The new edition contains an expansion of the object-oriented programming chapters, a new chapter on Java collections framework, and now employs UML graphical notation. Liang (computer science, Armstrong Atlantic State U.) has designed the book for either two semester freshman programming courses or a one semester course for experienced programmers learning a second language. The chapters include representative examples for each concept, with source code, sample run, and an example review. This text covers all the material required on the Level 1 Java certification exam. A step-by-step approach first lays a sound foundation on programming elements, control statements, and methods; then introduces object-oriented programming; moves on to graphics programming; and concludes with advanced features that enable readers to develop comprehensive programs. Other topics include arrays, inheritance, and Swing graphics programming.
Introduction to Java Programming
http://www.amazon.com/exec/obidos/ASIN/0130333646/bigwebmasters-20
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July 23, 2001
$78.70
$78.70
976
2nd Book and CD-ROM edition
0130333646
Prentice Hall
Y. Daniel Liang
experiences programmers, java certification exam
Principles of programming and core Java features
The new edition contains an expansion of the object-oriented programming chapters, a new chapter on Java collections framework, and now employs UML graphical notation. Liang (computer science, Armstrong Atlantic State U.) has designed the book for either two semester freshman programming courses or a one semester course for experienced programmers learning a second language. The chapters include representative examples for each concept, with source code, sample run, and an example review. This text covers all the material required on the Level 1 Java certification exam. A step-by-step approach first lays a sound foundation on programming elements, control statements, and methods; then introduces object-oriented programming; moves on to graphics programming; and concludes with advanced features that enable readers to develop comprehensive programs. Other topics include arrays, inheritance, and Swing graphics programming.
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