Summary:

Master the basics of Java programming

Description:

Even with no programming experience, you can master the basics of Java programming in just one weekend! On Friday evening, you'll begin with an introduction to Java as you install the SDK. Pick up the pace on Saturday as you learn the basics of Java by beginning a calculator application that you will build on throughout the book. Program your calculator's appearance as you conquer graphical user interfaces. On Sunday you'll begin incorporating interfaces, applets, and threads. Wrap things up with coverage of advanced Java programming and utilities. You'll Learn How To: Use the abstract windowing toolkit to program GUIs; Understand the basics of variables, arrays, and object-oriented programming; Program graphics for a lightweight component as you build a calculator application; Convert applications to Swing; Use interfaces and event handling to develop an event model; Add features to your applications that allow them to read and write files.

Ratings Breakdown

Number of Votes:

5

Resource Rating:

5.80

Highest Rating:

10

Lowest Rating:

1

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