Macromedia Flash MX ActionScripting: Advanced Training From the Source teaches readers ActionScript using a hands-on, project-based approach. This book will be different in several ways. Instead of just explaining how scripting works, explains scripting by translating real-life activities into scripts, so that users can begin to see the association of how programming and scripting is something they instinctively already know how to do. Readers will be shown many methodologies and techniques for building nearly thirty real-life Flash ActionScript projects, including sample games, wireless applications, Web sites, and more, enabling them to work faster and more efficiently. The companion CD-ROM contains all project files and images necessary for each project in the book. Readers will be shown many methodologies and techniques for building nearly thirty real-life Flash ActionScript projects, including sample games, wireless applications, and more.
Flash MX ActionScripting
http://www.amazon.com/exec/obidos/ASIN/0201770229/bigwebmasters-20
http://www.bigwebmaster.com/screenshots/0201770229.jpg
April 24, 2002
$44.99
$44.99
606
Book and CD-ROM edition
0201770229
Macromedia Press
Derek Franklin, Jobe Makar
flash programming, flash scripting, flash design, flash resource kit, flash actionscript projects
Advanced Flash MX ActionScript training from the source
Macromedia Flash MX ActionScripting: Advanced Training From the Source teaches readers ActionScript using a hands-on, project-based approach. This book will be different in several ways. Instead of just explaining how scripting works, explains scripting by translating real-life activities into scripts, so that users can begin to see the association of how programming and scripting is something they instinctively already know how to do. Readers will be shown many methodologies and techniques for building nearly thirty real-life Flash ActionScript projects, including sample games, wireless applications, Web sites, and more, enabling them to work faster and more efficiently. The companion CD-ROM contains all project files and images necessary for each project in the book. Readers will be shown many methodologies and techniques for building nearly thirty real-life Flash ActionScript projects, including sample games, wireless applications, and more.
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